STORE TOP CHART · APP STORE · US
Top Grossing iPhone Games in the US
MONOPOLY GO! leads the App Store Top Grossing iPhone Games chart in the US (captured Oct 31, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 1 – Oct 31, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Scopely, Inc. | $16.5M – $100.7M (Sep 24 – Oct 24, 2026) | 771.1K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 2 | Dream Games | $7.6M – $46.2M (Sep 24 – Oct 24, 2026) | 983.9K – 4M (Sep 24 – Oct 24, 2026) | |
| 3 | Microfun Limited | $11.3M – $69M (Sep 24 – Oct 24, 2026) | 508.4K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 4 | Roblox Corporation | $6.2M – $38M (Sep 24 – Oct 24, 2026) | 1.3M – 5.3M (Sep 24 – Oct 24, 2026) | |
| 5 | King | $10.8M – $66.3M (Sep 24 – Oct 24, 2026) | 692.6K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 6 | Century Games Pte. Ltd. | $13.3M – $81.5M (Sep 24 – Oct 24, 2026) | 782.9K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 7 | Dream Games | $5.7M – $35M | 555.9K – 2.3M | |
| 8 | The Pokemon Company | $13.7M – $83.8M | 386.4K – 1.8M | |
| 9 | Century Games Pte. Ltd. | $17.2M – $104.9M | 497.1K – 2M | |
| 10 | Scopely Explore, Inc. | $10.5M – $64M (Sep 24 – Oct 24, 2026) | 893.1K – 3.7M (Sep 24 – Oct 24, 2026) | |
| 11 | Omnilojo Pte Ltd | $1.9M – $11.8M | 200.9K – 910.5K | |
| 12 | GARENA INTERNATIONAL I PRIVATE LIMITED | $7.3M – $44.6M (Sep 24 – Oct 24, 2026) | 919.6K – 3.8M (Sep 24 – Oct 24, 2026) | |
| 13 | FUNFLY PTE. LTD. | $7.1M – $43.3M | 348.7K – 1.6M | |
| 14 | Playrix | $9.5M – $58.2M (Sep 24 – Oct 24, 2026) | 889.2K – 3.6M (Sep 24 – Oct 24, 2026) | |
| 15 | Playrix | $8.3M – $50.6M (Sep 24 – Oct 24, 2026) | 765.2K – 3.1M (Sep 24 – Oct 24, 2026) | |
| 16 | Peak Games | $6M – $36.4M (Sep 24 – Oct 24, 2026) | 101.2K – 458.8K (Sep 24 – Oct 24, 2026) | |
| 17 | Peak Games | $2.4M – $14.8M | 69.9K – 316.7K | |
| 18 | Century Games Pte. Ltd. | $3.6M – $21.9M | 620.1K – 2.5M | |
| 19 | Moon Active | $5.2M – $31.8M (Sep 24 – Oct 24, 2026) | 196.5K – 890.8K (Sep 24 – Oct 24, 2026) | |
| 20 | ABI GLOBAL LTD. | $2.5M – $15.4M | 545.4K – 2.2M | |
| 21 | Grand Games A.Ş. | $3.8M – $23.5M | 2.5M – 10.4M | |
| 22 | TOP GAMES INC. | $4M – $24.2M (Sep 24 – Oct 24, 2026) | 41.1K – 217.7K (Sep 24 – Oct 24, 2026) | |
| 23 | Scorewarrior | $1.7M – $10.4M (Sep 24 – Oct 24, 2026) | 279.5K – 1.3M (Sep 24 – Oct 24, 2026) | |
| 24 | Loom Games Oyun Yazilim ve Pazarlama Anonim Sirketi | $2.3M – $13.9M | 122.3K – 554.4K | |
| 25 | Playrix | $4.2M – $25.5M (Sep 24 – Oct 24, 2026) | 121.1K – 549.2K (Sep 24 – Oct 24, 2026) | |
| 26 | Metacore Games Oy | $1.3M – $8.2M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 27 | Playrix | $6.6M – $40.5M (Sep 24 – Oct 24, 2026) | 165.3K – 749.3K (Sep 24 – Oct 24, 2026) | |
| 28 | Electronic Arts | $8.2M – $50.2M (Sep 24 – Oct 24, 2026) | 688.2K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 29 | GOODROID,Inc. | $1.8M – $11.2M | 1.1M – 4.5M | |
| 30 | Moon Active | $680.3K – $4.2M | 159.9K – 725K | |
| 31 | Phantom EFX, Inc. | $2.3M – $14.2M (Sep 24 – Oct 24, 2026) | 39.8K – 211.2K (Sep 24 – Oct 24, 2026) | |
| 32 | The New York Times Company | $1.4M – $8.6M (Sep 24 – Oct 24, 2026) | 143.6K – 650.8K (Sep 24 – Oct 24, 2026) | |
