STORE TOP CHART · GOOGLE PLAY · SOUTH KOREA
Top Grossing Android Games in South Korea
도깨비의세계 leads the Google Play Top Grossing Android Games chart in South Korea (captured Oct 31, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 1 – Oct 31, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Kakao Games Corp. | $267.1K – $1.4M (Sep 24 – Oct 24, 2026) | 10.2K – 50.2K (Sep 24 – Oct 24, 2026) | |
| 2 | Com2uS | $2.6M – $16.2M | 33.4K – 164.2K | |
| 3 | Century Games PTE. LTD. | $6.5M – $40.8M (Sep 24 – Oct 24, 2026) | 1.1M – 4.5M (Sep 24 – Oct 24, 2026) | |
| 4 | Level Infinite | $365.2K – $1.9M (Sep 24 – Oct 24, 2026) | 36.8K – 180.9K (Sep 24 – Oct 24, 2026) | |
| 5 | Century Games PTE. LTD. | $12.8M – $80.1M | 1.1M – 4.4M | |
| 6 | Microfun Limited | $13M – $81.2M (Sep 24 – Oct 24, 2026) | 2.1M – 8.5M (Sep 24 – Oct 24, 2026) | |
| 7 | Dream Games, Ltd. | $8.6M – $53.9M (Sep 24 – Oct 24, 2026) | 3.3M – 13.4M (Sep 24 – Oct 24, 2026) | |
| 8 | Netmarble | $2.1M – $13.2M | 7.6K – 37.1K | |
| 9 | NC Corporation | $1.6M – $10.3M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 10 | Roblox Corporation | $10.5M – $65.5M (Sep 24 – Oct 24, 2026) | 4.1M – 16.3M (Sep 24 – Oct 24, 2026) | |
| 11 | Smilegate, Inc. | $181.1K – $937.6K (Sep 24 – Oct 24, 2026) | 5.4K – 16.3K (Sep 24 – Oct 24, 2026) | |
| 12 | NEXON Company | $1.3M – $8.4M | 47.6K – 223.1K | |
| 13 | FUNFLY PTE. LTD. | $6.2M – $38.5M | 273.9K – 1.3M | |
| 14 | GAME SPARK | $966.3K – $6.1M | 435.2K – 2M | |
| 15 | Kakao Games Corp. | $571.4K – $3.6M (Sep 24 – Oct 24, 2026) | 5.5K – 16.5K (Sep 24 – Oct 24, 2026) | |
| 16 | 37GAMES GLOBAL | $4M – $24.8M | 737.8K – 3M | |
| 17 | 111% | $985.5K – $6.2M | 25.1K – 123.4K | |
| 18 | Kingnet Technology Limited | $376.3K – $2.4M | 14.3K – 70.3K | |
| 19 | Century Games PTE. LTD. | $1.8M – $11.1M | 868K – 3.5M | |
| 20 | NHN Corp. | $409.6K – $2.6M (Sep 24 – Oct 24, 2026) | 7.3K – 36.1K (Sep 24 – Oct 24, 2026) | |
| 21 | Playrix | $7.3M – $45.6M (Sep 24 – Oct 24, 2026) | 1.6M – 6.6M (Sep 24 – Oct 24, 2026) | |
| 22 | Microfun Limited | $2.2M – $13.7M | 123.6K – 579.4K | |
| 23 | Omnilojo Pte Ltd | $2.5M – $15.5M | 801K – 3.2M | |
| 24 | Supermagic | $511.8K – $3.2M | 40.3K – 198K | |
| 25 | Hong Kong Just Game Technology Limited | $292.8K – $1.5M | 210.6K – 987.2K | |
| 26 | NEXON Company | $476.1K – $3M (Sep 24 – Oct 24, 2026) | 11.3K – 55.8K (Sep 24 – Oct 24, 2026) | |
| 27 | Smilegate, Inc. | $856.9K – $5.4M | 69.7K – 326.8K | |
| 28 | Dream Games, Ltd. | $4.9M – $31M | 1.5M – 6M | |
| 29 | Efun Company | $87.1K – $450.6K | 23.2K – 113.9K | |
| 30 | NHN Corp. | $390.5K – $2.4M (Sep 24 – Oct 24, 2026) | 9.6K – 47.3K (Sep 24 – Oct 24, 2026) | |
| 31 | Com2uS | $380.2K – $2M (Sep 24 – Oct 24, 2026) | 8.3K – 40.9K (Sep 24 – Oct 24, 2026) | |
| 32 | Gorilla Studio | $124.9K – $646.6K | 22.8K – 111.9K | |
| 33 | Century Games Innovation Pte. Ltd. | $653.1K – $4.1M | 458.5K – 1.8M | |
