STORE TOP CHART · APP STORE · ROMANIA
Top Free iPhone Games in Romania
Block Out! - Color Sort Puzzle leads the App Store Top Free iPhone Games chart in Romania (captured Nov 1, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Grand Games A.Ş. | $3.9M – $24.1M | 2.2M – 8.9M | |
| 2 | Grand Games A.Ş. | $3.1M – $19.2M | 558.8K – 2.3M | |
| 3 | Oakever Games | < $5K | 673K – 2.8M | |
| 4 | Roblox Corporation | $6.3M – $38.3M | 1.3M – 5.4M | |
| 5 | Playrix | $8.8M – $53.5M | 742.6K – 3M | |
| 6 | Danady & Company SRL | $6K – $49.3K (period ending Oct 17, 2026) | 4.6K – 24.3K (period ending Oct 17, 2026) | |
| 7 | Candivore LTD | $1.1M – $7M | 33K – 174.9K | |
| 8 | Hungry Studio | $9K – $73K | 718.9K – 2.9M | |
| 9 | Amanotes Pte. Ltd. | $159.8K – $1.2M | 522.6K – 2.1M | |
| 10 | Microfun Limited | $11.1M – $67.8M | 883.6K – 3.6M | |
| 11 | SmallStep Dev Team | < $5K | 721.4K – 2.9M | |
| 12 | Voodoo | $16.8K – $137.3K | 446.6K – 1.8M | |
| 13 | Chess.com | $1.3M – $7.8M | 541.2K – 2.2M | |
| 14 | Epic Games Inc. | $3.9M – $24M | 1M – 4.2M | |
| 15 | Miniclip.com | $1.2M – $7.4M | 887.6K – 3.6M | |
| 16 | Romanix Limited | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 17 | Playrix | $11.2M – $68.5M | 808K – 3.3M | |
| 18 | GOODROID,Inc. | $2M – $12M | 1.1M – 4.5M | |
| 19 | FUNFINITY PTE. LTD | $1.2M – $7.3M | 1.1M – 4.3M | |
| 20 | Vita Studio | $79.6K – $608.4K | 692.2K – 2.8M | |
| 21 | Sybo Games ApS | $98K – $748.9K | 592.1K – 2.4M | |
| 22 | Century Games Pte. Ltd. | $3.5M – $21.6M | 870.5K – 3.6M | |
| 23 | Aidana Kengbeiil | $150.5K – $1.1M | 258.6K – 1.2M | |
| 24 | Century Games Innovation Pte. Ltd. | $441.9K – $2.7M | 163K – 738.8K | |
| 25 | Oakever Games | < $5K | 935.9K – 3.8M | |
| 26 | Flow Games Bilisim Yazilim ve Pazarlama Anonim Sirketi | < $5K | 574.3K – 2.3M | |
| 27 | GOODROID,Inc. | $247.7K – $1.9M | 731.8K – 3M | |
| 28 | Tencent Mobile International Limited | $8.2M – $50.3M | 806.8K – 3.3M | |
| 29 | IRL Apps | $51.6K – $394.2K | 117.2K – 531.1K | |
| 30 | Electronic Arts | $7.3M – $44.7M | 670.5K – 2.7M | |
| 31 | AXLEBOLT LTD | $1.6M – $9.7M | 181.7K – 823.6K | |
| 32 | Heseri Games Inc | $51.8K – $396.1K | 347K – 1.6M | |
| 33 | CEL Online Casino | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 34 | Piti Studio | $72.1K – $550.7K | 220.9K – 1M | |
| 35 | InnerSloth LLC | $26.2K – $214K | 540.1K – 2.2M | |
| 36 | Crazy Labs | $182.7K – $1.4M | 476.7K – 1.9M | |
| 37 | GARENA INTERNATIONAL I PRIVATE LIMITED | $7.5M – $46.1M | 726.8K – 3M | |
| 38 | Supercell | $2.6M – $16M | 381.9K – 1.7M | |
| 39 | Wildlife Studios | $15.3K – $125.1K | 377.3K – 1.7M | |
| 40 | Agave Games | < $5K | 385.9K – 1.7M | |
| 41 | Oakever Games | < $5K | 218.9K – 992.4K | |
| 42 | Avento MT | < $5K (Oct 1 – Oct 31, 2026) | 5.5K – 18.6K (Oct 1 – Oct 31, 2026) | |
| 43 | Voodoo | $18.9K – $153.9K | 425.9K – 1.9M | |
| 44 | Apus Media jsc | < $5K | < 5K | |
| 45 | Nebula Studio | < $5K | 658.2K – 2.7M | |
| 46 | Dream Games | $5.2M – $31.8M | 512.7K – 2.1M | |
| 47 | Century Games Pte. Ltd. | $17.7M – $108M | 481K – 2M | |
| 48 | DEEP GAMES S.R.L. | < $5K (Oct 1 – Oct 31, 2026) | 4.6K – 24.1K (Oct 1 – Oct 31, 2026) | |
| 49 | HYPERHUG LTD | $423.7K – $2.6M | 156.8K – 710.8K | |
| 50 | Crazy Labs | $452.9K – $2.8M | 289.7K – 1.3M | |
| 51 | Aidana Kengbeiil | $100.2K – $765.4K | 187.5K – 850.2K | |
| 52 | Cypher Games | $495.2K – $3M | 344.8K – 1.6M | |
| 53 | DIMSACON SRL | < $5K (Oct 1 – Oct 31, 2026) | 4.4K – 23.5K (Oct 1 – Oct 31, 2026) | |
| 54 | Easybrain Ltd | $67.9K – $519K | 341.8K – 1.5M | |
| 55 | RobTop Games AB | < $5K | 510.8K – 2.1M | |
| 56 | Kefir | $596K – $3.6M | 146.3K – 663.1K | |
| 57 | Matryoshka Games (CY) LTD | $23K – $187.3K | 274.5K – 1.2M | |
| 58 | Higame Global Limited | < $5K | 283.5K – 1.3M | |
