STORE TOP CHART · APP STORE · MALAYSIA
Top Grossing iPhone Games in Malaysia
eFootball™ leads the App Store Top Grossing iPhone Games chart in Malaysia (captured Nov 1, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | KONAMI | $10.5M – $64.3M | 643K – 2.6M | |
| 2 | Roblox Corporation | $6.3M – $38.3M | 1.3M – 5.4M | |
| 3 | MOONTON | $7M – $42.5M | 313.4K – 1.4M | |
| 4 | Microfun Limited | $11.1M – $67.8M | 883.6K – 3.6M | |
| 5 | Garena Online Private Ltd | $335.3K – $2.6M | < 5K | |
| 6 | Century Games Pte. Ltd. | $14M – $85.3M | 756.3K – 3.1M | |
| 7 | Dream Games | $16.8M – $102.6M | 719K – 2.9M | |
| 8 | King | $6.3M – $38.8M | 660.6K – 2.7M | |
| 9 | Century Games Pte. Ltd. | $17.7M – $108M | 481K – 2M | |
| 10 | Level Infinite | $1M – $6.4M | 51.6K – 233.7K | |
| 11 | Tencent Mobile International Limited | $8.2M – $50.3M | 806.8K – 3.3M | |
| 12 | Scopely Explore, Inc. | $11.2M – $68.2M | 914.9K – 3.7M | |
| 13 | Century Games Pte. Ltd. | $3.5M – $21.6M | 870.5K – 3.6M | |
| 14 | Playrix | $8.8M – $53.5M | 742.6K – 3M | |
| 15 | Moon Active | $9.7M – $59.6M | 212.7K – 964K | |
| 16 | Scopely, Inc. | $16.1M – $98.7M | 792.9K – 3.2M | |
| 17 | Electronic Arts | $7.3M – $44.7M | 670.5K – 2.7M | |
| 18 | Gravity Game Vision Limited | $44.1K – $336.8K | < 5K | |
| 19 | Playrix | $7.6M – $46.5M | 110.1K – 499.2K | |
| 20 | Playrix | $11.2M – $68.5M | 808K – 3.3M | |
| 21 | Supercell | $1.9M – $11.7M | 478.5K – 2M | |
| 22 | ARC PLAY LTD CO. | $48.2K – $367.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 23 | Gravity Game Vision Limited | $127K – $970.5K | 15.1K – 80.2K | |
| 24 | Moon Active | $3.6M – $21.7M | 215.2K – 975.6K | |
| 25 | Dream Games | $5.2M – $31.8M | 512.7K – 2.1M | |
| 26 | XD Entertainment Co., Ltd. | $3.2M – $19.5M | 190.8K – 865K | |
| 27 | VoyagerOne | $2.2M – $13.4M | 734.8K – 3M | |
| 28 | Hong Kong Just Game Technology Limited | $1.2M – $7.5M | 170.1K – 771.2K | |
| 29 | Omnilojo Pte Ltd | $2.2M – $13.5M | 336.9K – 1.5M | |
| 30 | Microfun Limited | $1.6M – $10.1M | 197.7K – 896.1K | |
| 31 | The Pokemon Company | $14M – $85.8M | 415.7K – 1.9M | |
| 32 | GARENA INTERNATIONAL I PRIVATE LIMITED | $7.5M – $46.1M | 726.8K – 3M | |
| 33 | FUNFLY PTE. LTD. | $8M – $48.8M | 327.8K – 1.5M | |
| 34 | Evolens Games | $170.8K – $1.3M | 7.7K – 40.9K | |
| 35 | Omnilojo Pte Ltd | $2M – $12.1M | 200.2K – 907.3K | |
| 36 | BRILLIANT SENSE TECHNOLOGY LIMITED | $20.2K – $164.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 37 | Peak Games | $4.7M – $29M | 95.9K – 434.6K | |
| 38 | Lilith Games | $2.1M – $12.7M | 196.2K – 889.5K | |
| 39 | SpinX Games Limited | $1.4M – $8.3M | 39.3K – 208.3K | |
| 40 | Farlight Games | $3.9M – $23.9M | 522.1K – 2.1M | |
| 41 | DRACONIS OCULUS NETWORK TECHNOLOGY CO., LIMITED | $40.7K – $310.8K | 19.7K – 104.2K | |
| 42 | NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD | $64.6K – $493.3K | 21.7K – 115.2K | |
| 43 | Moon Active | $2M – $12.3M | 270.1K – 1.2M | |
| 44 | SuperMagic | $656.6K – $4M | 20.1K – 106.6K | |
| 45 | Microfun Limited | $2.3M – $13.8M | 30.9K – 163.6K | |
| 46 | GARENA INTERNATIONAL I PRIVATE LIMITED | $1.1M – $7M | 138.2K – 626.5K | |
| 47 | PAWPRINT INTERACTIVE ENTERTAINMENT PTE. LTD | $550.2K – $3.4M | < 5K | |
| 48 | LEXIANGCO.,LIMITED | $247.9K – $1.9M | 170.6K – 773.5K | |
| 49 | Garena Mobile Private | $266.5K – $2M | 41.6K – 220.4K | |
| 50 | Modo Game | $188.4K – $1.4M | 5.5K – 28.9K | |
| 51 | Century Games Innovation Pte. Ltd. | $719.2K – $4.4M | 505.5K – 2.1M | |
| 52 | Playrix | $5.6M – $34.2M | 69.1K – 313K | |
| 53 | Topzest Games Limited | $1.8M – $10.8M | 303.7K – 1.4M | |
| 54 | NEXON Company | $1.5M – $9.2M | 31.1K – 164.8K | |
