TOP GROSSING · APP STORE + GOOGLE PLAY
Top grossing apps (August 2026)
Google One leads the 50 apps with the highest modeled gross in-app spend for August 2026. Figures are AppGazers model estimates with an 80% band, worldwide, for in-app purchases and subscriptions only.
Estimates: last full month: August 2026Updated Store data as of
| # | App | Developer | Store | Category | Est. revenue (80% band) | Est. downloads (80% band) | Report |
|---|---|---|---|---|---|---|---|
| 1 | Google LLC | Google Play | Productivity | $39.2M – $226.6M | 884.7K – 3M | Details | |
| 2 | OpenAI OpCo, LLC | App Store | Productivity | $43.8M – $238.6M | 8.4M – 34.8M | Details | |
| 3 | App Store | Photo & Video | $42M – $229.1M | 3.4M – 14M | Details | ||
| 4 | TikTok Ltd. | App Store | Entertainment | $39.3M – $214.3M | 3.5M – 14.6M | Details | |
| 5 | Anthropic PBC | App Store | Productivity | $32M – $174.2M | 4.5M – 18.8M | Details | |
| 6 | Beijing Douyin Technology Co., Ltd. | App Store | Entertainment | $29.1M – $158.7M | 1.5M – 6.2M | Details | |
| 7 | Bytedance Pte. Ltd | App Store | Photo & Video | $27.7M – $151.2M | 4.6M – 19.2M | Details | |
| 8 | Shenzhen Tencent Tianyou Technology Ltd | App Store | Games | $27.3M – $148.6M | 466.9K – 1.8M | Details | |
| 9 | Tinder LLC | App Store | Lifestyle | $25.6M – $139.7M | 1.7M – 7.1M | Details | |
| 10 | Duolingo | App Store | Education | $24.9M – $135.9M | 2.5M – 10.4M | Details | |
| 11 | OpenAI | Google Play | Productivity | $21.4M – $123.5M | 16.7M – 55.9M | Details | |
| 12 | TikTok Pte. Ltd. | Google Play | Social | $20.7M – $119.8M | 13.1M – 43.9M | Details | |
| 13 | Shenzhen Tencent Tianyou Technology Ltd | App Store | Games | $22.8M – $124.4M | 262K – 1M | Details | |
| 14 | Disney | App Store | Entertainment | $22.4M – $122.3M | 1.3M – 5.2M | Details | |
| 15 | Shenzhen Tencent Tianyou Technology Ltd | App Store | Games | $21.4M – $116.7M | 439K – 1.7M | Details | |
| 16 | Snap, Inc. | App Store | Photo & Video | $20.9M – $113.8M | 2.3M – 9.7M | Details | |
| 17 | LinkedIn Corporation | App Store | Business | $20.5M – $111.8M | 1.8M – 7.4M | Details | |
| 18 | Microfun Limited | App Store | Games | $19.9M – $108.3M | 806.8K – 3.4M | Details | |
| 19 | Dream Games | App Store | Puzzle | $19.4M – $105.8M | 777.7K – 3.2M | Details | |
| 20 | Peacock TV LLC | App Store | Entertainment | $19.2M – $104.4M | 264.4K – 1M | Details | |
| 21 | Canva | App Store | Photo & Video | $19.1M – $104.3M | 3.2M – 13.2M | Details | |
| 22 | FUNFLY PTE. LTD. | App Store | Games | $19.1M – $103.9M | 402.5K – 1.6M | Details | |
| 23 | Scopely, Inc. | App Store | Board | $18.9M – $103.1M | 830.1K – 3.5M | Details | |
| 24 | CBS Interactive | App Store | Entertainment | $18.6M – $101.6M | 178.9K – 704.8K | Details | |
| 25 | Crunchyroll, LLC | App Store | Entertainment | $18.6M – $101.2M | 622.6K – 2.6M | Details | |
| 26 | Spotify AB | Google Play | Music & Audio | $15.7M – $90.6M | 9.4M – 31.5M | Details | |
| 27 | Century Games Pte. Ltd. | App Store | Games | $17.8M – $96.9M | 1.1M – 4.5M | Details | |
| 28 | App Store | Music | $16.5M – $89.9M | 1.3M – 5.3M | Details | ||
| 29 | AMZN Mobile LLC | App Store | Entertainment | $16.3M – $88.7M | 1.6M – 6.5M | Details | |