| 34 | Joy Nice Games | $82.5K – $427.3K (Sep 24 – Oct 24, 2026) | 7.6K – 37.6K (Sep 24 – Oct 24, 2026) | |
| 35 | Devsisters Corporation | $273.5K – $1.4M (Sep 24 – Oct 24, 2026) | 20.4K – 100.3K (Sep 24 – Oct 24, 2026) | |
| 36 | VoyagerOne IE | $1.1M – $6.6M | 506.5K – 2M | |
| 37 | HK KURO GAMES LIMITED | $1.8M – $11.2M | 156.8K – 734.7K | |
| 38 | Project Moon | $176.4K – $913.3K | 32.7K – 161K | |
| 39 | Netmarble | $316.3K – $1.6M | 43.7K – 214.7K | |
| 40 | COGNOSPHERE PTE. LTD. | $4.5M – $27.9M | 171.5K – 803.9K | |
| 41 | Cedar Games Studio | $1.9M – $12.1M | 264K – 1.2M | |
| 42 | Century Games Innovation Pte. Ltd. | $1M – $6.4M | 464.5K – 1.9M | |
| 43 | Netmarble | $380.6K – $2M | 149.5K – 700.7K | |
| 44 | King | $10.4M – $65.4M (Sep 24 – Oct 24, 2026) | 2.9M – 11.8M (Sep 24 – Oct 24, 2026) | |
| 45 | KONAMI | $3.3M – $20.4M (Sep 24 – Oct 24, 2026) | 2.3M – 9.2M (Sep 24 – Oct 24, 2026) | |
| 46 | NC Corporation | $383.4K – $2.4M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 47 | Webzen Inc. | $186.4K – $965.1K | < 5K | |
| 48 | Garena Online Private Limited | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 49 | PlaywithKorea Inc. | $102.1K – $528.5K | 9.1K – 44.9K | |
| 50 | Microfun Limited | $1.8M – $11.5M | 480.4K – 1.9M | |
| 51 | FunPlus International AG | $955.4K – $6M (Sep 24 – Oct 24, 2026) | 50.1K – 235K (Sep 24 – Oct 24, 2026) | |
| 52 | Playrix | $5.9M – $37M (Sep 24 – Oct 24, 2026) | 2.1M – 8.5M (Sep 24 – Oct 24, 2026) | |
| 53 | NEXON Company | $381.4K – $2M (Sep 24 – Oct 24, 2026) | 4.7K – 14K (Sep 24 – Oct 24, 2026) | |
| 54 | HaoPlay Limited | $209.7K – $1.1M | 10.2K – 50.2K | |
| 55 | NEPTUNE(TREEPLLA) | $382.7K – $2.4M | 373.9K – 1.8M | |
| 56 | Playrix | $3.5M – $21.6M (Sep 24 – Oct 24, 2026) | 353.8K – 1.7M (Sep 24 – Oct 24, 2026) | |
| 57 | Yostar Limited. | $476.8K – $3M (Sep 24 – Oct 24, 2026) | 4.6K – 13.8K (Sep 24 – Oct 24, 2026) | |
| 58 | NC Corporation | $260K – $1.3M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 59 | Supercell | $4.1M – $25.8M (Sep 24 – Oct 24, 2026) | 1.3M – 5.4M (Sep 24 – Oct 24, 2026) | |
| 60 | NEOWIZ corp | $385.7K – $2M (Sep 24 – Oct 24, 2026) | 5.2K – 25.4K (Sep 24 – Oct 24, 2026) | |
| 61 | Scopely Explore, Inc. | $3.3M – $20.8M (Sep 24 – Oct 24, 2026) | 1.2M – 4.7M (Sep 24 – Oct 24, 2026) | |
| 62 | Webzen Inc. | $218.1K – $1.1M | < 5K | |
| 63 | KRAFTON, Inc. | $406.6K – $2.5M (Sep 24 – Oct 24, 2026) | 25.5K – 125.2K (Sep 24 – Oct 24, 2026) | |
| 64 | Netmarble | $240.3K – $1.2M | 21K – 103.2K | |
| 65 | FunPlus International AG | $1.7M – $10.5M | 469.4K – 1.9M | |
| 66 | NHN Corp. | $199.9K – $1M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 67 | FARLIGHT | $2.5M – $15.8M | 863.9K – 3.5M | |
| 68 | Blizzard Entertainment, Inc. | $1.6M – $10.1M (Sep 24 – Oct 24, 2026) | 30K – 147.7K (Sep 24 – Oct 24, 2026) | |
| 69 | Leniu Technology Co., Limited | $191.8K – $992.7K | 5.7K – 17K | |