| 33 | Product Madness | $5.1M – $31.1M (Sep 24 – Oct 24, 2026) | 79.5K – 360.3K (Sep 24 – Oct 24, 2026) | |
| 34 | Activision Publishing, Inc. | $7.1M – $43.3M (Sep 24 – Oct 24, 2026) | 508.9K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 35 | Zego Global Pte Ltd | $1.8M – $10.7M | 517.5K – 2.1M | |
| 36 | Happibits | $1.8M – $11M (Sep 24 – Oct 24, 2026) | 221.4K – 1M (Sep 24 – Oct 24, 2026) | |
| 37 | Product Madness | $1.2M – $7.6M (Sep 24 – Oct 24, 2026) | 38K – 201.6K (Sep 24 – Oct 24, 2026) | |
| 38 | Grand Games A.Ş. | $3.1M – $18.8M | 801K – 3.3M | |
| 39 | SuperPlay | $4.2M – $25.6M | 822.6K – 3.4M | |
| 40 | KONAMI | $5.1M – $31.2M (Sep 24 – Oct 24, 2026) | 660.1K – 2.7M (Sep 24 – Oct 24, 2026) | |
| 41 | Omnilojo Pte Ltd | $2.2M – $13.5M | 311K – 1.4M | |
| 42 | Level Infinite | $388K – $2.4M (Sep 24 – Oct 24, 2026) | 19.7K – 104.2K (Sep 24 – Oct 24, 2026) | |
| 43 | Hitapps Games LTD | $1.2M – $7.4M | 1.5M – 6.3M | |
| 44 | King | $1.8M – $11.2M (period ending Oct 17, 2026) | 44.5K – 201.6K (period ending Oct 17, 2026) | |
| 45 | Combo Games | $422.7K – $2.6M | 159.5K – 723.2K | |
| 46 | Rollic Games | $1.1M – $6.8M | 125.4K – 568.6K | |
| 47 | WISENESS GAME ONLINE INTERNATIONAL LTD | $5M – $30.5M | 826.6K – 3.4M | |
| 48 | Boltray Games | $1.9M – $11.7M | 103K – 466.9K | |
| 49 | Moon Active | $3.3M – $20.1M (Sep 24 – Oct 24, 2026) | 201K – 911.1K (Sep 24 – Oct 24, 2026) | |
| 50 | Rollic Games | $896.7K – $5.5M | 276.5K – 1.3M | |
| 51 | Microfun Limited | $1.7M – $10.2M | 207.9K – 942.5K | |
| 52 | HOMA GAMES | $794.5K – $4.9M | 24.4K – 129.4K | |
| 53 | Tencent Mobile International Limited | $7.5M – $45.6M (Sep 24 – Oct 24, 2026) | 613.6K – 2.5M (Sep 24 – Oct 24, 2026) | |
| 54 | Appchi Media Ltd | $195K – $1.5M (period ending Oct 17, 2026) | 23.8K – 125.9K (period ending Oct 17, 2026) | |
| 55 | GARENA INTERNATIONAL I PRIVATE LIMITED | $1.1M – $7M (Sep 24 – Oct 24, 2026) | 130.9K – 593.5K (Sep 24 – Oct 24, 2026) | |
| 56 | Supercell | $2.8M – $16.9M (Sep 24 – Oct 24, 2026) | 531K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 57 | SuperPlay | $2.6M – $16.1M (Sep 24 – Oct 24, 2026) | 133.9K – 606.8K (Sep 24 – Oct 24, 2026) | |
| 58 | FUNFINITY PTE. LTD | $1.8M – $10.8M | 963.7K – 3.9M | |
| 59 | Level Infinite | $1M – $6.2M | < 5K | |
| 60 | GAME SPARK PTE. LTD. | $2.4M – $14.4M | 712.5K – 2.9M | |
| 61 | Playtika Santa Monica, LLC | $1.7M – $10.1M (Sep 24 – Oct 24, 2026) | 123.4K – 559.5K (Sep 24 – Oct 24, 2026) | |
| 62 | Century Games Innovation Pte. Ltd. | $582.2K – $3.6M | 386.8K – 1.8M | |
| 63 | Chess.com | $1.4M – $8.7M (Sep 24 – Oct 24, 2026) | 534.1K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 64 | VERTEX GAMES PTE. LTD. | $1.1M – $6.6M | 56.7K – 257K | |
| 65 | Cedar Games Studio | $865.4K – $5.3M | 203.6K – 923K | |
| 66 | Century Games Innovation Pte. Ltd. | $1.2M – $7.1M | 508.5K – 2.1M | |
| 67 | Peak Games | $461.5K – $2.8M (period ending Oct 17, 2026) | 21.1K – 112.1K (period ending Oct 17, 2026) | |
| 68 | Hong Kong Ke Mo software Co., Limited | $1.7M – $10.2M (Sep 24 – Oct 24, 2026) | 50.8K – 230.4K (Sep 24 – Oct 24, 2026) | |
| 69 | Microfun Limited | $2.4M – $14.4M (Sep 24 – Oct 24, 2026) | 14.1K – 74.8K (Sep 24 – Oct 24, 2026) | |