| 59 | Seacortex SRL | < $5K | < 5K | |
| 60 | Moonfrog | $257K – $2M | 107.2K – 485.9K | |
| 61 | Moon Active | $9.7M – $59.6M | 212.7K – 964K | |
| 62 | Superbet Interactive (Romania) Limited | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 63 | King | $6.3M – $38.8M | 660.6K – 2.7M | |
| 64 | Luong Vuong | < $5K (Oct 1 – Oct 31, 2026) | 116.8K – 529.5K (Oct 1 – Oct 31, 2026) | |
| 65 | FoliesAPP | < $5K | < 5K | |
| 66 | Activision Publishing, Inc. | $3.7M – $22.4M | 543.9K – 2.2M | |
| 67 | Lumi Games | $137.9K – $1.1M | 561.2K – 2.3M | |
| 68 | Century Games Innovation Pte. Ltd. | $1M – $6.2M | 382.4K – 1.7M | |
| 69 | Voodoo | $1.2M – $7.1M | 935.1K – 3.8M | |
| 70 | SKYCORE GAMES S.R.L. | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 71 | UNICO STUDIO | $97.3K – $743.5K | 413.3K – 1.9M | |
| 72 | X-Flow | $32.3K – $263.9K | 171.5K – 777.6K | |
| 73 | Scopely, Inc. | $180.9K – $1.4M | 225.3K – 1M | |
| 74 | DongZ Game | < $5K | 201.3K – 912.3K | |
| 75 | Happibits | $494.8K – $3M | 643.3K – 2.6M | |
| 76 | FUGO BILISIM TEKNOLOJILERI VE YAZILIM TICARET ANONIM SIRKETI | $38.2K – $292.1K | 258.1K – 1.2M | |
| 77 | Voodoo | $745.4K – $4.6M | 589.6K – 2.4M | |
| 78 | Supercell | $3.2M – $19.8M | 429.1K – 1.9M | |
| 79 | smak apps | $269K – $2.1M | 154.1K – 698.5K | |
| 80 | APNAX | < $5K (Sep 24 – Oct 24, 2026) | 7.4K – 39.4K (Sep 24 – Oct 24, 2026) | |
| 81 | THX GAMES Zrt | $5K – $41.2K (Sep 24 – Oct 24, 2026) | 9K – 47.5K (Sep 24 – Oct 24, 2026) | |
| 82 | Ngoc Thien Tran | < $5K (Oct 1 – Oct 31, 2026) | 75.8K – 343.5K (Oct 1 – Oct 31, 2026) | |
| 83 | Clark Studio | < $5K (Oct 1 – Oct 31, 2026) | 75.2K – 340.8K (Oct 1 – Oct 31, 2026) | |
| 84 | SUPERBET ENTERTAINMENT LTD | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 85 | EYEWIND LIMITED | $56.1K – $428.2K | 88.3K – 400.2K | |
| 86 | HappyTapLand Technology Co., Ltd. | $7.7K – $62.5K (Oct 1 – Oct 31, 2026) | 130K – 589.5K (Oct 1 – Oct 31, 2026) | |
| 87 | Team Terrible Limited | < $5K (Sep 24 – Oct 24, 2026) | 140.3K – 635.9K (Sep 24 – Oct 24, 2026) | |
| 88 | Century Games Pte. Ltd. | $14M – $85.3M | 756.3K – 3.1M | |
| 89 | VIVA GAMES S.L. | $46.3K – $353.8K (Sep 24 – Oct 24, 2026) | 99.6K – 451.4K (Sep 24 – Oct 24, 2026) | |
| 90 | FunPlus International AG | $2.1M – $12.8M | 678.7K – 2.8M | |
| 91 | SayGames LTD | < $5K | 336.7K – 1.5M | |
| 92 | Oakever Games | $29K – $236.7K | 280.4K – 1.3M | |
| 93 | CEL Online Casino | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 94 | Dennis Vukanovic | < $5K (Sep 24 – Oct 24, 2026) | 86.9K – 393.8K (Sep 24 – Oct 24, 2026) | |
| 95 | LEXIANGCO.,LIMITED | $247.9K – $1.9M | 170.6K – 773.5K | |
| 96 | Zynga Inc. | $482.7K – $3M | 205.4K – 931K | |
| 97 | Crazy Labs | < $5K | 152.2K – 689.7K | |
| 98 | Outfit7 Limited | $10K – $81.5K | 191.8K – 869.4K | |
| 99 | Fingersoft | $164.2K – $1.3M | 276.1K – 1.3M | |
| 100 | Stormborn Inc. | < $5K (Oct 1 – Oct 31, 2026) | 36.6K – 194.2K (Oct 1 – Oct 31, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Free iPhone Games chart in Romania, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
AppGazers has a free plan (no card) with revenue and download estimates on every page and a free MCP server (10 calls per tool a day, 100 a week); Basic ($9.99/mo) and Pro ($29.99/mo) unlock every app name in the workspace and MCP, keyword demand and competitor analysis, with a 14-day free trial. Compare plans or connect an AI assistant.
Frequently asked questions
What is the #1 app on the Top Free iPhone Games chart in Romania?
Block Out! - Color Sort Puzzle ranked #1 on the App Store Top Free iPhone Games chart in Romania in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Free iPhone Games chart for Romania, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Romania; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.