| 70 | NEXON Company | $378.8K – $2M | 6.5K – 19.5K | |
| 71 | NEXON Company | $334.6K – $1.7M (Sep 24 – Oct 24, 2026) | 6.9K – 33.7K (Sep 24 – Oct 24, 2026) | |
| 72 | SuperPlay. | $3.7M – $23.4M | 623.4K – 2.5M | |
| 73 | Omnilojo Pte Ltd | $2.9M – $18.2M | 308K – 1.4M | |
| 74 | Magmatic Games LTD | $3.7M – $23.1M (Sep 24 – Oct 24, 2026) | 285.9K – 1.3M (Sep 24 – Oct 24, 2026) | |
| 75 | EPIDGames | $113.1K – $585.5K | 8K – 39.5K | |
| 76 | 37GAMES GLOBAL | $386.6K – $2.4M | 800.7K – 3.2M | |
| 77 | Bandai Namco Entertainment Inc. | $414.4K – $2.6M | 33.7K – 165.5K | |
| 78 | Stardome Game | $44.3K – $211.9K (Sep 24 – Oct 24, 2026) | 4.9K – 23.9K (Sep 24 – Oct 24, 2026) | |
| 79 | Com2uS | $276.3K – $1.4M (Sep 24 – Oct 24, 2026) | 9.5K – 46.8K (Sep 24 – Oct 24, 2026) | |
| 80 | BillionaireGames | $201.2K – $1M | 9.6K – 47.1K | |
| 81 | 37 Mobile Games | $23.2K – $111K | 4.6K – 22.5K | |
| 82 | NEOWIZ corp | $207.5K – $1.1M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 83 | Devsisters Corporation | $871.5K – $5.5M | 98.2K – 460.4K | |
| 84 | PONOS Corporation | $183.4K – $949.5K (Sep 24 – Oct 24, 2026) | 15K – 73.6K (Sep 24 – Oct 24, 2026) | |
| 85 | NHN Corp. | $208.2K – $1.1M (Sep 24 – Oct 24, 2026) | 13.8K – 67.8K (Sep 24 – Oct 24, 2026) | |
| 86 | COGNOSPHERE PTE. LTD. | $1M – $6.5M | 142.4K – 667.7K | |
| 87 | N2E | $575.1K – $3.6M | 116.9K – 547.8K | |
| 88 | Kakao Games Corp. | $97.4K – $504.4K | < 5K | |
| 89 | Reality Squared Games | $90.8K – $470.1K | 14.3K – 70.4K | |
| 90 | X.P. Games | $384.2K – $2.4M | 45.7K – 214.3K | |
| 91 | JOYCITY Corp. | $167.2K – $865.5K | 7.5K – 37K | |
| 92 | Com2uS | $1.2M – $7.2M (Sep 24 – Oct 24, 2026) | 39.3K – 193.2K (Sep 24 – Oct 24, 2026) | |
| 93 | Smilegate, Inc. | $131.4K – $680.1K | 6.7K – 32.8K | |
| 94 | Happibits Game | $696.3K – $4.4M | 417.9K – 2M | |
| 95 | Glaciers Game | $121.4K – $628.3K | 10.4K – 51.2K | |
| 96 | NEXON Company | $180.6K – $935K (Sep 24 – Oct 24, 2026) | 6.4K – 19.1K (Sep 24 – Oct 24, 2026) | |
| 97 | VoyagerOne IE | $791.7K – $5M | 350.1K – 1.6M | |
| 98 | Devsisters Corporation | $1.1M – $6.9M (Sep 24 – Oct 24, 2026) | 132.4K – 620.7K (Sep 24 – Oct 24, 2026) | |
| 99 | Happibits Game | $1.3M – $8.1M (Sep 24 – Oct 24, 2026) | 258.7K – 1.2M (Sep 24 – Oct 24, 2026) | |
| 100 | QualiArts, Inc. | $429.8K – $2.7M | 57.2K – 267.9K |
Store chart vs. modeled revenue ranking
The ranks above are Google Play’s own Top Grossing Android Games chart in South Korea, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Grossing Android Games chart in South Korea?
도깨비의세계 ranked #1 on the Google Play Top Grossing Android Games chart in South Korea in the capture of Oct 31, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is Google Play's own Top Grossing Android Games chart for South Korea, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for South Korea; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.