STORE TOP CHART · APP STORE · BRAZIL
Top Paid iPhone Apps in Brazil
Minecraft: Dream it, Build it! leads the App Store Top Paid iPhone Apps chart in Brazil (captured Oct 31, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 1 – Oct 31, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Mojang | $1.9M – $11.5M (Sep 24 – Oct 24, 2026) | 43.8K – 198.4K (Sep 24 – Oct 24, 2026) | |
| 2 | Chromatic Applications LLC | < $5K (Sep 22 – Oct 22, 2026) | < 5K (Sep 22 – Oct 22, 2026) | |
| 3 | Bruno Santana | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 4 | Aurion Technologies L.L.C. | $6.1K – $24.1K | < 5K | |
| 5 | Zakeh Limited | $39.1K – $298.5K (Sep 24 – Oct 24, 2026) | 9.7K – 51.2K (Sep 24 – Oct 24, 2026) | |
| 6 | Danil Malinov | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 7 | ConcernedApe | $36.3K – $277.6K (Sep 24 – Oct 24, 2026) | 9.7K – 51.3K (Sep 24 – Oct 24, 2026) | |
| 8 | Ndemic Creations | $101.7K – $777K (Sep 24 – Oct 24, 2026) | 12.1K – 64.2K (Sep 24 – Oct 24, 2026) | |
| 9 | Daniel Albano | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 10 | GIANTS Software GmbH | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 11 | Anki Software, LLC | $243.8K – $1.9M (Sep 24 – Oct 24, 2026) | 18.4K – 97.8K (Sep 24 – Oct 24, 2026) | |
| 12 | Not Doppler | $10K – $81.6K (period ending Oct 17, 2026) | 6.6K – 34.8K (period ending Oct 17, 2026) | |
| 13 | Oleksandr Hamlii | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 14 | Semyon Popov | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 15 | RORTOS SRL | $183.1K – $1.4M (Sep 24 – Oct 24, 2026) | 6.4K – 33.9K (Sep 24 – Oct 24, 2026) | |
| 16 | RobTop Games AB | $159K – $1.2M (Sep 24 – Oct 24, 2026) | 17.6K – 93.4K (Sep 24 – Oct 24, 2026) | |
| 17 | Cascubo Software | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 18 | 505 Games (US), Inc. | $77.9K – $595.1K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 19 | Playstack Ltd | $510.3K – $3.1M | 13.2K – 70K | |
| 20 | FEYZULLAH KAR | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 21 | Sun Apps, LLC | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 22 | Threema GmbH | $54.3K – $414.5K (Sep 24 – Oct 24, 2026) | 10.2K – 53.8K (Sep 24 – Oct 24, 2026) | |
| 23 | Cafe Studio Games AG | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 24 | Hypotyposis Limited | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 25 | Shadow Launch Technology Limited | $110.9K – $847.2K (period ending Oct 17, 2026) | 16.6K – 88.2K (period ending Oct 17, 2026) | |
| 26 | Savage Interactive Pty Ltd | $31.5K – $257.1K (period ending Oct 17, 2026) | 6.8K – 36.3K (period ending Oct 17, 2026) | |
| 27 | CURVE DIGITAL PUBLISHING LIMITED | $19.5K – $159.3K | < 5K | |
| 28 | Vinicius Lima da Silva | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 29 | TeamSpeak Systems Inc | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 30 | True Axis | $12.4K – $101.1K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 31 | CLICKTEAM LLC USA | $6.3K – $51.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 32 | CLICKTEAM LLC USA | $7.2K – $58.5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 33 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 34 | Azamat Bayzulaev | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 35 | IPACS | $20.7K – $168.8K | < 5K | |
| 36 | Joey Drew Studios Inc. | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 37 | Image Line Software | $15.1K – $123.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 38 | KONAMI | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 39 | Bandai Namco Entertainment Inc. | $252K – $1.9M | < 5K | |
| 40 | SNK CORPORATION | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 41 | SmashMelon LLC | $5.9K – $23.5K | < 5K | |
| 42 | 3909 | $4.6K – $37.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 43 | Fountain Interactive Ltd | < $5K (period ending Oct 16, 2026) | < 5K (period ending Oct 16, 2026) | |
| 44 | Grapho Group Oy | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 45 | Zakeh Limited | $6.3K – $24.7K | 4.2K – 14.5K | |
| 46 | Davy Wentzler | $4.5K – $17.8K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 47 | Trautmann & Dorre GbR Shaped Agency | < $5K (Sep 22 – Oct 22, 2026) | < 5K (Sep 22 – Oct 22, 2026) | |
| 48 | Ironhide S.A. | $127.9K – $977.5K | < 5K | |
