STORE TOP CHART · APP STORE · TAIWAN
Top Grossing iPhone Games in Taiwan
XinStars-Win Big Now! leads the App Store Top Grossing iPhone Games chart in Taiwan (captured Nov 1, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Wanin International Co. Ltd. | $447.8K – $2.7M (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 2 | Garena Online Private Ltd | $1.6M – $9.5M (Sep 24 – Oct 24, 2026) | 30.7K – 162.8K (Sep 24 – Oct 24, 2026) | |
| 3 | Garena Online Private Ltd | $281.3K – $2.1M | < 5K | |
| 4 | Scopely Explore, Inc. | $2.2M – $13.4M (Sep 24 – Oct 24, 2026) | 52.1K – 236K (Sep 24 – Oct 24, 2026) | |
| 5 | Century Games Pte. Ltd. | $13.3M – $81.5M (Sep 24 – Oct 24, 2026) | 782.9K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 6 | Hong Kong Just Game Technology Limited | $1.2M – $7.5M (Oct 1 – Oct 31, 2026) | 168.3K – 763K (Oct 1 – Oct 31, 2026) | |
| 7 | BOGE NETWORK TECHNOLOGY LTD. | $146.7K – $1.1M (Oct 1 – Oct 31, 2026) | 4.4K – 23.5K (Oct 1 – Oct 31, 2026) | |
| 8 | Evolens Games | $166.4K – $1.3M (Oct 1 – Oct 31, 2026) | 8.1K – 43.1K (Oct 1 – Oct 31, 2026) | |
| 9 | Scopely Explore, Inc. | $10.5M – $64M (Sep 24 – Oct 24, 2026) | 893.1K – 3.7M (Sep 24 – Oct 24, 2026) | |
| 10 | Sialia Games Inc. | $14.9K – $121.8K (Oct 1 – Oct 31, 2026) | 4.7K – 24.9K (Oct 1 – Oct 31, 2026) | |
| 11 | International Games System Co., Ltd. | $555.8K – $3.4M (Sep 24 – Oct 24, 2026) | 6.8K – 35.8K (Sep 24 – Oct 24, 2026) | |
| 12 | YILE TECHNOLOGY CO., LTD. | $404.3K – $2.5M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 13 | Com2uS Corp. | $520.6K – $3.2M (Sep 24 – Oct 24, 2026) | 6.8K – 36.2K (Sep 24 – Oct 24, 2026) | |
| 14 | Farlight Games | $3.9M – $23.9M (Oct 1 – Oct 31, 2026) | 573.2K – 2.3M (Oct 1 – Oct 31, 2026) | |
| 15 | Century Games Pte. Ltd. | $17.2M – $104.9M (Oct 1 – Oct 31, 2026) | 497.1K – 2M (Oct 1 – Oct 31, 2026) | |
| 16 | MAINSTREAM UNIVERSAL CO. LTD. | $16.5K – $134.5K (Sep 24 – Oct 24, 2026) | 6.3K – 33.5K (Sep 24 – Oct 24, 2026) | |
| 17 | King | $10.8M – $66.3M (Sep 24 – Oct 24, 2026) | 692.6K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 18 | FINGER INTERNATIONAL TECHNOLOGY CORP. | $171.4K – $1.3M (Sep 24 – Oct 24, 2026) | 5.4K – 28.6K (Sep 24 – Oct 24, 2026) | |
| 19 | Microfun Limited | $11.3M – $69M (Sep 24 – Oct 24, 2026) | 508.4K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 20 | ARC PLAY LTD CO. | $163.7K – $1.3M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 21 | Moon Active | $5.2M – $31.8M (Sep 24 – Oct 24, 2026) | 196.5K – 890.8K (Sep 24 – Oct 24, 2026) | |
| 22 | Roblox Corporation | $6.2M – $38M (Sep 24 – Oct 24, 2026) | 1.3M – 5.3M (Sep 24 – Oct 24, 2026) | |
| 23 | NEXON Company | $1.6M – $9.8M (Oct 1 – Oct 31, 2026) | 34.1K – 180.9K (Oct 1 – Oct 31, 2026) | |
