STORE TOP CHART · APP STORE · AUSTRALIA
Top Paid iPhone Apps in Australia
Chromagraph Camera leads the App Store Top Paid iPhone Apps chart in Australia (captured Oct 31, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 1 – Oct 31, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Chromatic Applications LLC | < $5K (Sep 22 – Oct 22, 2026) | < 5K (Sep 22 – Oct 22, 2026) | |
| 2 | Mojang | $1.9M – $11.5M (Sep 24 – Oct 24, 2026) | 43.8K – 198.4K (Sep 24 – Oct 24, 2026) | |
| 3 | Threema GmbH | $54.3K – $414.5K (Sep 24 – Oct 24, 2026) | 10.2K – 53.8K (Sep 24 – Oct 24, 2026) | |
| 4 | WikiCamps pty ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 5 | TripView Pty Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 6 | Shadow Launch Technology Limited | $110.9K – $847.2K (period ending Oct 17, 2026) | 16.6K – 88.2K (period ending Oct 17, 2026) | |
| 7 | Warner Bros. | $117.7K – $898.8K (Sep 24 – Oct 24, 2026) | 12.1K – 64.1K (Sep 24 – Oct 24, 2026) | |
| 8 | Ndemic Creations | $101.7K – $777K (Sep 24 – Oct 24, 2026) | 12.1K – 64.2K (Sep 24 – Oct 24, 2026) | |
| 9 | Ninja Kiwi | $93.6K – $714.8K (Sep 24 – Oct 24, 2026) | 14K – 74.3K (Sep 24 – Oct 24, 2026) | |
| 10 | Monash University | $23.6K – $192.7K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 11 | RobTop Games AB | $159K – $1.2M (Sep 24 – Oct 24, 2026) | 17.6K – 93.4K (Sep 24 – Oct 24, 2026) | |
| 12 | Savage Interactive Pty Ltd | $31.5K – $257.1K (period ending Oct 17, 2026) | 6.8K – 36.3K (period ending Oct 17, 2026) | |
| 13 | EKA Games | < $5K | < 5K | |
| 14 | Mobile Technology (WA) Pty Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 15 | ConcernedApe | $36.3K – $277.6K (Sep 24 – Oct 24, 2026) | 9.7K – 51.3K (Sep 24 – Oct 24, 2026) | |
| 16 | Playstack Ltd | $510.3K – $3.1M | 13.2K – 70K | |
| 17 | Bandai Namco Entertainment Inc. | $252K – $1.9M | < 5K | |
| 18 | Tomasz Szykulski | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 19 | Marmalade Game Studio | $72.7K – $555.3K (Sep 24 – Oct 24, 2026) | 14.5K – 76.8K (Sep 24 – Oct 24, 2026) | |
| 20 | Fountain Interactive Ltd | < $5K (period ending Oct 16, 2026) | < 5K (period ending Oct 16, 2026) | |
| 21 | Anki Software, LLC | $243.8K – $1.9M (Sep 24 – Oct 24, 2026) | 18.4K – 97.8K (Sep 24 – Oct 24, 2026) | |
| 22 | Trautmann & Dorre GbR Shaped Agency | < $5K (Sep 22 – Oct 22, 2026) | < 5K (Sep 22 – Oct 22, 2026) | |
| 23 | Disney | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 24 | CLICKTEAM LLC USA | $6.3K – $51.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 25 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 26 | Ndemic Creations | $17.6K – $143.5K | < 5K | |
| 27 | Dominic Porter | $3.9K – $15.3K | < 5K | |
| 28 | True Axis | $12.4K – $101.1K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 29 | Skyhook | < $5K | < 5K | |
| 30 | Squircle Apps LLP | < $5K (period ending Oct 16, 2026) | < 5K (period ending Oct 16, 2026) | |
| 31 | Rockstar Games | $59.9K – $457.7K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 32 | Getzemani Cruz Garcia | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 33 | Tantsissa | $21.1K – $172K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 34 | Sustainable Oceans Society | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 35 | Living With Ltd | $5.1K – $41.7K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 36 | Cult Shotta | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 37 | Ironhide S.A. | $127.9K – $977.5K | < 5K | |
| 38 | Ninja Kiwi | < $5K (period ending Oct 16, 2026) | < 5K (period ending Oct 16, 2026) | |
| 39 | 마야크루 | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 40 | Mun Wai Lee | < $5K (period ending Oct 19, 2026) | < 5K (period ending Oct 19, 2026) | |
| 41 | Balor Games | $10.1K – $82.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 42 | Feral Interactive Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 43 | Ninja Kiwi | $5.8K – $47.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 44 | So Far So Good | $49.2K – $375.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 45 | Donut Games | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 46 | Not Doppler | $10K – $81.6K (period ending Oct 17, 2026) | 6.6K – 34.8K (period ending Oct 17, 2026) | |
