STORE TOP CHART · APP STORE · TAIWAN
Top Paid iPhone Games in Taiwan
Minecraft: Dream it, Build it! leads the App Store Top Paid iPhone Games chart in Taiwan (captured Nov 1, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Mojang | $1.9M – $11.5M (Sep 24 – Oct 24, 2026) | 43.8K – 198.4K (Sep 24 – Oct 24, 2026) | |
| 2 | Bandai Namco Entertainment Inc. | $131.5K – $1M | < 5K | |
| 3 | KEUNSIK JANG | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 4 | Ndemic Creations | $101.7K – $777K (Sep 24 – Oct 24, 2026) | 12.1K – 64.2K (Sep 24 – Oct 24, 2026) | |
| 5 | Mun Wai Lee | < $5K | < 5K | |
| 6 | Yanyue Games | $6K – $23.8K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 7 | jungyu Lee | < $5K | < 5K | |
| 8 | Kairosoft Co.,Ltd | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 9 | Luis Herskovic | < $5K | < 5K | |
| 10 | 恒盛 程 | < $5K | < 5K | |
| 11 | Playstack Ltd | $510.3K – $3.1M (Oct 1 – Oct 31, 2026) | 13.2K – 70K (Oct 1 – Oct 31, 2026) | |
| 12 | ConcernedApe | $36.3K – $277.6K (Sep 24 – Oct 24, 2026) | 9.7K – 51.3K (Sep 24 – Oct 24, 2026) | |
| 13 | HIROYUKI KANNARI | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 14 | ROCGAME PTE.LTD. | $6K – $49.2K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 15 | Tomasz Szykulski | < $5K | < 5K | |
| 16 | EKA Games | < $5K | < 5K | |
| 17 | RORTOS SRL | $183.1K – $1.4M (Sep 24 – Oct 24, 2026) | 6.4K – 33.9K (Sep 24 – Oct 24, 2026) | |
| 18 | SOFTSTAR ENTERTAINMENT INC. | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 19 | GameCoaster | $3.8K – $30.7K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 20 | Kairosoft Co.,Ltd | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 21 | qiang li | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 22 | Buff Studio Co.Ltd. | < $5K (Sep 25 – Oct 25, 2026) | < 5K (Sep 25 – Oct 25, 2026) | |
| 23 | Kairosoft Co.,Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 24 | Kairosoft Co.,Ltd | $8.5K – $69.1K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 25 | SOFTSTAR ENTERTAINMENT INC. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 26 | SEUNGHYUN LEE | < $5K | < 5K | |
| 27 | Kairosoft Co.,Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 28 | Kairosoft Co.,Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 29 | X.D. Network Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 30 | Playdigious | $26.9K – $219.3K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 31 | So Far So Good | $49.2K – $375.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 32 | Plug In Digital | < $5K | < 5K | |
| 33 | Ironhide S.A. | $131.9K – $1M | < 5K | |
| 34 | Erabit Studios | $4.3K – $34.8K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 35 | Ndemic Creations | $7.6K – $62.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 36 | BOLION LTD | < $5K | < 5K | |
| 37 | Suzhou Sweet potato network technology Co.,Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 38 | Not Doppler | $10K – $81.6K (period ending Oct 17, 2026) | 6.6K – 34.8K (period ending Oct 17, 2026) | |
| 39 | WENXIN Games | $6.5K – $25.7K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 40 | Kairosoft Co.,Ltd | $3.6K – $29.4K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 41 | Goblinz Studio SAS | < $5K | < 5K | |
| 42 | chia ming hsieh | < $5K | < 5K | |
| 43 | Rusty Lake | $19.9K – $162.7K (Oct 1 – Oct 31, 2026) | 6.2K – 32.8K (Oct 1 – Oct 31, 2026) | |
| 44 | Kairosoft Co.,Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 45 | Eleven Products Sp. z o.o. | < $5K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 46 | Disney | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 47 | SQUARE ENIX | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 48 | Kairosoft Co.,Ltd | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 49 | Secret Mode | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 50 | DORASU CORPORATION | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 51 | Level-5 Inc. | $13.7K – $111.8K (Oct 1 – Oct 31, 2026) | 6.3K – 21.6K (Oct 1 – Oct 31, 2026) | |
| 52 | Poncle | < $5K | < 5K | |
| 53 | Playdigious | $11.4K – $93.4K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 54 | Snowman | $7.9K – $64.8K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 55 | Ninja Kiwi | $93.6K – $714.8K (Sep 24 – Oct 24, 2026) | 14K – 74.3K (Sep 24 – Oct 24, 2026) | |
| 56 | Rayark International Limited | $19.8K – $161.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 57 | masahiro goto | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 58 | Plug In Digital | $5.4K – $21.4K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 59 | Feral Interactive Ltd | $3.3K – $13.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 60 | Rayark International Limited | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 61 | Ironhide S.A. | $4.5K – $37.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 62 | X.D. Network Inc. | $13.4K – $109.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 63 | Kairosoft Co.,Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 64 | Ironhide S.A. | $6K – $49.1K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 65 | Evan Debenham | $3.7K – $14.7K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 66 | Rockstar Games | $8.2K – $66.8K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 67 | KONAMI | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 68 | chenruibing | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 69 | RobTop Games AB | $159K – $1.2M (Sep 24 – Oct 24, 2026) | 17.6K – 93.4K (Sep 24 – Oct 24, 2026) | |
| 70 | Eleven Products Sp. z o.o. | < $5K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 71 | Luis Herskovic | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 72 | NET CORPORATION | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 73 | KILLHOUSE GAMES SRL | $4.3K – $17.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 74 | THQ Nordic Mobile GmbH | $3.8K – $31K | < 5K | |
| 75 | Dinosaur Polo Club | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 76 | masahiro goto | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 77 | IPACS | $20.7K – $168.8K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 78 | 3909 | $4.6K – $37.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 79 | Ironhide S.A. | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 80 | bawi | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 81 | Secret Mode | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 82 | GY Game | $3.7K – $29.8K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 83 | Rusty Lake | $7.4K – $60.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 84 | Rick van der Wal | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 85 | Plug In Digital | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 86 | X.D. Network Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 87 | X.D. Network Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 88 | Deca Live Operations GmbH | $13.6K – $111.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 89 | Codebrew Games Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 90 | Tsz Chung Chau | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 91 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 92 | Psychose Interactive Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 93 | YUNWOO NAM | < $5K | < 5K | |
| 94 | Balor Games | $10.1K – $82.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 95 | 株式会社 Colorful Palette | $5K – $19.9K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 96 | SQUARE ENIX | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 97 | Ilmfinity Studios LLC | $4.6K – $37.4K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 98 | Ndemic Creations | $17.6K – $143.5K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 99 | Rayark International Limited | $7.3K – $59.2K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 100 | Jianming Chen | < $5K | < 5K |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Paid iPhone Games chart in Taiwan, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Paid iPhone Games chart in Taiwan?
Minecraft: Dream it, Build it! ranked #1 on the App Store Top Paid iPhone Games chart in Taiwan in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Paid iPhone Games chart for Taiwan, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Taiwan; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.