STORE TOP CHART · APP STORE · AUSTRALIA
Top Grossing iPhone Apps in Australia
ChatGPT leads the App Store Top Grossing iPhone Apps chart in Australia (captured Oct 31, 2026). 99 of the 99 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 1 – Oct 31, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | OpenAI OpCo, LLC | $46M – $281.3M | 6.1M – 25.1M | |
| 2 | TikTok Ltd. | $26.9M – $164.4M (period ending Oct 17, 2026) | 2.7M – 11.2M (period ending Oct 17, 2026) | |
| 3 | $25.5M – $156.2M (Sep 24 – Oct 24, 2026) | 3.8M – 15.5M (Sep 24 – Oct 24, 2026) | ||
| 4 | Tinder LLC | $23.4M – $143.2M (Sep 24 – Oct 24, 2026) | 994.7K – 4.1M (Sep 24 – Oct 24, 2026) | |
| 5 | Snap, Inc. | $9.4M – $57.4M (Sep 24 – Oct 24, 2026) | 2.5M – 10.2M (Sep 24 – Oct 24, 2026) | |
| 6 | Product Madness | $5.1M – $31.1M (Sep 24 – Oct 24, 2026) | 79.5K – 360.3K (Sep 24 – Oct 24, 2026) | |
| 7 | Instagram, Inc. | $1.3M – $7.7M (Sep 24 – Oct 24, 2026) | 3.1M – 12.7M (Sep 24 – Oct 24, 2026) | |
| 8 | Hinge, Inc. | $4.1M – $25M (Sep 24 – Oct 24, 2026) | 552.3K – 2.3M (Sep 24 – Oct 24, 2026) | |
| 9 | Audible, Inc. | $13.9M – $84.8M (Sep 24 – Oct 24, 2026) | 276.5K – 1.3M (Sep 24 – Oct 24, 2026) | |
| 10 | Disney | $13.3M – $81.1M (Sep 24 – Oct 24, 2026) | 2.1M – 8.5M (Sep 24 – Oct 24, 2026) | |
| 11 | AMZN Mobile LLC | $14.5M – $88.9M (Sep 24 – Oct 24, 2026) | 1.2M – 4.9M (Sep 24 – Oct 24, 2026) | |
| 12 | Hubbl Pty Ltd | $837K – $5.1M (Sep 24 – Oct 24, 2026) | 13.1K – 69.5K (Sep 24 – Oct 24, 2026) | |
| 13 | LinkedIn Corporation | $13.4M – $82.1M (Sep 24 – Oct 24, 2026) | 1.2M – 5M (Sep 24 – Oct 24, 2026) | |
| 14 | STORYMATRIX PTE. LTD. | $11.7M – $71.7M | 1.3M – 5.5M | |
| 15 | Roblox Corporation | $6.2M – $38M (Sep 24 – Oct 24, 2026) | 1.3M – 5.3M (Sep 24 – Oct 24, 2026) | |
| 16 | Microfun Limited | $11.3M – $69M (Sep 24 – Oct 24, 2026) | 508.4K – 2.1M (Sep 24 – Oct 24, 2026) | |
| 17 | Anthropic PBC | $17M – $103.9M | 3.1M – 12.7M | |
| 18 | Bytedance Pte. Ltd | $19.9M – $121.7M (Sep 24 – Oct 24, 2026) | 3.5M – 14.3M (Sep 24 – Oct 24, 2026) | |
| 19 | Paramount Global Streaming International LLC | $1.5M – $9M (Sep 24 – Oct 24, 2026) | 107.3K – 486.6K (Sep 24 – Oct 24, 2026) | |
| 20 | Dream Games | $7.6M – $46.2M (Sep 24 – Oct 24, 2026) | 983.9K – 4M (Sep 24 – Oct 24, 2026) | |
| 21 | Meta Platforms, Inc. | $6.9M – $42.4M (Sep 24 – Oct 24, 2026) | 4.2M – 17.3M (Sep 24 – Oct 24, 2026) | |
| 22 | King | $10.8M – $66.3M (Sep 24 – Oct 24, 2026) | 692.6K – 2.8M (Sep 24 – Oct 24, 2026) | |
| 23 | Duolingo | $21.3M – $130.5M (Sep 24 – Oct 24, 2026) | 2.3M – 9.5M (Sep 24 – Oct 24, 2026) | |
