STORE TOP CHART · APP STORE · POLAND
Top Free iPhone Games in Poland
Block Out! - Color Sort Puzzle leads the App Store Top Free iPhone Games chart in Poland (captured Nov 1, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Grand Games A.Ş. | $3.9M – $24.1M | 2.2M – 8.9M | |
| 2 | Oakever Games | < $5K | 935.9K – 3.8M | |
| 3 | Hitapps Games LTD | $1.2M – $7.5M | 1.6M – 6.4M | |
| 4 | Chess.com | $1.3M – $7.8M | 541.2K – 2.2M | |
| 5 | Grand Games A.Ş. | $3.1M – $19.2M | 558.8K – 2.3M | |
| 6 | Roblox Corporation | $6.3M – $38.3M | 1.3M – 5.4M | |
| 7 | FUNFINITY PTE. LTD | $1.2M – $7.3M | 1.1M – 4.3M | |
| 8 | Oakever Games | < $5K | 673K – 2.8M | |
| 9 | Playrix | $8.8M – $53.5M | 742.6K – 3M | |
| 10 | Century Games Pte. Ltd. | $14M – $85.3M | 756.3K – 3.1M | |
| 11 | GOODROID,Inc. | $2M – $12M | 1.1M – 4.5M | |
| 12 | Buddies Games Inc. | $3.7K – $30K (Oct 1 – Oct 31, 2026) | 5.3K – 18.1K (Oct 1 – Oct 31, 2026) | |
| 13 | Playrix | $11.2M – $68.5M | 808K – 3.3M | |
| 14 | Amanotes Pte. Ltd. | $159.8K – $1.2M | 522.6K – 2.1M | |
| 15 | IRL Apps | $51.6K – $394.2K | 117.2K – 531.1K | |
| 16 | Hungry Studio | $9K – $73K | 718.9K – 2.9M | |
| 17 | GOODROID,Inc. | $247.7K – $1.9M | 731.8K – 3M | |
| 18 | Sven Vucak | $31.4K – $256.5K (Oct 1 – Oct 31, 2026) | 152.8K – 692.6K (Oct 1 – Oct 31, 2026) | |
| 19 | Tomasz Dyrak | < $5K (Sep 24 – Oct 24, 2026) | 5.3K – 18.2K (Sep 24 – Oct 24, 2026) | |
| 20 | SmallStep Dev Team | < $5K | 721.4K – 2.9M | |
| 21 | Century Games Pte. Ltd. | $3.5M – $21.6M | 870.5K – 3.6M | |
| 22 | Voodoo | $16.8K – $137.3K | 446.6K – 1.8M | |
| 23 | Rollic Games | $989.5K – $6M | 294.6K – 1.3M | |
| 24 | Microfun Limited | $11.1M – $67.8M | 883.6K – 3.6M | |
| 25 | Sybo Games ApS | $98K – $748.9K | 592.1K – 2.4M | |
| 26 | Buddies Games Inc. | $5.1K – $20.3K (Sep 24 – Oct 24, 2026) | 4.5K – 23.8K (Sep 24 – Oct 24, 2026) | |
| 27 | Moon Active | $9.7M – $59.6M | 212.7K – 964K | |
| 28 | Moon Active | $2M – $12.3M | 270.1K – 1.2M | |
| 29 | Supercell | $2.6M – $16M | 381.9K – 1.7M | |
| 30 | Easybrain Ltd | $67.9K – $519K | 341.8K – 1.5M | |
| 31 | InnerSloth LLC | $26.2K – $214K | 540.1K – 2.2M | |
| 32 | Heseri Games Inc | $51.8K – $396.1K | 347K – 1.6M | |
| 33 | Scopely Explore, Inc. | $11.2M – $68.2M | 914.9K – 3.7M | |
| 34 | Stormborn Inc. | < $5K (Oct 1 – Oct 31, 2026) | 36.6K – 194.2K (Oct 1 – Oct 31, 2026) | |
| 35 | smak apps | $269K – $2.1M | 154.1K – 698.5K | |
| 36 | RobTop Games AB | < $5K | 510.8K – 2.1M | |
| 37 | Century Games Pte. Ltd. | $17.7M – $108M | 481K – 2M | |
| 38 | FUGO BILISIM TEKNOLOJILERI VE YAZILIM TICARET ANONIM SIRKETI | $38.2K – $292.1K | 258.1K – 1.2M | |
