STORE TOP CHART · APP STORE · US
Top Free iPhone Games in the US
Meowdoku! leads the App Store Top Free iPhone Games chart in the US (captured Oct 31, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 1 – Oct 31, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Oakever Games | < $5K | 925.2K – 3.8M | |
| 2 | Grand Games A.Ş. | $3.8M – $23.5M | 2.5M – 10.4M | |
| 3 | Grand Games A.Ş. | $3.1M – $18.8M | 801K – 3.3M | |
| 4 | Hungry Studio | $4.3K – $35.4K (Sep 24 – Oct 24, 2026) | 779.3K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 5 | Roblox Corporation | $6.2M – $38M (Sep 24 – Oct 24, 2026) | 1.3M – 5.3M (Sep 24 – Oct 24, 2026) | |
| 6 | Chess.com | $1.4M – $8.7M (Sep 24 – Oct 24, 2026) | 534.1K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 7 | Level Infinite | $1M – $6.2M | < 5K | |
| 8 | Vita Studio | $64.5K – $492.7K | 648.3K – 2.7M | |
| 9 | Rollic Games | $896.7K – $5.5M | 276.5K – 1.3M | |
| 10 | Playrix | $8.3M – $50.6M (Sep 24 – Oct 24, 2026) | 765.2K – 3.1M (Sep 24 – Oct 24, 2026) | |
| 11 | Nebula Studio | < $5K | 800.9K – 3.3M | |
| 12 | Bandai Namco Entertainment Inc. | < $5K | 101.7K – 461.2K | |
| 13 | GOODROID,Inc. | $1.8M – $11.2M | 1.1M – 4.5M | |
| 14 | ABI GLOBAL LTD. | $2.5M – $15.4M | 545.4K – 2.2M | |
| 15 | Oakever Games | < $5K | 705.4K – 2.9M | |
| 16 | GOODROID,Inc. | $241.1K – $1.8M | 733.5K – 3M | |
| 17 | Microfun Limited | $11.3M – $69M (Sep 24 – Oct 24, 2026) | 508.4K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 18 | Lumi Games | $236.9K – $1.8M | 494.6K – 2M | |
| 19 | SuperPlay | $4.2M – $25.6M | 822.6K – 3.4M | |
| 20 | Agave Games | $67.3K – $514.3K | 131.1K – 594.4K | |
| 21 | SmallStep Dev Team | < $5K | 428.2K – 1.9M | |
| 22 | Scopely, Inc. | $16.5M – $100.7M (Sep 24 – Oct 24, 2026) | 771.1K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 23 | Hello Games | $574.4K – $3.5M | 63.3K – 286.8K | |
| 24 | Vaulty Studios Inc. | $125.9K – $961.6K | 146.1K – 662.3K | |
| 25 | Century Games Pte. Ltd. | $13.3M – $81.5M (Sep 24 – Oct 24, 2026) | 782.9K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 26 | Playrix | $9.5M – $58.2M (Sep 24 – Oct 24, 2026) | 889.2K – 3.6M (Sep 24 – Oct 24, 2026) | |
| 27 | Cypher Games | $537.2K – $3.3M | 457.4K – 1.9M | |
| 28 | Nebula Studio | $9.5K – $77.2K | 567.8K – 2.3M | |
| 29 | Heseri Games Inc | $52K – $396.9K | 383K – 1.7M | |
| 30 | Century Games Pte. Ltd. | $3.6M – $21.9M | 620.1K – 2.5M | |
| 31 | Packz | < $5K | 91.5K – 415K | |
| 32 | Flow Games Bilisim Yazilim ve Pazarlama Anonim Sirketi | < $5K | 674.4K – 2.8M | |
| 33 | Triumph Arcade | < $5K (Sep 24 – Oct 24, 2026) | 114K – 517K (Sep 24 – Oct 24, 2026) | |
| 34 | Oakever Games | < $5K | 230.8K – 1M | |
| 35 | SpinShift Limited | $44.1K – $337.3K | 64.6K – 292.7K | |