| 24 | $12.8M – $78M (Sep 24 – Oct 24, 2026) | 983.4K – 4M (Sep 24 – Oct 24, 2026) | ||
| 25 | Century Games Pte. Ltd. | $13.3M – $81.5M (Sep 24 – Oct 24, 2026) | 782.9K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 26 | NBA MEDIA VENTURES, LLC | $9.7M – $59.1M (Sep 24 – Oct 24, 2026) | 136.3K – 618.1K (Sep 24 – Oct 24, 2026) | |
| 27 | Bumble Holding Limited | $4.4M – $26.7M (period ending Oct 17, 2026) | 388.4K – 1.8M (period ending Oct 17, 2026) | |
| 28 | Century Games Pte. Ltd. | $17.2M – $104.9M | 497.1K – 2M | |
| 29 | Grindr LLC | $4.3M – $26.2M (Sep 24 – Oct 24, 2026) | 191.8K – 869.6K (Sep 24 – Oct 24, 2026) | |
| 30 | WarnerMedia Global Digital Services, LLC | $8.7M – $53.5M | 856.8K – 3.5M | |
| 31 | Crunchyroll, LLC | $11.1M – $67.9M (Sep 24 – Oct 24, 2026) | 534.3K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 32 | Life360 | $5.8M – $35.6M (Sep 24 – Oct 24, 2026) | 1.5M – 6.1M (Sep 24 – Oct 24, 2026) | |
| 33 | Dropbox, Inc. | $4.7M – $28.9M (Sep 24 – Oct 24, 2026) | 265.2K – 1.2M (Sep 24 – Oct 24, 2026) | |
| 34 | X Corp. | $9.5M – $58.4M | 1.6M – 6.7M | |
| 35 | Strava, Inc. | $4.9M – $29.9M (Sep 24 – Oct 24, 2026) | 1.1M – 4.6M (Sep 24 – Oct 24, 2026) | |
| 36 | Playrix | $8.3M – $50.6M (Sep 24 – Oct 24, 2026) | 765.2K – 3.1M (Sep 24 – Oct 24, 2026) | |
| 37 | Product Madness | $1.2M – $7.6M (Sep 24 – Oct 24, 2026) | 38K – 201.6K (Sep 24 – Oct 24, 2026) | |
| 38 | $2.1M – $12.9M (Sep 24 – Oct 24, 2026) | 2.1M – 8.4M (Sep 24 – Oct 24, 2026) | ||
| 39 | Canva | $5M – $30.8M (period ending Oct 17, 2026) | 1.6M – 6.6M (period ending Oct 17, 2026) | |
| 40 | Scopely Explore, Inc. | $10.5M – $64M (Sep 24 – Oct 24, 2026) | 893.1K – 3.7M (Sep 24 – Oct 24, 2026) | |
| 41 | Moon Active | $5.2M – $31.8M (Sep 24 – Oct 24, 2026) | 196.5K – 890.8K (Sep 24 – Oct 24, 2026) | |
| 42 | MyFitnessPal, Inc. | $5.7M – $34.8M (Sep 24 – Oct 24, 2026) | 433.4K – 2M (Sep 24 – Oct 24, 2026) | |
| 43 | Nordvpn S.A. | $3.6M – $21.8M (period ending Oct 17, 2026) | 293.8K – 1.3M (period ending Oct 17, 2026) | |
| 44 | NETSTORY PTE. LTD. | $6.2M – $38.1M | 2M – 8.1M | |
| 45 | Lightricks Ltd. | $4.7M – $28.7M (Sep 24 – Oct 24, 2026) | 322.3K – 1.5M (Sep 24 – Oct 24, 2026) | |
| 46 | Playrix | $9.5M – $58.2M (Sep 24 – Oct 24, 2026) | 889.2K – 3.6M (Sep 24 – Oct 24, 2026) | |
| 47 | Scopely, Inc. | $16.5M – $100.7M (Sep 24 – Oct 24, 2026) | 771.1K – 3.2M (Sep 24 – Oct 24, 2026) | |
| 48 | SoundCloud Global Limited & Co KG | $3.2M – $19.7M (Sep 24 – Oct 24, 2026) | 457.3K – 1.9M (Sep 24 – Oct 24, 2026) | |
| 49 | The Pokemon Company | $13.7M – $83.8M | 386.4K – 1.8M | |
