STORE TOP CHART · APP STORE · TAIWAN
Top Free iPhone Games in Taiwan
Monster Hunter Outlanders leads the App Store Top Free iPhone Games chart in Taiwan (captured Nov 1, 2026). 99 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Garena Online Private Ltd | $281.3K – $2.1M | < 5K | |
| 2 | sp_games | < $5K | < 5K | |
| 3 | 芷绮 刘 | < $5K | < 5K | |
| 4 | Oakever Games | < $5K (Oct 1 – Oct 31, 2026) | 925.2K – 3.8M (Oct 1 – Oct 31, 2026) | |
| 5 | Hong Kong Just Game Technology Limited | $1.2M – $7.5M (Oct 1 – Oct 31, 2026) | 168.3K – 763K (Oct 1 – Oct 31, 2026) | |
| 6 | MOUNTAIN FOREST PTE. LTD | < $5K | < 5K | |
| 7 | MOBIBRAIN TECHNOLOGY PTE. LTD. | $47.7K – $364.1K | 11.5K – 60.8K | |
| 8 | Youci Huang | < $5K | < 5K | |
| 9 | Gorilla Games | $553.4K – $3.4M (Oct 1 – Oct 31, 2026) | 127.2K – 576.7K (Oct 1 – Oct 31, 2026) | |
| 10 | Bandai Namco Entertainment Inc. | $319.4K – $2.4M | 177.8K – 805.9K | |
| 11 | Evolens Games | $166.4K – $1.3M (Oct 1 – Oct 31, 2026) | 8.1K – 43.1K (Oct 1 – Oct 31, 2026) | |
| 12 | HAYO (Apps) | < $5K | < 5K | |
| 13 | Tae won Go | $25K – $203.9K | < 5K | |
| 14 | Farlight Games | $3.9M – $23.9M (Oct 1 – Oct 31, 2026) | 573.2K – 2.3M (Oct 1 – Oct 31, 2026) | |
| 15 | GAME SPARK PTE. LTD. | $2.4M – $14.4M (Oct 1 – Oct 31, 2026) | 712.5K – 2.9M (Oct 1 – Oct 31, 2026) | |
| 16 | Luminora Interactive Group Limited | $183.3K – $1.4M (Oct 1 – Oct 31, 2026) | 14K – 74.1K (Oct 1 – Oct 31, 2026) | |
| 17 | Grand Games A.Ş. | $3.8M – $23.5M (Oct 1 – Oct 31, 2026) | 2.5M – 10.4M (Oct 1 – Oct 31, 2026) | |
| 18 | Roblox Corporation | $6.2M – $38M (Sep 24 – Oct 24, 2026) | 1.3M – 5.3M (Sep 24 – Oct 24, 2026) | |
| 19 | Neptune Company | $20.9K – $170.4K | 10K – 53K | |
| 20 | [email protected] | < $5K | < 5K | |
| 21 | Takeaki Hashimoto | < $5K | < 5K | |
| 22 | Scopely Explore, Inc. | $2.2M – $13.4M (Sep 24 – Oct 24, 2026) | 52.1K – 236K (Sep 24 – Oct 24, 2026) | |
| 23 | Nebula Studio | < $5K (Oct 1 – Oct 31, 2026) | 800.9K – 3.3M (Oct 1 – Oct 31, 2026) | |
| 24 | Happibits | $512.7K – $3.1M (Oct 1 – Oct 31, 2026) | 655.9K – 2.7M (Oct 1 – Oct 31, 2026) | |
| 25 | Century Games Pte. Ltd. | $3.6M – $21.9M (Oct 1 – Oct 31, 2026) | 620.1K – 2.5M (Oct 1 – Oct 31, 2026) | |
| 26 | Hungry Studio | $4.3K – $35.4K (Sep 24 – Oct 24, 2026) | 779.3K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 27 | Grand Games A.Ş. | $3.1M – $18.8M (Oct 1 – Oct 31, 2026) | 801K – 3.3M (Oct 1 – Oct 31, 2026) | |
