STORE TOP CHART · GOOGLE PLAY · TAIWAN
Top Grossing Android Games in Taiwan
天堂M leads the Google Play Top Grossing Android Games chart in Taiwan (captured Nov 1, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Gamania Digital Entertainment Co Ltd | $414.4K – $2.6M | < 5K | |
| 2 | 網銀國際 股份有限 公司 | $454.4K – $2.8M | 54.7K – 256.3K | |
| 3 | Century Games PTE. LTD. | $11.2M – $70.4M | 1.4M – 5.6M | |
| 4 | HotCool Game | $43.4K – $208K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 5 | Garena Online Private Limited | $386.3K – $2.4M | 13K – 63.8K | |
| 6 | Century Games PTE. LTD. | $12.8M – $80.1M | 1.1M – 4.5M | |
| 7 | Garena Online Private Limited | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 8 | Microfun Limited | $5.5M – $34.5M | 1.9M – 7.7M | |
| 9 | Scopely Explore, Inc. | $468.2K – $2.9M | 55.8K – 261.5K | |
| 10 | Moon Active | $9.9M – $62M | 465.6K – 1.9M | |
| 11 | King | $10.6M – $66.1M | 2.6M – 10.6M | |
| 12 | Bandai Namco Entertainment Inc. | $422.1K – $2.6M | 32.6K – 160.3K | |
| 13 | FARLIGHT | $2M – $12.5M | 860.4K – 3.5M | |
| 14 | Hong Kong Just Game Technology Limited | $317.5K – $1.6M | 212.8K – 997.5K | |
| 15 | QualiArts, Inc. | $434.7K – $2.7M | 65.6K – 307.6K | |
| 16 | Evolens Games | $71.8K – $371.8K | 25.4K – 124.7K | |
| 17 | YILE TECHNOLOGY CO., LTD. | $300.1K – $1.6M | 5.2K – 25.5K | |
| 18 | FUNFLY PTE. LTD. | $9.1M – $57.1M | 288.2K – 1.4M | |
| 19 | Gamesofa Inc. | $205.4K – $1.1M | 9.7K – 47.9K | |
| 20 | ARC PLAY LTD CO. | $174.5K – $903.6K | 6K – 18K | |
| 21 | Xiang Shang Games Co., Ltd. | $99.7K – $515.9K | < 5K | |
| 22 | SpinX Games Limited | $1.1M – $7.2M | 218.7K – 1M | |
| 23 | BOGE NETWORK TECHNOLOGY LIMITED | $59.3K – $307.1K | 4.5K – 22.1K | |
| 24 | Roblox Corporation | $11.2M – $70.1M | 4.7M – 19.1M | |
| 25 | Com2uS | $159.7K – $826.9K | 34.7K – 170.5K | |
| 26 | EnvoyGames | $23.8K – $114.2K (Oct 1 – Oct 31, 2026) | 5.4K – 26.5K (Oct 1 – Oct 31, 2026) | |
| 27 | BILIBILI | $45K – $233.1K | 7.5K – 36.8K | |
| 28 | SHIZI TECH LTD CO. | $62.2K – $322K | < 5K | |
| 29 | HK KURO GAMES LIMITED | $1.6M – $9.9M | 144.6K – 678K | |
| 30 | NEXON Company | $1.3M – $8.2M | 47.7K – 223.3K | |
| 31 | FingerGame Corp: 線上娛樂城, 線上博弈, CASINO ONLINE, SLOT | $93.6K – $484.3K | < 5K | |
| 32 | Kakao Games Corp. | $33.8K – $162K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 33 | KOMOE TECHNOLOGY LIMITED | $37.3K – $178.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 34 | Scopely Explore, Inc. | $6.4M – $39.9M | 1.2M – 4.8M | |
| 35 | International Games System Co., Ltd. | $258.5K – $1.3M | 13.7K – 67.5K | |
| 36 | The Pokémon Company | $2.4M – $15.2M | 912.4K – 3.7M | |