| 24 | Bandai Namco Entertainment Inc. | $912K – $5.6M (Oct 1 – Oct 31, 2026) | 8.6K – 45.4K (Oct 1 – Oct 31, 2026) | |
| 25 | Gamania Digital Entertainment | $108.3K – $827.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 26 | XD Entertainment Co., Ltd. | $2.2M – $13.6M (Oct 1 – Oct 31, 2026) | 142.8K – 647.2K (Oct 1 – Oct 31, 2026) | |
| 27 | The Pokemon Company | $13.7M – $83.8M (Oct 1 – Oct 31, 2026) | 386.4K – 1.8M (Oct 1 – Oct 31, 2026) | |
| 28 | Luminora Interactive Group Limited | $183.3K – $1.4M (Oct 1 – Oct 31, 2026) | 14K – 74.1K (Oct 1 – Oct 31, 2026) | |
| 29 | Xiang Shang Games Co., Ltd. | $122.2K – $933.4K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 30 | NEXON Company | $569.9K – $3.5M (Sep 24 – Oct 24, 2026) | 7K – 37.3K (Sep 24 – Oct 24, 2026) | |
| 31 | Joy Net Games | $219K – $1.7M (Oct 1 – Oct 31, 2026) | 48.9K – 221.8K (Oct 1 – Oct 31, 2026) | |
| 32 | 獅子科技 | $100.1K – $764.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 33 | WILD CALY PTE. LTD. | $181.6K – $1.4M (Oct 1 – Oct 31, 2026) | 14.6K – 77.4K (Oct 1 – Oct 31, 2026) | |
| 34 | Envoy Interactive Entertainment Co.Ltd. | $29K – $236.3K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 35 | Gamesofa Inc. | $462.6K – $2.8M (Sep 24 – Oct 24, 2026) | 6.2K – 32.8K (Sep 24 – Oct 24, 2026) | |
| 36 | Century Games Pte. Ltd. | $3.6M – $21.9M (Oct 1 – Oct 31, 2026) | 620.1K – 2.5M (Oct 1 – Oct 31, 2026) | |
| 37 | FUNFLY PTE. LTD. | $7.1M – $43.3M (Oct 1 – Oct 31, 2026) | 348.7K – 1.6M (Oct 1 – Oct 31, 2026) | |
| 38 | Gorilla Games | $553.4K – $3.4M (Oct 1 – Oct 31, 2026) | 127.2K – 576.7K (Oct 1 – Oct 31, 2026) | |
| 39 | GAME SPARK PTE. LTD. | $2.4M – $14.4M (Oct 1 – Oct 31, 2026) | 712.5K – 2.9M (Oct 1 – Oct 31, 2026) | |
| 40 | BILIBILI HK LIMITED | $341.4K – $2.6M (Oct 1 – Oct 31, 2026) | 36.7K – 194.4K (Oct 1 – Oct 31, 2026) | |
| 41 | Playrix | $9.5M – $58.2M (Sep 24 – Oct 24, 2026) | 889.2K – 3.6M (Sep 24 – Oct 24, 2026) | |
| 42 | MAINSTREAM UNIVERSAL CO. LTD. | $147.7K – $1.1M (Sep 24 – Oct 24, 2026) | 6.5K – 34.5K (Sep 24 – Oct 24, 2026) | |
| 43 | SuperMagic | $1.4M – $8.3M (Oct 1 – Oct 31, 2026) | 23K – 122K (Oct 1 – Oct 31, 2026) | |
| 44 | sp_games | < $5K | < 5K | |
| 45 | VoyagerOne | $2.1M – $12.7M (Oct 1 – Oct 31, 2026) | 716.3K – 2.9M (Oct 1 – Oct 31, 2026) | |
| 46 | ponos corporation | $57.9K – $442.1K (period ending Oct 17, 2026) | 6K – 20.4K (period ending Oct 17, 2026) | |
| 47 | Userjoy Technology Co., Ltd. | $252K – $1.9M (Oct 1 – Oct 31, 2026) | 12.8K – 67.8K (Oct 1 – Oct 31, 2026) | |
| 48 | Gravity Game Vision Limited | $143.7K – $1.1M (Oct 1 – Oct 31, 2026) | 5.2K – 27.3K (Oct 1 – Oct 31, 2026) | |
| 49 | Nuverse Games | $187.7K – $1.4M | < 5K | |
| 50 | LINE Corporation | $40.8K – $311.4K (period ending Oct 17, 2026) | 6.7K – 35.3K (period ending Oct 17, 2026) | |