| 36 | Activision Publishing, Inc. | $7.1M – $43.3M (Sep 24 – Oct 24, 2026) | 508.9K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 37 | Century Games Pte. Ltd. | $17.2M – $104.9M | 497.1K – 2M | |
| 38 | Sybo Games ApS | $25.1K – $204.6K (Sep 24 – Oct 24, 2026) | 627.2K – 2.6M (Sep 24 – Oct 24, 2026) | |
| 39 | King | $10.8M – $66.3M (Sep 24 – Oct 24, 2026) | 692.6K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 40 | Epic Games Inc. | $4.1M – $25.1M | 1M – 4.1M | |
| 41 | Powerfantasy | $306.7K – $2.3M | 708.1K – 2.9M | |
| 42 | Runyou Game | < $5K | 378.6K – 1.7M | |
| 43 | Crazy Labs | $182.9K – $1.4M | 435.6K – 2M | |
| 44 | FUNFINITY PTE. LTD | $1.8M – $10.8M | 963.7K – 3.9M | |
| 45 | Voodoo | $1.3M – $7.9M | 1M – 4.1M | |
| 46 | Aviagames Inc. | < $5K | 72.8K – 329.8K | |
| 47 | Shycheese | $28.9K – $235.9K | 323.2K – 1.5M | |
| 48 | Combo Games | $422.7K – $2.6M | 159.5K – 723.2K | |
| 49 | Voodoo | $14.3K – $116.8K (Sep 24 – Oct 24, 2026) | 418.4K – 1.9M (Sep 24 – Oct 24, 2026) | |
| 50 | Voodoo | $551K – $3.4M (Sep 24 – Oct 24, 2026) | 552K – 2.3M (Sep 24 – Oct 24, 2026) | |
| 51 | Dream Games | $7.6M – $46.2M (Sep 24 – Oct 24, 2026) | 983.9K – 4M (Sep 24 – Oct 24, 2026) | |
| 52 | Miniclip.com | $761.9K – $4.7M (Sep 24 – Oct 24, 2026) | 853.1K – 3.5M (Sep 24 – Oct 24, 2026) | |
| 53 | Hitapps Games LTD | $1.2M – $7.4M | 1.5M – 6.3M | |
| 54 | Amanotes Pte. Ltd. | $157.9K – $1.2M (Sep 24 – Oct 24, 2026) | 513.2K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 55 | Aviagames Inc. | < $5K | 55.9K – 253.2K | |
| 56 | Moon Active | $5.2M – $31.8M (Sep 24 – Oct 24, 2026) | 196.5K – 890.8K (Sep 24 – Oct 24, 2026) | |
| 57 | Century Games Innovation Pte. Ltd. | $1.2M – $7.1M | 508.5K – 2.1M | |
| 58 | GAME SPARK PTE. LTD. | $2.4M – $14.4M | 712.5K – 2.9M | |
| 59 | Lessmore GmbH | $16.9K – $138K | 509.6K – 2.1M | |
| 60 | Moon Active | $3.3M – $20.1M (Sep 24 – Oct 24, 2026) | 201K – 911.1K (Sep 24 – Oct 24, 2026) | |
| 61 | The New York Times Company | $1.4M – $8.6M (Sep 24 – Oct 24, 2026) | 143.6K – 650.8K (Sep 24 – Oct 24, 2026) | |
| 62 | Dream Games | $5.7M – $35M | 555.9K – 2.3M | |
| 63 | Peak Games | $2.4M – $14.8M | 69.9K – 316.7K | |
| 64 | Easybrain Ltd | $122.3K – $934.6K (Sep 24 – Oct 24, 2026) | 313.4K – 1.4M (Sep 24 – Oct 24, 2026) | |
| 65 | Matryoshka Games (CY) LTD | $21.9K – $178.3K | 309.8K – 1.4M | |
| 66 | Papaya Gaming | < $5K (Sep 24 – Oct 24, 2026) | 121.3K – 549.8K (Sep 24 – Oct 24, 2026) | |
| 67 | VoyagerOne | $2.1M – $12.7M | 716.3K – 2.9M | |
| 68 | Supercell | $2.8M – $16.9M (Sep 24 – Oct 24, 2026) | 531K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 69 | Oakever Games | < $5K | 181.2K – 821.3K | |
| 70 | LEAP BILISIM TEKNOLOJILERI VE YAZILIM TICARET ANONIM SIRKETI | $33.9K – $276.4K | 530.5K – 2.2M | |
| 71 | Nebula Studio | < $5K | 173.5K – 786.4K | |
| 72 | VoyagerOne | $786.8K – $4.8M | 161.3K – 731.4K | |