| 37 | Omnilojo Pte Ltd | $2.5M – $15.6M | 773.1K – 3.1M | |
| 38 | Luminora Interactive Group Limited | $54.7K – $283.1K (Oct 1 – Oct 31, 2026) | 14.3K – 70.4K (Oct 1 – Oct 31, 2026) | |
| 39 | Altyn Bim Innovations | $42.4K – $203K (Oct 1 – Oct 31, 2026) | 14K – 69K (Oct 1 – Oct 31, 2026) | |
| 40 | USERJOY | $58.7K – $303.7K (Sep 24 – Oct 24, 2026) | 4.3K – 12.9K (Sep 24 – Oct 24, 2026) | |
| 41 | NEXON Company | $203.4K – $1.1M | < 5K | |
| 42 | Smilegate, Inc. | $771.3K – $4.8M | 70.6K – 330.7K | |
| 43 | HaoPlay Limited | $411.6K – $2.1M | 13.1K – 64.4K | |
| 44 | Century Games PTE. LTD. | $1.8M – $11.3M | 933.8K – 3.8M | |
| 45 | Playrix | $6.8M – $42.6M | 2.1M – 8.3M | |
| 46 | GRYPHLINE | $490.2K – $3.1M | 123.9K – 580.5K | |
| 47 | LTGAMES GLOBAL | $112.7K – $583.2K | < 5K | |
| 48 | X.P. Games | $397.3K – $2.5M | 38.8K – 190.9K | |
| 49 | 頑星遊戲 | $85.7K – $443.5K | 17.6K – 86.6K | |
| 50 | Sialia Games | $7.4K – $35.2K (Oct 1 – Oct 31, 2026) | 5.2K – 15.4K (Oct 1 – Oct 31, 2026) | |
| 51 | Century Games Innovation Pte. Ltd. | $984.6K – $6.2M | 625K – 2.5M | |
| 52 | BILIBILI | $31.8K – $152.4K (Oct 1 – Oct 31, 2026) | 71.4K – 334.7K (Oct 1 – Oct 31, 2026) | |
| 53 | Devsisters Corporation | $488K – $3.1M | 105.1K – 492.5K | |
| 54 | Tonwa online entertainment Co Ltd | $55.3K – $286.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 55 | Aidian Network | $19.7K – $94.4K (Oct 1 – Oct 31, 2026) | 18.6K – 91.7K (Oct 1 – Oct 31, 2026) | |
| 56 | NC Corporation | $173.7K – $899.4K | 11.5K – 56.6K | |
| 57 | Nuverse Games | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 58 | VoyagerOne IE | $1.1M – $6.9M | 753K – 3M | |
| 59 | Hong Kong Pixel Peak Technology Co., Limited | $34.6K – $165.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 60 | Omnilojo Pte Ltd | $3M – $18.5M | 319.3K – 1.5M | |
| 61 | NEXON Company | $369.6K – $1.9M | 5.9K – 29K | |
| 62 | Supermagic | $510.8K – $3.2M | 41.6K – 204.6K | |
| 63 | Gorilla Studio | $117.6K – $608.9K | 24.9K – 122.2K | |
| 64 | PONOS Corporation | $59.9K – $310.1K | 6.5K – 32.1K | |
| 65 | GRYPHLINE | $110.3K – $570.8K | < 5K | |
| 66 | Pawprint Studio | $231.6K – $1.2M | 163.9K – 768.1K | |
| 67 | InFold Pte. Ltd. | $67.5K – $349.4K | < 5K | |
| 68 | LongE Play | $123.7K – $640.5K | < 5K | |
| 69 | SO-NET ENTERTAINMENT TAIWAN LIMITED | $53.7K – $278K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 70 | Playrix | $7.7M – $48.3M | 2.1M – 8.3M | |
| 71 | FLORAL GAMES LIMITED | $49.9K – $258.2K (Oct 1 – Oct 31, 2026) | 7.1K – 34.8K (Oct 1 – Oct 31, 2026) | |
| 72 | Garena Mobile Private Limited | $154.2K – $798.2K | 232.1K – 1.1M | |