| 47 | Civi Corp | $5.4K – $44K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 48 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 49 | JRustonApps B.V. | $4.1K – $33.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 50 | Rockstar Games | $8.3K – $68K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 51 | 505 Games (US), Inc. | $77.9K – $595.1K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 52 | Veam Studios Ltd | $21.7K – $177.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 53 | CLICKTEAM LLC USA | $7.2K – $58.5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 54 | 3909 | $4.6K – $37.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 55 | Doghowl Games Ltd. | $4.2K – $16.5K | < 5K | |
| 56 | Rovio Entertainment Oyj | $8.8K – $71.9K (Sep 24 – Oct 24, 2026) | 5K – 26.5K (Sep 24 – Oct 24, 2026) | |
| 57 | Right Place Resources | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 58 | CLICKTEAM LLC USA | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 59 | HappyCow | $14.7K – $120.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 60 | Spotted Ghosts | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 61 | Hindsight Labs LLC | $12.8K – $104.4K (Sep 24 – Oct 24, 2026) | 4.9K – 25.9K (Sep 24 – Oct 24, 2026) | |
| 62 | OCTech, LLC | $9.9K – $80.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 63 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 64 | Moment Inc. | $7.1K – $57.7K | < 5K | |
| 65 | Aleksei Savin | $6K – $48.6K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 66 | Edvard Wikhall | $4.7K – $38K | < 5K | |
| 67 | Butterscotch Shenanigans, Inc. | < $5K | < 5K | |
| 68 | Kairosoft Co.,Ltd | $8.5K – $69.1K | < 5K | |
| 69 | eFirst Group | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 70 | Crunchy Bagel | $6.4K – $52.3K (period ending Oct 17, 2026) | 4.6K – 15.7K (period ending Oct 17, 2026) | |
| 71 | Funday Games ApS | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 72 | Nintendo Co., Ltd. | $32.8K – $268K | 5.6K – 19.1K | |
| 73 | Stem4 | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 74 | Remedy Entertainment PLC | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 75 | Radoslaw Marciniak | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 76 | Fellow Traveller | < $5K | < 5K | |
| 77 | RORTOS SRL | $183.1K – $1.4M (Sep 24 – Oct 24, 2026) | 6.4K – 33.9K (Sep 24 – Oct 24, 2026) | |
| 78 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 79 | Passion For Baking AS | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 80 | TonalEnergy, Inc | $23.9K – $194.8K (Sep 24 – Oct 24, 2026) | 4.7K – 16.2K (Sep 24 – Oct 24, 2026) | |
| 81 | Phase Five Systems | $43.1K – $328.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 82 | Blue Brain Games | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 83 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 84 | Terminal Eleven LLC | $11.1K – $90.8K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 85 | Ableton AG | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 86 | Rusty Lake | $7.4K – $60.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 87 | ANZCA | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 88 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 89 | Funsora LIMITED | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 90 | Jeffrey Kuiken | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 91 | Tate Johnson | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 92 | Future Friends Games | $16K – $130.4K | < 5K | |
| 93 | GIANTS Software GmbH | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 94 | 航江 郭 | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 95 | Visual Vertigo Software Technologies GmbH | $64.3K – $491K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 96 | Techet | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 97 | Nekki Limited | $26.1K – $213.3K (Sep 24 – Oct 24, 2026) | 4.5K – 15.3K (Sep 24 – Oct 24, 2026) | |
| 98 | Not Doppler | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 99 | Noodlecake | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 100 | Image Line Software | $15.1K – $123.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Paid iPhone Apps chart in Australia, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Paid iPhone Apps chart in Australia?
Chromagraph Camera ranked #1 on the App Store Top Paid iPhone Apps chart in Australia in the capture of Oct 31, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Paid iPhone Apps chart for Australia, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Australia; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.