| 51 | Omnilojo Pte Ltd | $1.9M – $11.8M (Oct 1 – Oct 31, 2026) | 200.9K – 910.5K (Oct 1 – Oct 31, 2026) | |
| 52 | Dream Games | $5.7M – $35M (Oct 1 – Oct 31, 2026) | 555.9K – 2.3M (Oct 1 – Oct 31, 2026) | |
| 53 | QualiArts, Inc. | $870.3K – $5.3M (Oct 1 – Oct 31, 2026) | 21.1K – 111.9K (Oct 1 – Oct 31, 2026) | |
| 54 | Dream Games | $7.6M – $46.2M (Sep 24 – Oct 24, 2026) | 983.9K – 4M (Sep 24 – Oct 24, 2026) | |
| 55 | LTGAMES GLOBAL | $578.6K – $3.5M (Oct 1 – Oct 31, 2026) | 17.7K – 93.6K (Oct 1 – Oct 31, 2026) | |
| 56 | Murphy John Ong | $48.8K – $372.6K (Oct 1 – Oct 31, 2026) | 8.2K – 43.6K (Oct 1 – Oct 31, 2026) | |
| 57 | NEXON Company | $163.2K – $1.2M (Oct 1 – Oct 31, 2026) | 9.4K – 50.1K (Oct 1 – Oct 31, 2026) | |
| 58 | Garena Mobile Private | $475.3K – $2.9M (Sep 24 – Oct 24, 2026) | 42K – 222.4K (Sep 24 – Oct 24, 2026) | |
| 59 | FLORAL GAMES LIMITED | $34.3K – $279.8K (Oct 1 – Oct 31, 2026) | 7.6K – 40.3K (Oct 1 – Oct 31, 2026) | |
| 60 | Electronic Arts | $8.2M – $50.2M (Sep 24 – Oct 24, 2026) | 688.2K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 61 | Smilegate, Inc. | $885.3K – $5.4M (Oct 1 – Oct 31, 2026) | 54.7K – 248K (Oct 1 – Oct 31, 2026) | |
| 62 | Garena Mobile Games Private Ltd. | $173.9K – $1.3M (Oct 1 – Oct 31, 2026) | 91K – 412.7K (Oct 1 – Oct 31, 2026) | |
| 63 | Playrix | $6.6M – $40.5M (Sep 24 – Oct 24, 2026) | 165.3K – 749.3K (Sep 24 – Oct 24, 2026) | |
| 64 | KURO GAMES | $2.8M – $17.3M (Oct 1 – Oct 31, 2026) | 55.6K – 251.9K (Oct 1 – Oct 31, 2026) | |
| 65 | Taiwan Mobile Co., Ltd. | $406.2K – $2.5M (Sep 24 – Oct 24, 2026) | 5.7K – 19.4K (Sep 24 – Oct 24, 2026) | |
| 66 | 9z Games(HK) | $117.3K – $896.4K (Oct 1 – Oct 31, 2026) | 9.1K – 48.1K (Oct 1 – Oct 31, 2026) | |
| 67 | Omnilojo Pte Ltd | $2.2M – $13.5M (Oct 1 – Oct 31, 2026) | 311K – 1.4M (Oct 1 – Oct 31, 2026) | |
| 68 | Playrix | $8.3M – $50.6M (Sep 24 – Oct 24, 2026) | 765.2K – 3.1M (Sep 24 – Oct 24, 2026) | |
| 69 | SpinX Games Limited | $1.7M – $10.4M (Sep 24 – Oct 24, 2026) | 58.9K – 267.1K (Sep 24 – Oct 24, 2026) | |
| 70 | Century Games Innovation Pte. Ltd. | $1.2M – $7.1M (Oct 1 – Oct 31, 2026) | 218.5K – 990.6K (Oct 1 – Oct 31, 2026) | |
| 71 | KOMOE TECHNOLOGY LIMITED | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 72 | PAWPRINT INTERACTIVE ENTERTAINMENT PTE. LTD | $546.2K – $3.3M | < 5K | |
| 73 | MOBIBRAIN TECHNOLOGY PTE. LTD. | $47.7K – $364.1K | 11.5K – 60.8K | |
| 74 | Userjoy Technology Co., Ltd. | $50.2K – $383.6K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 75 | LongE Corporation | $143.6K – $1.1M (Oct 1 – Oct 31, 2026) | 6.3K – 21.4K (Oct 1 – Oct 31, 2026) | |
| 76 | Moon Active | $3.3M – $20.1M (Sep 24 – Oct 24, 2026) | 201K – 911.1K (Sep 24 – Oct 24, 2026) | |
| 77 | LongE Corporation | $78.4K – $599.2K (Oct 1 – Oct 31, 2026) | 5.6K – 29.5K (Oct 1 – Oct 31, 2026) | |
