STORE TOP CHART · APP STORE · ROMANIA
Top Grossing iPhone Apps in Romania
TikTok - Videos, Shop & LIVE leads the App Store Top Grossing iPhone Apps chart in Romania (captured Oct 31, 2026). 99 of the 99 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 1 – Oct 31, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | TikTok Ltd. | $26.9M – $164.4M (period ending Oct 17, 2026) | 2.7M – 11.2M (period ending Oct 17, 2026) | |
| 2 | OpenAI OpCo, LLC | $46M – $281.3M | 6.1M – 25.1M | |
| 3 | $25.5M – $156.2M (Sep 24 – Oct 24, 2026) | 3.8M – 15.5M (Sep 24 – Oct 24, 2026) | ||
| 4 | Moon Active | $5.2M – $31.8M (Sep 24 – Oct 24, 2026) | 196.5K – 890.8K (Sep 24 – Oct 24, 2026) | |
| 5 | Anthropic PBC | $17M – $103.9M | 3.1M – 12.7M | |
| 6 | Instagram, Inc. | $1.3M – $7.7M (Sep 24 – Oct 24, 2026) | 3.1M – 12.7M (Sep 24 – Oct 24, 2026) | |
| 7 | Bytedance Pte. Ltd | $19.9M – $121.7M (Sep 24 – Oct 24, 2026) | 3.5M – 14.3M (Sep 24 – Oct 24, 2026) | |
| 8 | Roblox Corporation | $6.2M – $38M (Sep 24 – Oct 24, 2026) | 1.3M – 5.3M (Sep 24 – Oct 24, 2026) | |
| 9 | Microfun Limited | $11.3M – $69M (Sep 24 – Oct 24, 2026) | 508.4K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 10 | Antena TV Group SA | $151.1K – $1.2M (Sep 24 – Oct 24, 2026) | 5.9K – 31.3K (Sep 24 – Oct 24, 2026) | |
| 11 | Snap, Inc. | $9.4M – $57.4M (Sep 24 – Oct 24, 2026) | 2.5M – 10.2M (Sep 24 – Oct 24, 2026) | |
| 12 | $12.8M – $78M (Sep 24 – Oct 24, 2026) | 983.4K – 4M (Sep 24 – Oct 24, 2026) | ||
| 13 | SKYWORK AI PTE LTD | $7.1M – $43.5M | 2.9M – 11.8M | |
| 14 | FaceApp Technology Limited | $5.9M – $36.2M (Sep 24 – Oct 24, 2026) | 381.7K – 1.7M (Sep 24 – Oct 24, 2026) | |
| 15 | $2.1M – $12.9M (Sep 24 – Oct 24, 2026) | 2.1M – 8.4M (Sep 24 – Oct 24, 2026) | ||
| 16 | Tinder LLC | $23.4M – $143.2M (Sep 24 – Oct 24, 2026) | 994.7K – 4.1M (Sep 24 – Oct 24, 2026) | |
| 17 | NewLeaf Publishing | $13.2M – $80.7M (Sep 24 – Oct 24, 2026) | 2.8M – 11.5M (Sep 24 – Oct 24, 2026) | |
| 18 | AMZN Mobile LLC | $14.5M – $88.9M (Sep 24 – Oct 24, 2026) | 1.2M – 4.9M (Sep 24 – Oct 24, 2026) | |
| 19 | Duolingo | $21.3M – $130.5M (Sep 24 – Oct 24, 2026) | 2.3M – 9.5M (Sep 24 – Oct 24, 2026) | |
| 20 | King | $10.8M – $66.3M (Sep 24 – Oct 24, 2026) | 692.6K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 21 | Meta Platforms, Inc. | $6.9M – $42.4M (Sep 24 – Oct 24, 2026) | 4.2M – 17.3M (Sep 24 – Oct 24, 2026) | |
| 22 | Electronic Arts | $8.2M – $50.2M (Sep 24 – Oct 24, 2026) | 688.2K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 23 | Tencent Mobile International Limited | $7.5M – $45.6M (Sep 24 – Oct 24, 2026) | 613.6K – 2.5M (Sep 24 – Oct 24, 2026) | |