| 70 | Product Madness | $299.1K – $2.3M (Sep 24 – Oct 24, 2026) | 13.5K – 71.6K (Sep 24 – Oct 24, 2026) | |
| 71 | Supercell | $2.2M – $13.4M (Sep 24 – Oct 24, 2026) | 533.1K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 72 | Electronic Arts | $991.7K – $6.1M (Sep 24 – Oct 24, 2026) | 67.1K – 304.3K (Sep 24 – Oct 24, 2026) | |
| 73 | Bandai Namco Entertainment Inc. | $216.7K – $1.7M (Sep 24 – Oct 24, 2026) | 52.4K – 237.7K (Sep 24 – Oct 24, 2026) | |
| 74 | Supercell | $3.3M – $20.2M (Sep 24 – Oct 24, 2026) | 463.8K – 1.9M (Sep 24 – Oct 24, 2026) | |
| 75 | BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED | $724.6K – $4.4M | 160.7K – 728.3K | |
| 76 | Warner Bros. | $241.8K – $1.8M | 31K – 164.2K | |
| 77 | Epic Games Inc. | $4.1M – $25.1M | 1M – 4.1M | |
| 78 | 9z Games(HK) | $279.9K – $2.1M | < 5K | |
| 79 | Kefir | $860K – $5.3M | 219.8K – 996.3K | |
| 80 | VoyagerOne | $786.8K – $4.8M | 161.3K – 731.4K | |
| 81 | CHILLBASE LTD | $1M – $6.2M (Sep 24 – Oct 24, 2026) | 227.7K – 1M (Sep 24 – Oct 24, 2026) | |
| 82 | SpinX Games Limited | $1.6M – $9.8M (Sep 24 – Oct 24, 2026) | 53.2K – 241K (Sep 24 – Oct 24, 2026) | |
| 83 | VERTEX GAMES PTE. LTD. | $1.4M – $8.5M | 132K – 598.5K | |
| 84 | Happibits | $512.7K – $3.1M | 655.9K – 2.7M | |
| 85 | Century Games Innovation Pte. Ltd. | $1.2M – $7.1M | 218.5K – 990.6K | |
| 86 | BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED | $1.6M – $9.7M (Sep 24 – Oct 24, 2026) | 68.8K – 311.7K (Sep 24 – Oct 24, 2026) | |
| 87 | Netmarble Corporation | $80.2K – $612.7K (Sep 24 – Oct 24, 2026) | 12.4K – 65.8K (Sep 24 – Oct 24, 2026) | |
| 88 | Boombox Games LTD | $627K – $3.8M (Sep 24 – Oct 24, 2026) | 16.9K – 89.3K (Sep 24 – Oct 24, 2026) | |
| 89 | Product Madness | $770.8K – $4.7M (period ending Oct 17, 2026) | 18.7K – 99.3K (period ending Oct 17, 2026) | |
| 90 | Phantom EFX, Inc. | $439.7K – $2.7M (Sep 24 – Oct 24, 2026) | 29.6K – 157K (Sep 24 – Oct 24, 2026) | |
| 91 | SpinX Games Limited | $461.2K – $2.8M (Sep 24 – Oct 24, 2026) | 43.6K – 231.3K (Sep 24 – Oct 24, 2026) | |
| 92 | Breeze Games L.L.C-FZ | $104.3K – $796.8K | 23.7K – 125.4K | |
| 93 | Double Down Interactive LLC | $674.4K – $4.1M (Sep 24 – Oct 24, 2026) | 15.9K – 84.3K (Sep 24 – Oct 24, 2026) | |
| 94 | Rotatelab | $472.6K – $2.9M | 95.3K – 431.8K | |
| 95 | Playtika LTD | $1.3M – $7.9M (Sep 24 – Oct 24, 2026) | 30.9K – 163.9K (Sep 24 – Oct 24, 2026) | |
| 96 | Moon Active | $538.2K – $3.3M | 104.9K – 475.4K | |
| 97 | Prudent Owl Limited | < $5K | 17.1K – 90.8K | |
| 98 | Moon Active | $1.9M – $11.6M | 238.2K – 1.1M | |
| 99 | Mojang | $1.9M – $11.5M (Sep 24 – Oct 24, 2026) | 43.8K – 198.4K (Sep 24 – Oct 24, 2026) | |
| 100 | VoyagerOne | $2.1M – $12.7M | 716.3K – 2.9M |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Grossing iPhone Games chart in the US, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Grossing iPhone Games chart in the US?
MONOPOLY GO! ranked #1 on the App Store Top Grossing iPhone Games chart in the US in the capture of Oct 31, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Grossing iPhone Games chart for the US, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for the US; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.