| 73 | Joy Nice Games | $36.3K – $173.9K (Oct 1 – Oct 31, 2026) | 22.2K – 109K (Oct 1 – Oct 31, 2026) | |
| 74 | Dream Games, Ltd. | $2.4M – $15.1M | 1.5M – 5.9M | |
| 75 | GAME SPARK | $977.6K – $6.1M | 432.5K – 2M | |
| 76 | Murphy John Ong | $202.7K – $1M | 19.8K – 97.5K | |
| 77 | SayYo Games | $72.8K – $376.8K | < 5K | |
| 78 | USERJOY Technology Co., Ltd. | $45.3K – $234.4K (Oct 1 – Oct 31, 2026) | 9.9K – 48.6K (Oct 1 – Oct 31, 2026) | |
| 79 | JOYSTAR GAME INFORMATION TECHNOLOGY CO.,LIMITED | $160K – $828.2K | 40.7K – 200.3K | |
| 80 | XD Entertainment Co., Ltd. | $667.5K – $4.2M | 110.5K – 517.9K | |
| 81 | Bonus Winner Online Entertainment Co. Ltd. | $46.6K – $241.1K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 82 | EZYPAYS IT SERVICES | $22.5K – $107.5K (Sep 24 – Oct 24, 2026) | 8.6K – 42.4K (Sep 24 – Oct 24, 2026) | |
| 83 | Gravity Game Vision | $123.9K – $641.2K | < 5K | |
| 84 | COGNOSPHERE PTE. LTD. | $847.2K – $5.3M | 140.9K – 660.2K | |
| 85 | Century Games Innovation Pte. Ltd. | $689K – $4.3M | 460.3K – 1.9M | |
| 86 | Komoe | $62.1K – $321.6K | < 5K | |
| 87 | NC Corporation | $18.6K – $89.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 88 | EVISTA PTE. LTD. | $49.8K – $257.7K | 32.3K – 158.8K | |
| 89 | Mega Game Global Tech Limited | $25.8K – $123.6K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 90 | LongE Play | $83.8K – $433.6K | 5K – 24.6K | |
| 91 | heyyogame | $115.7K – $598.8K | < 5K | |
| 92 | Joyful Entertainment Company Limited | $69K – $357.1K | 16.2K – 79.8K | |
| 93 | Glaciers Game | $35.1K – $168.1K (Oct 1 – Oct 31, 2026) | 12.1K – 59.3K (Oct 1 – Oct 31, 2026) | |
| 94 | COGNOSPHERE PTE. LTD. | $4.5M – $28.1M | 171.5K – 803.9K | |
| 95 | JOYSTAR GAME INFORMATION TECHNOLOGY CO.,LIMITED | $58.7K – $303.8K (Oct 1 – Oct 31, 2026) | 9.1K – 44.6K (Oct 1 – Oct 31, 2026) | |
| 96 | HotCool Game | $111.8K – $578.8K | 6.7K – 33.1K | |
| 97 | Cygames, Inc. | $337.8K – $1.7M | 15.5K – 76.1K | |
| 98 | Wild Caly PTE. LTD. | $37K – $177.1K (Oct 1 – Oct 31, 2026) | 5.7K – 28K (Oct 1 – Oct 31, 2026) | |
| 99 | Happy Factory PTE LTD | $710.6K – $4.4M | 389.6K – 1.8M | |
| 100 | IWPLAY WORLD | $92.3K – $477.6K | 15.1K – 74.1K |
Store chart vs. modeled revenue ranking
The ranks above are Google Play’s own Top Grossing Android Games chart in Taiwan, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Grossing Android Games chart in Taiwan?
天堂M ranked #1 on the Google Play Top Grossing Android Games chart in Taiwan in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is Google Play's own Top Grossing Android Games chart for Taiwan, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Taiwan; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.