| 30 | Scopely Explore, Inc. | App Store | Roleplaying | $16M – $87.5M | 917.4K – 3.8M | Details | |
| 31 | Moon Active | App Store | Games | $15.2M – $83.1M | 334.5K – 1.3M | Details | |
| 32 | KONAMI | App Store | Games | $15.2M – $82.6M | 809.8K – 3.4M | Details | |
| 33 | Tencent Technology (Shenzhen) Company Limited | App Store | Music | $15M – $81.9M | 789.7K – 3.3M | Details | |
| 34 | King | App Store | Games | $15M – $81.7M | 925.7K – 3.9M | Details | |
| 35 | Century Games Pte. Ltd. | App Store | Games | $14.9M – $81.4M | 873.9K – 3.6M | Details | |
| 36 | Dream Games, Ltd. | Google Play | Puzzle | $12.9M – $74.7M | 3.1M – 10.2M | Details | |
| 37 | 深圳市脸萌科技有限公司 | App Store | Photo & Video | $14.5M – $79.1M | 1.2M – 4.9M | Details | |
| 38 | Audible, Inc. | App Store | Books | $14.3M – $77.8M | 413K – 1.6M | Details | |
| 39 | Supercell | App Store | Games | $13.7M – $74.9M | 842.2K – 3.5M | Details | |
| 40 | Tinder LLC | Google Play | Dating | $11.7M – $67.7M | 2.1M – 7M | Details | |
| 41 | Microfun Limited | Google Play | Puzzle | $11.7M – $67.7M | 3.2M – 10.8M | Details | |
| 42 | GARENA INTERNATIONAL I PRIVATE LIMITED | App Store | Action | $13.2M – $72.2M | 957.2K – 4M | Details | |
| 43 | King | Google Play | Casual | $11.5M – $66.5M | 3.9M – 13M | Details | |
| 44 | Century Games PTE. LTD. | Google Play | Strategy | $11.4M – $66.1M | 1.7M – 5.6M | Details | |
| 45 | Scopely | Google Play | Board | $11.3M – $65.3M | 1M – 3.4M | Details | |
| 46 | Century Games PTE. LTD. | Google Play | Strategy | $11.3M – $65.2M | 1.3M – 4.4M | Details | |
| 47 | Shenzhen Tencent Tianyou Technology Ltd | App Store | Games | $12.6M – $68.9M | 328.2K – 1.3M | Details | |
| 48 | Roblox Corporation | Google Play | Adventure | $11.1M – $64M | 5.2M – 17.5M | Details | |
| 49 | STORYMATRIX PTE. LTD. | App Store | Entertainment | $12.3M – $67M | 3.1M – 13.1M | Details | |
| 50 | Amazon Mobile LLC | Google Play | Entertainment | $10.5M – $60.7M | 3.1M – 10.2M | Details |
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the last full calendar month. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same month. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K a month show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page and in the free app revenue estimator.
Frequently asked questions
What is the top grossing app?
In AppGazers estimates for August 2026, Google One ranks first by modeled gross in-app spend across the App Store and Google Play. The ranking uses the model's central estimate; the band shown beside each app is the range to rely on.
How is this list ranked?
By each listing's modeled gross in-app spend for the month, highest first. Each App Store and Google Play listing is ranked separately, so one product can appear once per store.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
Are the estimates for one country?
No. Estimates are worldwide totals for each store listing. AppGazers does not publish country-level revenue or download estimates.
How often is this report updated?
Store data is refreshed daily and estimates are re-modeled after each month closes. The page shows the estimate month and the date the estimates were modeled.