| 55 | Zynga Inc. | $1.6M – $9.8M | 132.8K – 601.8K | |
| 56 | Shenzhen Leyi Network Co., Ltd. | $23.1K – $188.7K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 57 | VERTEX GAMES PTE. LTD. | $1.5M – $9.4M | 154K – 698.3K | |
| 58 | Supercell | $3.8M – $23M | 695.6K – 2.8M | |
| 59 | GAME SPARK PTE. LTD. | $1.6M – $9.7M | 836.6K – 3.4M | |
| 60 | Level Infinite | $42.7K – $326.4K (Oct 1 – Oct 31, 2026) | 23.9K – 126.7K (Oct 1 – Oct 31, 2026) | |
| 61 | Happibits | $494.8K – $3M | 643.3K – 2.6M | |
| 62 | Bandai Namco Entertainment Inc. | $876.6K – $5.4M | 8.3K – 44.1K | |
| 63 | NEXON Company | $232.9K – $1.8M | 8.4K – 44.6K | |
| 64 | Century Games Innovation Pte. Ltd. | $1.2M – $7.1M | 228.6K – 1M | |
| 65 | Wild Candle Spin LLC | $1.1M – $6.5M | 61.7K – 279.7K | |
| 66 | sp_games | < $5K | < 5K | |
| 67 | CHUANG COOL GAME | $36.7K – $280.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 68 | Qookka Entertainment Limited | $9.7K – $78.7K (Oct 1 – Oct 31, 2026) | 8.9K – 46.9K (Oct 1 – Oct 31, 2026) | |
| 69 | Mojang | $1.6M – $10.1M | 45.4K – 206K | |
| 70 | Playtika LTD | $1.7M – $10.3M | 37K – 196.2K | |
| 71 | Celestial Roads, LLC | $242.1K – $1.8M | 193.6K – 877.7K | |
| 72 | MULTICAST GAMES LIMITED | $1.6M – $9.6M | 215K – 974.6K | |
| 73 | VNG Game Studios | $16.9K – $137.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 74 | Supercell | $3.2M – $19.8M | 429.1K – 1.9M | |
| 75 | HOWLYO HONG KONG LIMITED | $29.1K – $237.3K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 76 | Cedar Games Studio | $832.8K – $5.1M | 195.3K – 885.4K | |
| 77 | WISENESS GAME ONLINE INTERNATIONAL LTD | $2.3M – $13.8M | 1.1M – 4.4M | |
| 78 | VIZTA PTE. LTD. | $91K – $695.5K | 50.8K – 230.1K | |
| 79 | FunPlus International AG | $637.1K – $3.9M | 159.3K – 722.1K | |
| 80 | International Games System Co., Ltd. | $454.1K – $2.8M | 10.1K – 53.7K | |
| 81 | Hutch Games Ltd | $391.8K – $2.4M | 125.3K – 568.2K | |
| 82 | LMD Games | $73.4K – $560.6K | 8.2K – 43.5K | |
| 83 | GAMERVISION NETWORK TECHNOLOGY CO.,LIMITED | $63.3K – $483.4K | 15.6K – 82.5K | |
| 84 | HONGKONG HEILI LIMITED | $13.6K – $111.2K (Oct 1 – Oct 31, 2026) | 5.6K – 19.3K (Oct 1 – Oct 31, 2026) | |
| 85 | Murphy John Ong | $48.8K – $372.6K (Oct 1 – Oct 31, 2026) | 8.2K – 43.6K (Oct 1 – Oct 31, 2026) | |
| 86 | WhaleJoy Game Limited | $279.4K – $2.1M | 14.5K – 77K | |
| 87 | Miniclip.com | $1.2M – $7.4M | 887.6K – 3.6M | |
| 88 | Playtika Santa Monica, LLC | $2.1M – $12.6M | 198.9K – 901.5K | |
| 89 | NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD | $137.5K – $1.1M | 74.5K – 337.9K | |
| 90 | Level Infinite | $4.1M – $24.9M | 61.9K – 280.4K | |
| 91 | COGNOSPHERE PTE. LTD. | $1.1M – $6.9M | 31.4K – 166.3K | |
| 92 | YOOZOO (SINGAPORE) PTE. LTD. | $229.8K – $1.8M | 5.5K – 29.4K | |
| 93 | EVISTA PTE. LTD. | $78.1K – $596.6K | 16.8K – 89.1K | |
| 94 | LTGAMES GLOBAL | $278.4K – $2.1M | 9.9K – 52.2K | |
| 95 | Phantom EFX, Inc. | $654.5K – $4M | 26K – 137.6K | |
| 96 | Nordeus | $698.1K – $4.3M | 108.4K – 491.2K | |
| 97 | Melsoft | $1.1M – $6.6M | 60.2K – 273.1K | |
| 98 | Kefir | $596K – $3.6M | 146.3K – 663.1K | |
| 99 | GOODROID,Inc. | $2M – $12M | 1.1M – 4.5M | |
| 100 | Happibits | $1.8M – $11.2M | 139.4K – 631.9K |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Grossing iPhone Games chart in Malaysia, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Grossing iPhone Games chart in Malaysia?
eFootball™ ranked #1 on the App Store Top Grossing iPhone Games chart in Malaysia in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Grossing iPhone Games chart for Malaysia, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Malaysia; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.