| 50 | NewLeaf Publishing | $13.2M – $80.7M (Sep 24 – Oct 24, 2026) | 2.8M – 11.5M (Sep 24 – Oct 24, 2026) | |
| 51 | Product Madness | $770.8K – $4.7M (period ending Oct 17, 2026) | 18.7K – 99.3K (period ending Oct 17, 2026) | |
| 52 | Telegram FZ-LLC | $7.3M – $44.6M (period ending Oct 17, 2026) | 1.1M – 4.4M (period ending Oct 17, 2026) | |
| 53 | Hubbl Pty Ltd | $300.5K – $2.3M (Sep 24 – Oct 24, 2026) | 10.4K – 55.1K (Sep 24 – Oct 24, 2026) | |
| 54 | FLO HEALTH UK LIMITED | $2M – $12.3M (Sep 24 – Oct 24, 2026) | 663.4K – 2.7M (Sep 24 – Oct 24, 2026) | |
| 55 | FUNFLY PTE. LTD. | $7.1M – $43.3M | 348.7K – 1.6M | |
| 56 | Patreon | $1M – $6.3M (Sep 24 – Oct 24, 2026) | 140.5K – 636.9K (Sep 24 – Oct 24, 2026) | |
| 57 | Strava, Inc. | $3.2M – $19.3M (Sep 24 – Oct 24, 2026) | 189.3K – 858.1K (Sep 24 – Oct 24, 2026) | |
| 58 | $2M – $12M (period ending Oct 17, 2026) | 1.7M – 6.9M (period ending Oct 17, 2026) | ||
| 59 | Century Games Pte. Ltd. | $3.6M – $21.9M | 620.1K – 2.5M | |
| 60 | KONAMI | $5.1M – $31.2M (Sep 24 – Oct 24, 2026) | 660.1K – 2.7M (Sep 24 – Oct 24, 2026) | |
| 61 | AGILE QUADRANT MEDIA LIMITED | $1.7M – $10.4M | 1.8M – 7.5M | |
| 62 | Dream Games | $5.7M – $35M | 555.9K – 2.3M | |
| 63 | Omnilojo Pte Ltd | $1.9M – $11.8M | 200.9K – 910.5K | |
| 64 | SKYWORK AI PTE LTD | $7.1M – $43.5M | 2.9M – 11.8M | |
| 65 | DEEP FLOW SOFTWARE SERVICES | $5.9M – $36M (Sep 24 – Oct 24, 2026) | 943.4K – 3.9M (Sep 24 – Oct 24, 2026) | |
| 66 | SINGAPORE NEW READING TECHNOLOGY PTE. LTD. | $5.8M – $35.4M | 664.4K – 2.7M | |
| 67 | Moon Active | $3.3M – $20.1M (Sep 24 – Oct 24, 2026) | 201K – 911.1K (Sep 24 – Oct 24, 2026) | |
| 68 | Atlas Ventures Culture & Technology Limited | $2.5M – $15.2M | 2.1M – 8.5M | |
| 69 | Twitch Interactive, Inc. | $3M – $18.4M (Sep 24 – Oct 24, 2026) | 757.4K – 3.1M (Sep 24 – Oct 24, 2026) | |
| 70 | Xingin | $3.8M – $23M (period ending Oct 17, 2026) | 1.1M – 4.4M (period ending Oct 17, 2026) | |
| 71 | ABI GLOBAL LTD. | $2.5M – $15.4M | 545.4K – 2.2M | |
| 72 | SuperPlay | $4.2M – $25.6M | 822.6K – 3.4M | |
| 73 | Discord Inc. | $1.8M – $11.1M (period ending Oct 17, 2026) | 555.8K – 2.3M (period ending Oct 17, 2026) | |
| 74 | FARSUN PTE. LTD. | $1.5M – $9M | 326.6K – 1.5M | |
| 75 | Netflix, Inc. | $1.1M – $6.6M (Sep 24 – Oct 24, 2026) | 1.1M – 4.6M (Sep 24 – Oct 24, 2026) | |
| 76 | Tencent Mobile International Limited | $7.5M – $45.6M (Sep 24 – Oct 24, 2026) | 613.6K – 2.5M (Sep 24 – Oct 24, 2026) | |
| 77 | Playrix | $4.2M – $25.5M (Sep 24 – Oct 24, 2026) | 121.1K – 549.2K (Sep 24 – Oct 24, 2026) | |