| 24 | GARENA INTERNATIONAL I PRIVATE LIMITED | $7.3M – $44.6M (Sep 24 – Oct 24, 2026) | 919.6K – 3.8M (Sep 24 – Oct 24, 2026) | |
| 25 | STORYMATRIX PTE. LTD. | $11.7M – $71.7M | 1.3M – 5.5M | |
| 26 | Playrix | $9.5M – $58.2M (Sep 24 – Oct 24, 2026) | 889.2K – 3.6M (Sep 24 – Oct 24, 2026) | |
| 27 | LinkedIn Corporation | $13.4M – $82.1M (Sep 24 – Oct 24, 2026) | 1.2M – 5M (Sep 24 – Oct 24, 2026) | |
| 28 | $2M – $12M (period ending Oct 17, 2026) | 1.7M – 6.9M (period ending Oct 17, 2026) | ||
| 29 | Dream Games | $7.6M – $46.2M (Sep 24 – Oct 24, 2026) | 983.9K – 4M (Sep 24 – Oct 24, 2026) | |
| 30 | Century Games Pte. Ltd. | $17.2M – $104.9M | 497.1K – 2M | |
| 31 | WarnerMedia Global Digital Services, LLC | $8.7M – $53.5M | 856.8K – 3.5M | |
| 32 | AXLEBOLT LTD | $403.8K – $2.5M (Sep 24 – Oct 24, 2026) | 179.4K – 813.3K (Sep 24 – Oct 24, 2026) | |
| 33 | Disney | $13.3M – $81.1M (Sep 24 – Oct 24, 2026) | 2.1M – 8.5M (Sep 24 – Oct 24, 2026) | |
| 34 | SkyShowtime Limited | $565.9K – $3.5M (Sep 24 – Oct 24, 2026) | 55.7K – 252.5K (Sep 24 – Oct 24, 2026) | |
| 35 | Century Games Pte. Ltd. | $13.3M – $81.5M (Sep 24 – Oct 24, 2026) | 782.9K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 36 | Bumble Holding Limited | $4.4M – $26.7M (period ending Oct 17, 2026) | 388.4K – 1.8M (period ending Oct 17, 2026) | |
| 37 | Electronic Arts | $1.5M – $9.4M (Sep 24 – Oct 24, 2026) | 68.8K – 311.7K (Sep 24 – Oct 24, 2026) | |
| 38 | Century Games Pte. Ltd. | $3.6M – $21.9M | 620.1K – 2.5M | |
| 39 | Beach Bum Ltd | $553.2K – $3.4M (Sep 24 – Oct 24, 2026) | 11.5K – 60.8K (Sep 24 – Oct 24, 2026) | |
| 40 | Omnilojo Pte Ltd | $1.9M – $11.8M | 200.9K – 910.5K | |
| 41 | Telegram FZ-LLC | $7.3M – $44.6M (period ending Oct 17, 2026) | 1.1M – 4.4M (period ending Oct 17, 2026) | |
| 42 | Playrix | $6.6M – $40.5M (Sep 24 – Oct 24, 2026) | 165.3K – 749.3K (Sep 24 – Oct 24, 2026) | |
| 43 | Moon Active | $3.3M – $20.1M (Sep 24 – Oct 24, 2026) | 201K – 911.1K (Sep 24 – Oct 24, 2026) | |
| 44 | Wetransfer B.V. | $939.8K – $5.7M (Sep 24 – Oct 24, 2026) | 304.9K – 1.4M (Sep 24 – Oct 24, 2026) | |
| 45 | Supercell | $3.1M – $18.9M (Sep 24 – Oct 24, 2026) | 500.9K – 2M (Sep 24 – Oct 24, 2026) | |
| 46 | Candivore LTD | $1.3M – $8M (Sep 24 – Oct 24, 2026) | 27.1K – 143.8K (Sep 24 – Oct 24, 2026) | |
| 47 | Canva | $5M – $30.8M (period ending Oct 17, 2026) | 1.6M – 6.6M (period ending Oct 17, 2026) | |
| 48 | KONAMI | $5.1M – $31.2M (Sep 24 – Oct 24, 2026) | 660.1K – 2.7M (Sep 24 – Oct 24, 2026) | |