| 73 | Moon Active | $538.2K – $3.3M | 104.9K – 475.4K | |
| 74 | InnerSloth LLC | $33K – $269K (Sep 24 – Oct 24, 2026) | 431.5K – 2M (Sep 24 – Oct 24, 2026) | |
| 75 | 贺翔 段 | < $5K | 28.8K – 152.6K | |
| 76 | BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED | $724.6K – $4.4M | 160.7K – 728.3K | |
| 77 | Mystic Mirror Studio Limited | < $5K | 104.2K – 472.3K | |
| 78 | New Star Games | $27.5K – $224.7K (Sep 24 – Oct 24, 2026) | 56.4K – 255.8K (Sep 24 – Oct 24, 2026) | |
| 79 | Electronic Arts | $8.2M – $50.2M (Sep 24 – Oct 24, 2026) | 688.2K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 80 | Loom Games Oyun Yazilim ve Pazarlama Anonim Sirketi | $2.3M – $13.9M | 122.3K – 554.4K | |
| 81 | Rotatelab | $472.6K – $2.9M | 95.3K – 431.8K | |
| 82 | Luma Field Inc | < $5K | 67.5K – 306.1K | |
| 83 | Supercell | $3.1M – $18.9M (Sep 24 – Oct 24, 2026) | 500.9K – 2M (Sep 24 – Oct 24, 2026) | |
| 84 | Supercell | $2.2M – $13.4M (Sep 24 – Oct 24, 2026) | 533.1K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 85 | Happibits | $512.7K – $3.1M | 655.9K – 2.7M | |
| 86 | Tencent Mobile International Limited | $7.5M – $45.6M (Sep 24 – Oct 24, 2026) | 613.6K – 2.5M (Sep 24 – Oct 24, 2026) | |
| 87 | Scopely Explore, Inc. | $10.5M – $64M (Sep 24 – Oct 24, 2026) | 893.1K – 3.7M (Sep 24 – Oct 24, 2026) | |
| 88 | PlaySimple Games Pte Ltd | $44.1K – $336.9K (Sep 24 – Oct 24, 2026) | 212.2K – 961.8K (Sep 24 – Oct 24, 2026) | |
| 89 | Crazy Labs | $408.4K – $2.5M | 294.8K – 1.3M | |
| 90 | Integrated Reality Labs Inc. | < $5K | 22K – 116.5K | |
| 91 | Prudent Owl Limited | < $5K | 17.1K – 90.8K | |
| 92 | Voodoo | $20.9K – $170.9K (Sep 24 – Oct 24, 2026) | 386.1K – 1.8M (Sep 24 – Oct 24, 2026) | |
| 93 | PeopleFun, Inc. | $419K – $2.6M (Sep 24 – Oct 24, 2026) | 191K – 865.9K (Sep 24 – Oct 24, 2026) | |
| 94 | Yolo Game Studios | $4.2K – $34.1K | 47.7K – 216.3K | |
| 95 | Zego Global Pte Ltd | $1.8M – $10.7M | 517.5K – 2.1M | |
| 96 | SuperPlay | $2.6M – $16.1M (Sep 24 – Oct 24, 2026) | 133.9K – 606.8K (Sep 24 – Oct 24, 2026) | |
| 97 | GARENA INTERNATIONAL I PRIVATE LIMITED | $7.3M – $44.6M (Sep 24 – Oct 24, 2026) | 919.6K – 3.8M (Sep 24 – Oct 24, 2026) | |
| 98 | EverPrime Futures Inc. | < $5K | 67.1K – 304.4K | |
| 99 | Sunflower | < $5K | 63.7K – 288.6K | |
| 100 | Kefir | $860K – $5.3M | 219.8K – 996.3K |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Free iPhone Games chart in the US, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Free iPhone Games chart in the US?
Meowdoku! ranked #1 on the App Store Top Free iPhone Games chart in the US in the capture of Oct 31, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Free iPhone Games chart for the US, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for the US; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.