| 28 | Garena Online Private Ltd | $1.6M – $9.5M (Sep 24 – Oct 24, 2026) | 30.7K – 162.8K (Sep 24 – Oct 24, 2026) | |
| 29 | Playfun Games | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 30 | VoyagerOne | $2.1M – $12.7M (Oct 1 – Oct 31, 2026) | 716.3K – 2.9M (Oct 1 – Oct 31, 2026) | |
| 31 | InterServ International Inc. | < $5K | < 5K | |
| 32 | Lumi Games | $236.9K – $1.8M (Oct 1 – Oct 31, 2026) | 494.6K – 2M (Oct 1 – Oct 31, 2026) | |
| 33 | Dream Games | $5.7M – $35M (Oct 1 – Oct 31, 2026) | 555.9K – 2.3M (Oct 1 – Oct 31, 2026) | |
| 34 | Nova Games Technology Limited | < $5K (Oct 1 – Oct 31, 2026) | 20.7K – 109.7K (Oct 1 – Oct 31, 2026) | |
| 35 | 5X Entertainment Company Limited | $65.5K – $500.1K | 22.8K – 120.7K | |
| 36 | NISK LIMITED | < $5K | < 5K | |
| 37 | LoadComplete | < $5K | < 5K | |
| 38 | ABI GLOBAL LTD. | < $5K | < 5K | |
| 39 | Moon Active | $1.9M – $11.6M (Oct 1 – Oct 31, 2026) | 238.2K – 1.1M (Oct 1 – Oct 31, 2026) | |
| 40 | Electronic Soul | < $5K | 17.5K – 92.5K | |
| 41 | Aidian Network | $25.4K – $207.3K (Oct 1 – Oct 31, 2026) | 27.4K – 145.2K (Oct 1 – Oct 31, 2026) | |
| 42 | GAMEJOY TECHNOLOGY CO., LTD. | $11.6K – $94.2K (Oct 1 – Oct 31, 2026) | 6.8K – 35.8K (Oct 1 – Oct 31, 2026) | |
| 43 | Shycheese | $28.9K – $235.9K (Oct 1 – Oct 31, 2026) | 323.2K – 1.5M (Oct 1 – Oct 31, 2026) | |
| 44 | Century Games Pte. Ltd. | $13.3M – $81.5M (Sep 24 – Oct 24, 2026) | 782.9K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 45 | Nuverse Games | $187.7K – $1.4M | < 5K | |
| 46 | SUNNY HK | $5K – $40.7K (Oct 1 – Oct 31, 2026) | 27.6K – 146.3K (Oct 1 – Oct 31, 2026) | |
| 47 | WILD CALY PTE. LTD. | $181.6K – $1.4M (Oct 1 – Oct 31, 2026) | 14.6K – 77.4K (Oct 1 – Oct 31, 2026) | |
| 48 | BILIBILI HK LIMITED | $341.4K – $2.6M (Oct 1 – Oct 31, 2026) | 36.7K – 194.4K (Oct 1 – Oct 31, 2026) | |
| 49 | Microfun Limited | $11.3M – $69M (Sep 24 – Oct 24, 2026) | 508.4K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 50 | Garena Mobile Games Private Ltd. | $173.9K – $1.3M (Oct 1 – Oct 31, 2026) | 91K – 412.7K (Oct 1 – Oct 31, 2026) | |
| 51 | GOODROID,Inc. | $241.1K – $1.8M (Oct 1 – Oct 31, 2026) | 733.5K – 3M (Oct 1 – Oct 31, 2026) | |
| 52 | Walking Technology Inc | < $5K | < 5K | |
| 53 | Scopely Explore, Inc. | $10.5M – $64M (Sep 24 – Oct 24, 2026) | 893.1K – 3.7M (Sep 24 – Oct 24, 2026) | |
| 54 | Century Games Innovation Pte. Ltd. | $1.2M – $7.1M (Oct 1 – Oct 31, 2026) | 218.5K – 990.6K (Oct 1 – Oct 31, 2026) | |
| 55 | Supercell | $3.1M – $18.9M (Sep 24 – Oct 24, 2026) | 500.9K – 2M (Sep 24 – Oct 24, 2026) | |