| 49 | Funstage GmbH | $116.4K – $889.5K (period ending Oct 17, 2026) | 13.5K – 71.7K (period ending Oct 17, 2026) | |
| 50 | X Corp. | $9.5M – $58.4M | 1.6M – 6.7M | |
| 51 | NETSTORY PTE. LTD. | $6.2M – $38.1M | 2M – 8.1M | |
| 52 | Nordeus | $738.3K – $4.5M (Sep 24 – Oct 24, 2026) | 181.7K – 823.7K (Sep 24 – Oct 24, 2026) | |
| 53 | Playrix | $4.2M – $25.5M (Sep 24 – Oct 24, 2026) | 121.1K – 549.2K (Sep 24 – Oct 24, 2026) | |
| 54 | FUNFLY PTE. LTD. | $7.1M – $43.3M | 348.7K – 1.6M | |
| 55 | Outerdawn Limited | $195.8K – $1.5M (Sep 24 – Oct 24, 2026) | 7.3K – 38.9K (Sep 24 – Oct 24, 2026) | |
| 56 | Lusson LLC | < $5K | 24.9K – 132.1K | |
| 57 | Dream Games | $5.7M – $35M | 555.9K – 2.3M | |
| 58 | Supercell | $2.8M – $16.9M (Sep 24 – Oct 24, 2026) | 531K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 59 | DEEP FLOW SOFTWARE SERVICES | $1.6M – $9.7M | 924.6K – 3.8M | |
| 60 | SINGAPORE NEW READING TECHNOLOGY PTE. LTD. | $5.8M – $35.4M | 664.4K – 2.7M | |
| 61 | Playrix | $8.3M – $50.6M (Sep 24 – Oct 24, 2026) | 765.2K – 3.1M (Sep 24 – Oct 24, 2026) | |
| 62 | GARENA INTERNATIONAL I PRIVATE LIMITED | $1.1M – $7M (Sep 24 – Oct 24, 2026) | 130.9K – 593.5K (Sep 24 – Oct 24, 2026) | |
| 63 | AGILE QUADRANT MEDIA LIMITED | $1.7M – $10.4M | 1.8M – 7.5M | |
| 64 | MOONTON | $7M – $42.9M (Sep 24 – Oct 24, 2026) | 308.4K – 1.4M (Sep 24 – Oct 24, 2026) | |
| 65 | Voxa Software S.R.L | $23K – $187.5K (Sep 24 – Oct 24, 2026) | 5.9K – 31.4K (Sep 24 – Oct 24, 2026) | |
| 66 | Century Games Innovation Pte. Ltd. | $582.2K – $3.6M | 386.8K – 1.8M | |
| 67 | TOP GAMES INC. | $4M – $24.2M (Sep 24 – Oct 24, 2026) | 41.1K – 217.7K (Sep 24 – Oct 24, 2026) | |
| 68 | Crunchyroll, LLC | $11.1M – $67.9M (Sep 24 – Oct 24, 2026) | 534.3K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 69 | INTSIG Information Co., Ltd | $3.1M – $18.8M (Sep 24 – Oct 24, 2026) | 3M – 12.4M (Sep 24 – Oct 24, 2026) | |
| 70 | VoyagerOne | $2.1M – $12.7M | 716.3K – 2.9M | |
| 71 | Grindr LLC | $4.3M – $26.2M (Sep 24 – Oct 24, 2026) | 191.8K – 869.6K (Sep 24 – Oct 24, 2026) | |
| 72 | Microfun Limited | $1.7M – $10.2M | 207.9K – 942.5K | |
| 73 | Miniclip.com | $761.9K – $4.7M (Sep 24 – Oct 24, 2026) | 853.1K – 3.5M (Sep 24 – Oct 24, 2026) | |
| 74 | DEEP FLOW SOFTWARE SERVICES | $5.9M – $36M (Sep 24 – Oct 24, 2026) | 943.4K – 3.9M (Sep 24 – Oct 24, 2026) | |
| 75 | Topzest Games Limited | $1.7M – $10.5M | 293.5K – 1.3M | |
| 76 | Audible, Inc. | $13.9M – $84.8M (Sep 24 – Oct 24, 2026) | 276.5K – 1.3M (Sep 24 – Oct 24, 2026) | |
| 77 | Discord Inc. | $1.8M – $11.1M (period ending Oct 17, 2026) | 555.8K – 2.3M (period ending Oct 17, 2026) | |