| 78 | Metacore Games Oy | $1.3M – $8.2M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 79 | FaceApp Technology Limited | $5.9M – $36.2M (Sep 24 – Oct 24, 2026) | 381.7K – 1.7M (Sep 24 – Oct 24, 2026) | |
| 80 | SHORTTV LIMITED | $1.4M – $8.4M | 385.6K – 1.7M | |
| 81 | Peak Games | $6M – $36.4M (Sep 24 – Oct 24, 2026) | 101.2K – 458.8K (Sep 24 – Oct 24, 2026) | |
| 82 | BIGO TECHNOLOGY PTE. LTD. | $1.5M – $9.3M (Sep 24 – Oct 24, 2026) | 230.7K – 1M (Sep 24 – Oct 24, 2026) | |
| 83 | Feeld Ltd | $893.7K – $5.5M (period ending Oct 17, 2026) | 69.7K – 316K (period ending Oct 17, 2026) | |
| 84 | Plarium Global Ltd | $1.6M – $10M (Sep 24 – Oct 24, 2026) | 78.4K – 355.4K (Sep 24 – Oct 24, 2026) | |
| 85 | VoyagerOne | $2.1M – $12.7M | 716.3K – 2.9M | |
| 86 | Xero Ltd | $108.3K – $827.2K (Sep 24 – Oct 24, 2026) | 19.1K – 101K (Sep 24 – Oct 24, 2026) | |
| 87 | Digital Quarter Pty Ltd | $44K – $336.4K (Sep 24 – Oct 24, 2026) | 4.2K – 14.4K (Sep 24 – Oct 24, 2026) | |
| 88 | Supercell | $2.2M – $13.4M (Sep 24 – Oct 24, 2026) | 533.1K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 89 | Twelve APP | $960.9K – $5.9M (Sep 24 – Oct 24, 2026) | 129.8K – 588.3K (Sep 24 – Oct 24, 2026) | |
| 90 | Universal Pictures Subscription Television Limited | $281.2K – $2.1M (Sep 24 – Oct 24, 2026) | 8.7K – 45.9K (Sep 24 – Oct 24, 2026) | |
| 91 | Invoice2go.com | $414.2K – $2.5M (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 92 | Playrix | $6.6M – $40.5M (Sep 24 – Oct 24, 2026) | 165.3K – 749.3K (Sep 24 – Oct 24, 2026) | |
| 93 | Grand Games A.Ş. | $3.8M – $23.5M | 2.5M – 10.4M | |
| 94 | GOODROID,Inc. | $1.8M – $11.2M | 1.1M – 4.5M | |
| 95 | Adobe Inc. | $838.4K – $5.1M (Sep 24 – Oct 24, 2026) | 541.9K – 2.2M (Sep 24 – Oct 24, 2026) | |
| 96 | Fairfax Digital Australia & New Zealand Pty Limited | $86.7K – $662.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 97 | VoyagerOne | $786.8K – $4.8M | 161.3K – 731.4K | |
| 98 | BritBox, LLC | $142.5K – $1.1M (Sep 24 – Oct 24, 2026) | 8.7K – 46.3K (Sep 24 – Oct 24, 2026) | |
| 99 | X Corp. | $5.4M – $33.2M (Sep 24 – Oct 24, 2026) | 832.1K – 3.4M (Sep 24 – Oct 24, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Grossing iPhone Apps chart in Australia, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Grossing iPhone Apps chart in Australia?
ChatGPT ranked #1 on the App Store Top Grossing iPhone Apps chart in Australia in the capture of Oct 31, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Grossing iPhone Apps chart for Australia, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Australia; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.