| 78 | LongE Corporation | $20.6K – $167.8K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 79 | WILD CALY PTE. LTD. | $88.9K – $679.3K (Oct 1 – Oct 31, 2026) | 6.5K – 34.7K (Oct 1 – Oct 31, 2026) | |
| 80 | HONGKONG HEILI LIMITED | $123.2K – $941.4K (Oct 1 – Oct 31, 2026) | 19.8K – 104.9K (Oct 1 – Oct 31, 2026) | |
| 81 | XFLAG, Inc. | $77.6K – $592.9K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 82 | 5X Entertainment Company Limited | $65.5K – $500.1K | 22.8K – 120.7K | |
| 83 | 111% | $1.6M – $9.6M (Oct 1 – Oct 31, 2026) | 31.1K – 165K (Oct 1 – Oct 31, 2026) | |
| 84 | MULTICAST GAMES LIMITED | $2.9M – $17.5M (Oct 1 – Oct 31, 2026) | 140.6K – 637.5K (Oct 1 – Oct 31, 2026) | |
| 85 | Supercell | $3.1M – $18.9M (Sep 24 – Oct 24, 2026) | 500.9K – 2M (Sep 24 – Oct 24, 2026) | |
| 86 | Microfun Limited | $2.4M – $14.4M (Sep 24 – Oct 24, 2026) | 14.1K – 74.8K (Sep 24 – Oct 24, 2026) | |
| 87 | Devsisters | $188.6K – $1.4M (period ending Oct 17, 2026) | 21.4K – 113.6K (period ending Oct 17, 2026) | |
| 88 | NC Corp. | $108.6K – $829.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 89 | HABBY | $287.2K – $2.2M (Oct 1 – Oct 31, 2026) | 25.2K – 133.7K (Oct 1 – Oct 31, 2026) | |
| 90 | NETMARBLE JOYBOMB INC | $63.1K – $481.8K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 91 | Com2uS Corp. | $72.3K – $552.7K (Oct 1 – Oct 31, 2026) | 8.8K – 46.6K (Oct 1 – Oct 31, 2026) | |
| 92 | Sialia Games Inc. | $46.1K – $352.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 93 | sp_games | $24.9K – $203.5K (Oct 1 – Oct 31, 2026) | 5.4K – 18.5K (Oct 1 – Oct 31, 2026) | |
| 94 | JOYSTAR GAME INFORMATION TECHNOLOGY CO.,LIMITED | $166.1K – $1.3M (Oct 1 – Oct 31, 2026) | 37.1K – 196.9K (Oct 1 – Oct 31, 2026) | |
| 95 | KONAMI | $5.1M – $31.2M (Sep 24 – Oct 24, 2026) | 660.1K – 2.7M (Sep 24 – Oct 24, 2026) | |
| 96 | MEGA GAME GLOBAL TECH LIMITED | $16.8K – $136.8K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 97 | HIGGS TECHNOLOGY CO., LIMITED | $52K – $397.1K (Oct 1 – Oct 31, 2026) | 5.6K – 19K (Oct 1 – Oct 31, 2026) | |
| 98 | I CAN ENTERTAINMENT H.K. CO. LTD | $115K – $878.7K (Oct 1 – Oct 31, 2026) | 6K – 32K (Oct 1 – Oct 31, 2026) | |
| 99 | BILIBILI HK LIMITED | $29K – $236.9K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 100 | LongE Corporation | $66.3K – $506.2K (Sep 24 – Oct 24, 2026) | 4.5K – 23.9K (Sep 24 – Oct 24, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Grossing iPhone Games chart in Taiwan, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Grossing iPhone Games chart in Taiwan?
XinStars-Win Big Now! ranked #1 on the App Store Top Grossing iPhone Games chart in Taiwan in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Grossing iPhone Games chart for Taiwan, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Taiwan; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.