| 56 | Flow Games Bilisim Yazilim ve Pazarlama Anonim Sirketi | < $5K (Oct 1 – Oct 31, 2026) | 674.4K – 2.8M (Oct 1 – Oct 31, 2026) | |
| 57 | BINGOGAME LIMITED | < $5K | < 5K | |
| 58 | Century Games Pte. Ltd. | $17.2M – $104.9M (Oct 1 – Oct 31, 2026) | 497.1K – 2M (Oct 1 – Oct 31, 2026) | |
| 59 | Beijing Mihuan Games Technology Co., Ltd | < $5K (Oct 1 – Oct 31, 2026) | 15.2K – 80.5K (Oct 1 – Oct 31, 2026) | |
| 60 | Veroplay | < $5K | < 5K | |
| 61 | SuperPlay | $4.2M – $25.6M (Oct 1 – Oct 31, 2026) | 822.6K – 3.4M (Oct 1 – Oct 31, 2026) | |
| 62 | Game Duo Co.,Ltd. | < $5K | < 5K | |
| 63 | Kim Nguyen | < $5K (Sep 24 – Oct 24, 2026) | 210.8K – 955.7K (Sep 24 – Oct 24, 2026) | |
| 64 | ABI GLOBAL LTD. | $2.5M – $15.4M (Oct 1 – Oct 31, 2026) | 545.4K – 2.2M (Oct 1 – Oct 31, 2026) | |
| 65 | Ta Ta Game Technology Limited | < $5K (Oct 1 – Oct 31, 2026) | 502.6K – 2.1M (Oct 1 – Oct 31, 2026) | |
| 66 | SmallStep Dev Team | < $5K (Oct 1 – Oct 31, 2026) | 428.2K – 1.9M (Oct 1 – Oct 31, 2026) | |
| 67 | Agave Games | < $5K (Oct 1 – Oct 31, 2026) | 566.2K – 2.3M (Oct 1 – Oct 31, 2026) | |
| 68 | HappyTapLand Technology Co., Ltd. | $7.7K – $62.5K (Oct 1 – Oct 31, 2026) | 130K – 589.5K (Oct 1 – Oct 31, 2026) | |
| 69 | Sunnyside Games | Not estimated | Not estimated | |
| 70 | gihyeon lim | $21.1K – $172.2K (Sep 24 – Oct 24, 2026) | 15.3K – 81.1K (Sep 24 – Oct 24, 2026) | |
| 71 | Crazy Labs | $182.9K – $1.4M (Oct 1 – Oct 31, 2026) | 435.6K – 2M (Oct 1 – Oct 31, 2026) | |
| 72 | GOODROID,Inc. | $1.8M – $11.2M (Oct 1 – Oct 31, 2026) | 1.1M – 4.5M (Oct 1 – Oct 31, 2026) | |
| 73 | Century Games Innovation Pte. Ltd. | $582.2K – $3.6M (Oct 1 – Oct 31, 2026) | 386.8K – 1.8M (Oct 1 – Oct 31, 2026) | |
| 74 | HONGKONG HEILI LIMITED | $123.2K – $941.4K (Oct 1 – Oct 31, 2026) | 19.8K – 104.9K (Oct 1 – Oct 31, 2026) | |
| 75 | Neptune Company | $326.2K – $2.5M (Oct 1 – Oct 31, 2026) | 105K – 475.9K (Oct 1 – Oct 31, 2026) | |
| 76 | Oakever Games | < $5K (Oct 1 – Oct 31, 2026) | 705.4K – 2.9M (Oct 1 – Oct 31, 2026) | |
| 77 | Voodoo | $1.3M – $7.9M (Oct 1 – Oct 31, 2026) | 1M – 4.1M (Oct 1 – Oct 31, 2026) | |
| 78 | Joy Net Games | $219K – $1.7M (Oct 1 – Oct 31, 2026) | 48.9K – 221.8K (Oct 1 – Oct 31, 2026) | |
| 79 | Zego Global Pte Ltd | $23.6K – $192.6K (Oct 1 – Oct 31, 2026) | 40.2K – 212.9K (Oct 1 – Oct 31, 2026) | |
| 80 | Playrix | $8.3M – $50.6M (Sep 24 – Oct 24, 2026) | 765.2K – 3.1M (Sep 24 – Oct 24, 2026) | |