| 78 | Badoo Software Ltd | $1.8M – $11.1M (Sep 24 – Oct 24, 2026) | 231K – 1M (Sep 24 – Oct 24, 2026) | |
| 79 | Publi24 Digital SRL | $7.6K – $62.3K (period ending Oct 17, 2026) | 4.8K – 25.5K (period ending Oct 17, 2026) | |
| 80 | Microfun Limited | $2.4M – $14.4M (Sep 24 – Oct 24, 2026) | 14.1K – 74.8K (Sep 24 – Oct 24, 2026) | |
| 81 | Supercell | $3.3M – $20.2M (Sep 24 – Oct 24, 2026) | 463.8K – 1.9M (Sep 24 – Oct 24, 2026) | |
| 82 | Plarium Global Ltd | $1.6M – $10M (Sep 24 – Oct 24, 2026) | 78.4K – 355.4K (Sep 24 – Oct 24, 2026) | |
| 83 | TP-Link Systems Inc. | $248.6K – $1.9M (Sep 24 – Oct 24, 2026) | 328.2K – 1.5M (Sep 24 – Oct 24, 2026) | |
| 84 | WISENESS GAME ONLINE INTERNATIONAL LTD | $5M – $30.5M | 826.6K – 3.4M | |
| 85 | Suno, Inc. | $2.2M – $13.3M | 940.1K – 3.8M | |
| 86 | SuperPlay | $2.6M – $16.1M (Sep 24 – Oct 24, 2026) | 133.9K – 606.8K (Sep 24 – Oct 24, 2026) | |
| 87 | Riot Games | $1.7M – $10.5M (Sep 24 – Oct 24, 2026) | 122.5K – 555.1K (Sep 24 – Oct 24, 2026) | |
| 88 | $854.1K – $5.2M | 4.7M – 19.1M | ||
| 89 | FARSUN PTE. LTD. | $1.5M – $9M | 326.6K – 1.5M | |
| 90 | Peak Games | $6M – $36.4M (Sep 24 – Oct 24, 2026) | 101.2K – 458.8K (Sep 24 – Oct 24, 2026) | |
| 91 | First Touch Games Ltd. | $2.1M – $12.5M (Sep 24 – Oct 24, 2026) | 386.9K – 1.8M (Sep 24 – Oct 24, 2026) | |
| 92 | PicsArt, Inc. | $919.4K – $5.6M (Sep 24 – Oct 24, 2026) | 494.9K – 2M (Sep 24 – Oct 24, 2026) | |
| 93 | SKYWORK AI PTE LTD | $150.6K – $1.2M | 57.3K – 259.7K | |
| 94 | Supertreat | $1.1M – $6.8M (Sep 24 – Oct 24, 2026) | 25.6K – 135.9K (Sep 24 – Oct 24, 2026) | |
| 95 | Huacheng Network(hk) Technology Limited | $173.6K – $1.3M (Sep 24 – Oct 24, 2026) | 154.5K – 700.3K (Sep 24 – Oct 24, 2026) | |
| 96 | Activision Publishing, Inc. | $7.1M – $43.3M (Sep 24 – Oct 24, 2026) | 508.9K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 97 | SuperPlay | $4.2M – $25.6M | 822.6K – 3.4M | |
| 98 | BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED | $724.6K – $4.4M | 160.7K – 728.3K | |
| 99 | Scorewarrior | $1.7M – $10.4M (Sep 24 – Oct 24, 2026) | 279.5K – 1.3M (Sep 24 – Oct 24, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Grossing iPhone Apps chart in Romania, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Grossing iPhone Apps chart in Romania?
TikTok - Videos, Shop & LIVE ranked #1 on the App Store Top Grossing iPhone Apps chart in Romania in the capture of Oct 31, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Grossing iPhone Apps chart for Romania, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Romania; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.