| 49 | EKA Games | < $5K | < 5K | |
| 50 | MARCOS FERREIRA | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 51 | Feral Interactive Ltd | $7.3K – $59.7K | < 5K | |
| 52 | Fatih Beceren | $5.6K – $45.4K | < 5K | |
| 53 | So Far So Good | $49.2K – $375.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 54 | Acrobits | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 55 | Remedy Entertainment PLC | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 56 | ASA | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 57 | Ninja Kiwi | $93.6K – $714.8K (Sep 24 – Oct 24, 2026) | 14K – 74.3K (Sep 24 – Oct 24, 2026) | |
| 58 | GEM MEDICINA E PESQUISA LTDA | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 59 | Lukasz Jakowski Games | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 60 | Aurion Technologies L.L.C. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 61 | Skyhook | < $5K | < 5K | |
| 62 | Squircle Apps LLP | < $5K (period ending Oct 16, 2026) | < 5K (period ending Oct 16, 2026) | |
| 63 | Jeffrey Kuiken | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 64 | OrangeOrApple.com | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 65 | Mob Entertainment, Inc | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 66 | GIANTS Software GmbH | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 67 | Getzemani Cruz Garcia | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 68 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 69 | Alexandre Fugita | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 70 | Mult Scan Tecnologia Eletronica Mult Scan LTDA | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 71 | Phase Five Systems | $43.1K – $328.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 72 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 73 | Moment Inc. | $7.1K – $57.7K | < 5K | |
| 74 | Feral Interactive Ltd | $9.1K – $73.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 75 | OAZEZ SOFTWARE E TECNOLOGIA LTDA | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 76 | Robot Gentleman sp. z o.o. | $3.8K – $31.1K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 77 | Marmalade Game Studio | $72.7K – $555.3K (Sep 24 – Oct 24, 2026) | 14.5K – 76.8K (Sep 24 – Oct 24, 2026) | |
| 78 | Feral Interactive Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 79 | Mob Entertainment, Inc | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 80 | Isaias Fiuza Cabral | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 81 | mustafa pistofoglu | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 82 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 83 | Rick van der Wal | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 84 | Acrobits | $4.6K – $37.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 85 | Portable Moose LLC | $11.8K – $96.3K | < 5K | |
| 86 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 87 | Stefano Cornago | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 88 | Raja Vijayaraman | $4.9K – $40.2K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 89 | 505 Games (US), Inc. | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 90 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 91 | Hexanomad | $25.4K – $207.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 92 | Rusty Lake | $19.9K – $162.7K | 6.2K – 32.8K | |
| 93 | Jonas Duzo | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 94 | Ironhide S.A. | $11.4K – $93K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 95 | Jorge Panayotti | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 96 | Pixel Trail | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 97 | Ilmfinity Studios LLC | $4.6K – $37.4K | < 5K | |
| 98 | Igor Migun | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 99 | Joao Victor Zao | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 100 | CereScape Pty Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Paid iPhone Apps chart in Brazil, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Paid iPhone Apps chart in Brazil?
Minecraft: Dream it, Build it! ranked #1 on the App Store Top Paid iPhone Apps chart in Brazil in the capture of Oct 31, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Paid iPhone Apps chart for Brazil, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Brazil; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.