| 39 | Epic Games Inc. | $3.9M – $24M | 1M – 4.2M | |
| 40 | Dream Games | $5.2M – $31.8M | 512.7K – 2.1M | |
| 41 | Vita Studio | $79.6K – $608.4K | 692.2K – 2.8M | |
| 42 | Koninklijke Jumbo B.V | < $5K (Sep 24 – Oct 24, 2026) | 73.4K – 332.9K (Sep 24 – Oct 24, 2026) | |
| 43 | Madami UG (haftungsbeschraenkt) | $6.9K – $56.7K (Oct 1 – Oct 31, 2026) | 32.4K – 171.6K (Oct 1 – Oct 31, 2026) | |
| 44 | Cosmicode Lda | $85.2K – $651.2K | 140.6K – 637.4K | |
| 45 | Century Games Innovation Pte. Ltd. | $441.9K – $2.7M | 163K – 738.8K | |
| 46 | UNICO STUDIO | $97.3K – $743.5K | 413.3K – 1.9M | |
| 47 | Crazy Labs | $182.7K – $1.4M | 476.7K – 1.9M | |
| 48 | Miniclip.com | $1.2M – $7.4M | 887.6K – 3.6M | |
| 49 | Scopely, Inc. | $180.9K – $1.4M | 225.3K – 1M | |
| 50 | Lumi Games | $137.9K – $1.1M | 561.2K – 2.3M | |
| 51 | Supercell | $3.8M – $23M | 695.6K – 2.8M | |
| 52 | Totalizator Sportowy sp. z o.o. | < $5K (Sep 24 – Oct 24, 2026) | 5.5K – 29.3K (Sep 24 – Oct 24, 2026) | |
| 53 | Quoc Thuan Mai | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 54 | Century Games Innovation Pte. Ltd. | $719.2K – $4.4M | 505.5K – 2.1M | |
| 55 | Photo Roulette AS | $44.6K – $340.9K (Sep 24 – Oct 24, 2026) | 89.9K – 407.6K (Sep 24 – Oct 24, 2026) | |
| 56 | ABI GLOBAL LTD. | $3.2M – $19.3M | 319.9K – 1.4M | |
| 57 | Electronic Arts | $7.3M – $44.7M | 670.5K – 2.7M | |
| 58 | HappyTapLand Technology Co., Ltd. | $7.7K – $62.5K (Oct 1 – Oct 31, 2026) | 130K – 589.5K (Oct 1 – Oct 31, 2026) | |
| 59 | OnMobi | < $5K (Sep 24 – Oct 24, 2026) | 14.7K – 78K (Sep 24 – Oct 24, 2026) | |
| 60 | Agave Games | < $5K | 385.9K – 1.7M | |
| 61 | Zego Global Pte Ltd | $2.1M – $13M | 522.7K – 2.1M | |
| 62 | Voodoo | $1.2M – $7.1M | 935.1K – 3.8M | |
| 63 | Rovio Entertainment Oyj | $490.8K – $3M | 232K – 1.1M | |
| 64 | Voodoo | $18.9K – $153.9K | 425.9K – 1.9M | |
| 65 | Moonfrog | $257K – $2M | 107.2K – 485.9K | |
| 66 | Piti Studio | $72.1K – $550.7K | 220.9K – 1M | |
| 67 | Powerfantasy | $220K – $1.7M | 699.3K – 2.9M | |
| 68 | SuperPlay | $4.5M – $27.5M | 806.7K – 3.3M | |
| 69 | Mattel Game Studios HK Limited | $706.8K – $4.3M | 292.9K – 1.3M | |
| 70 | SayGames LTD | < $5K | 336.7K – 1.5M | |
| 71 | Kefir | $596K – $3.6M | 146.3K – 663.1K | |
| 72 | Gartic | < $5K (Oct 1 – Oct 31, 2026) | 21.2K – 112.3K (Oct 1 – Oct 31, 2026) | |
| 73 | LEXIANGCO.,LIMITED | $247.9K – $1.9M | 170.6K – 773.5K | |
| 74 | Moreno Maio | < $5K | 380.6K – 1.7M | |
| 75 | DongZ Game | < $5K | 201.3K – 912.3K | |
| 76 | Dream Games | $16.8M – $102.6M | 719K – 2.9M | |