| 81 | Ta Ta Game Technology Limited | $8.4K – $68.8K (Oct 1 – Oct 31, 2026) | 22.5K – 119.2K (Oct 1 – Oct 31, 2026) | |
| 82 | Moreno Maio | $23.7K – $193.1K (Oct 1 – Oct 31, 2026) | 434.3K – 2M (Oct 1 – Oct 31, 2026) | |
| 83 | International Games System Co., Ltd. | $555.8K – $3.4M (Sep 24 – Oct 24, 2026) | 6.8K – 35.8K (Sep 24 – Oct 24, 2026) | |
| 84 | Kinkajoo Ltd | $17.8K – $145.6K (Sep 24 – Oct 24, 2026) | 81.4K – 369K (Sep 24 – Oct 24, 2026) | |
| 85 | Co-op Kitchen LLC | < $5K (Sep 24 – Oct 24, 2026) | 28.7K – 152.2K (Sep 24 – Oct 24, 2026) | |
| 86 | Runyou Game | < $5K (Oct 1 – Oct 31, 2026) | 378.6K – 1.7M (Oct 1 – Oct 31, 2026) | |
| 87 | Century Games Innovation Pte. Ltd. | $1.2M – $7.1M (Oct 1 – Oct 31, 2026) | 508.5K – 2.1M (Oct 1 – Oct 31, 2026) | |
| 88 | Century Games Innovation Pte. Ltd. | $312.7K – $2.4M (Oct 1 – Oct 31, 2026) | 206.1K – 934.4K (Oct 1 – Oct 31, 2026) | |
| 89 | Wonderful Studio | < $5K (Sep 24 – Oct 24, 2026) | 219.7K – 996K (Sep 24 – Oct 24, 2026) | |
| 90 | King | $10.8M – $66.3M (Sep 24 – Oct 24, 2026) | 692.6K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 91 | MAINSTREAM UNIVERSAL CO. LTD. | $147.7K – $1.1M (Sep 24 – Oct 24, 2026) | 6.5K – 34.5K (Sep 24 – Oct 24, 2026) | |
| 92 | HONG KONG STARCLOUD INTERNET PLUS TECHNOLOGY LIMITED | < $5K (Oct 1 – Oct 31, 2026) | 8.3K – 44.1K (Oct 1 – Oct 31, 2026) | |
| 93 | sp_games | $87.2K – $665.8K | 15.7K – 83.1K | |
| 94 | SmallStep Dev Team | < $5K (Oct 1 – Oct 31, 2026) | 214.3K – 971.5K (Oct 1 – Oct 31, 2026) | |
| 95 | EVISTA PTE. LTD. | $54.3K – $415K (Oct 1 – Oct 31, 2026) | 11.4K – 60.4K (Oct 1 – Oct 31, 2026) | |
| 96 | CHONG MING CHU | < $5K | < 5K | |
| 97 | BOGE NETWORK TECHNOLOGY LTD. | $146.7K – $1.1M (Oct 1 – Oct 31, 2026) | 4.4K – 23.5K (Oct 1 – Oct 31, 2026) | |
| 98 | FALCON GAMES | $798.4K – $4.9M (Oct 1 – Oct 31, 2026) | 516.1K – 2.1M (Oct 1 – Oct 31, 2026) | |
| 99 | ARDA SAYIR | < $5K (Oct 1 – Oct 31, 2026) | 17.9K – 95.1K (Oct 1 – Oct 31, 2026) | |
| 100 | Gamesofa Inc. | $462.6K – $2.8M (Sep 24 – Oct 24, 2026) | 6.2K – 32.8K (Sep 24 – Oct 24, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Free iPhone Games chart in Taiwan, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Free iPhone Games chart in Taiwan?
Monster Hunter Outlanders ranked #1 on the App Store Top Free iPhone Games chart in Taiwan in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Free iPhone Games chart for Taiwan, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Taiwan; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.