| 77 | Century Games Innovation Pte. Ltd. | $1M – $6.2M | 382.4K – 1.7M | |
| 78 | VIVA GAMES S.L. | $46.3K – $353.8K (Sep 24 – Oct 24, 2026) | 99.6K – 451.4K (Sep 24 – Oct 24, 2026) | |
| 79 | Easybrain Ltd | $9.8K – $80.1K (Sep 24 – Oct 24, 2026) | 123.5K – 560K (Sep 24 – Oct 24, 2026) | |
| 80 | Century Games Innovation Pte. Ltd. | $1.2M – $7.1M | 228.6K – 1M | |
| 81 | FunPlus International AG | $2.1M – $12.8M | 678.7K – 2.8M | |
| 82 | Supercell | $3.2M – $19.8M | 429.1K – 1.9M | |
| 83 | Tencent Mobile International Limited | $8.2M – $50.3M | 806.8K – 3.3M | |
| 84 | Shycheese | $28.6K – $233.7K | 339.9K – 1.5M | |
| 85 | WISENESS GAME ONLINE INTERNATIONAL LTD | $2.3M – $13.8M | 1.1M – 4.4M | |
| 86 | Pawel Wiszenko | < $5K (Sep 24 – Oct 24, 2026) | 5.4K – 18.5K (Sep 24 – Oct 24, 2026) | |
| 87 | Happibits | $494.8K – $3M | 643.3K – 2.6M | |
| 88 | Moon Active | $584.4K – $3.6M | 112.6K – 510.5K | |
| 89 | Natanael Jop | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 90 | OnMobi | < $5K (Sep 24 – Oct 24, 2026) | 9.8K – 51.7K (Sep 24 – Oct 24, 2026) | |
| 91 | Hello Games | $754.9K – $4.6M | < 5K | |
| 92 | LEAP BILISIM TEKNOLOJILERI VE YAZILIM TICARET ANONIM SIRKETI | $34.1K – $278.2K | 543.7K – 2.2M | |
| 93 | Moreno Maio | $25.2K – $205.8K | 430.2K – 2M | |
| 94 | Level Infinite | < $5K | 53.3K – 241.5K | |
| 95 | Combo Games | $451.9K – $2.8M | 176.8K – 801.6K | |
| 96 | BoomBit, Inc. | $12.1K – $99.1K (Sep 24 – Oct 24, 2026) | 103.5K – 469.1K (Sep 24 – Oct 24, 2026) | |
| 97 | Loom Games Oyun Yazilim ve Pazarlama Anonim Sirketi | $2.3M – $13.8M | 114K – 516.9K | |
| 98 | Kolibri Games GmbH | $163.5K – $1.2M | 114.5K – 519.2K | |
| 99 | Apus Media jsc | < $5K | < 5K | |
| 100 | Voodoo | $427.2K – $2.6M | 507.4K – 2.1M |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Free iPhone Games chart in Poland, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
AppGazers has a free plan (no card) with revenue and download estimates on every page and a free MCP server (10 calls per tool a day, 100 a week); Basic ($9.99/mo) and Pro ($29.99/mo) unlock every app name in the workspace and MCP, keyword demand and competitor analysis, with a 14-day free trial. Compare plans or connect an AI assistant.
Frequently asked questions
What is the #1 app on the Top Free iPhone Games chart in Poland?
Block Out! - Color Sort Puzzle ranked #1 on the App Store Top Free iPhone Games chart in Poland in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Free iPhone Games chart for Poland, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Poland; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.