STORE TOP CHART · APP STORE · INDONESIA
Top Grossing iPhone Games in Indonesia
eFootball™ leads the App Store Top Grossing iPhone Games chart in Indonesia (captured Nov 1, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | KONAMI | $10.5M – $64.3M | 643K – 2.6M | |
| 2 | Roblox Corporation | $6.3M – $38.3M | 1.3M – 5.4M | |
| 3 | MOONTON | $7M – $42.5M | 313.4K – 1.4M | |
| 4 | Century Games Pte. Ltd. | $17.7M – $108M | 481K – 2M | |
| 5 | Microfun Limited | $11.1M – $67.8M | 883.6K – 3.6M | |
| 6 | Century Games Pte. Ltd. | $14M – $85.3M | 756.3K – 3.1M | |
| 7 | Garena Online Private Ltd | $335.3K – $2.6M | < 5K | |
| 8 | Century Games Pte. Ltd. | $3.5M – $21.6M | 870.5K – 3.6M | |
| 9 | Tencent Mobile International Limited | $8.2M – $50.3M | 806.8K – 3.3M | |
| 10 | Dream Games | $16.8M – $102.6M | 719K – 2.9M | |
| 11 | Electronic Arts | $7.3M – $44.7M | 670.5K – 2.7M | |
| 12 | King | $6.3M – $38.8M | 660.6K – 2.7M | |
| 13 | HIGGS TECHNOLOGY CO., LIMITED | $25.4K – $207.3K (Sep 24 – Oct 24, 2026) | 15.4K – 81.6K (Sep 24 – Oct 24, 2026) | |
| 14 | XD Entertainment Co., Ltd. | $3.2M – $19.5M | 190.8K – 865K | |
| 15 | Gravity Game Vision Limited | $44.1K – $336.8K | < 5K | |
| 16 | Supercell | $1.9M – $11.7M | 478.5K – 2M | |
| 17 | Playrix | $8.8M – $53.5M | 742.6K – 3M | |
| 18 | Scopely Explore, Inc. | $11.2M – $68.2M | 914.9K – 3.7M | |
| 19 | FUNFLY PTE. LTD. | $8M – $48.8M | 327.8K – 1.5M | |
| 20 | GARENA INTERNATIONAL I PRIVATE LIMITED | $1.1M – $7M | 138.2K – 626.5K | |
| 21 | VoyagerOne | $2.2M – $13.4M | 734.8K – 3M | |
| 22 | Playrix | $7.6M – $46.5M | 110.1K – 499.2K | |
| 23 | Gravity Game Vision Limited | $127K – $970.5K | 15.1K – 80.2K | |
| 24 | Playrix | $11.2M – $68.5M | 808K – 3.3M | |
| 25 | Microfun Limited | $1.6M – $10.1M | 197.7K – 896.1K | |
| 26 | Netmarble Corporation | $145.2K – $1.1M | 69.6K – 315.4K | |
| 27 | Moon Active | $9.7M – $59.6M | 212.7K – 964K | |
| 28 | CHILLBASE LTD | $1.3M – $8M | 207.5K – 940.4K | |
| 29 | Dream Games | $5.2M – $31.8M | 512.7K – 2.1M | |
| 30 | VIZTA PTE. LTD. | $91K – $695.5K | 50.8K – 230.1K | |
| 31 | Moon Active | $3.6M – $21.7M | 215.2K – 975.6K | |
| 32 | Supercell | $3.2M – $19.8M | 429.1K – 1.9M | |
| 33 | Netmarble Corporation | $212.8K – $1.6M | < 5K | |
| 34 | Omnilojo Pte Ltd | $2M – $12.1M | 200.2K – 907.3K | |
| 35 | Lilith Games | $2.1M – $12.7M | 196.2K – 889.5K | |
| 36 | WISENESS GAME ONLINE INTERNATIONAL LTD | $2.3M – $13.8M | 1.1M – 4.4M | |
| 37 | Playrix | $5.6M – $34.2M | 69.1K – 313K | |
| 38 | GARENA INTERNATIONAL I PRIVATE LIMITED | $7.5M – $46.1M | 726.8K – 3M | |
| 39 | EXTEK FUN | $5.6K – $45.9K (Sep 24 – Oct 24, 2026) | 8.7K – 46.3K (Sep 24 – Oct 24, 2026) | |
| 40 | DRACONIS OCULUS NETWORK TECHNOLOGY CO., LIMITED | $40.7K – $310.8K | 19.7K – 104.2K | |
| 41 | TOP GAMES INC. | $2.6M – $15.8M | 31.3K – 166K | |
| 42 | Microfun Limited | $2.3M – $13.8M | 30.9K – 163.6K | |
| 43 | Rollic Games | $1.1M – $6.7M | 132.8K – 602K | |
| 44 | Grand Games A.Ş. | $3.9M – $24.1M | 2.2M – 8.9M | |
| 45 | Farlight Games | $3.9M – $23.9M | 522.1K – 2.1M | |
| 46 | Happibits | $494.8K – $3M | 643.3K – 2.6M | |
| 47 | The Pokemon Company | $14M – $85.8M | 415.7K – 1.9M | |
| 48 | MAX GAME PTE.LTD. | $84.1K – $642.7K | < 5K | |
| 49 | Zynga Inc. | $1.6M – $9.8M | 132.8K – 601.8K | |
| 50 | HOWLYO HONG KONG LIMITED | $29.1K – $237.3K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 51 | Nordeus | $698.1K – $4.3M | 108.4K – 491.2K | |
| 52 | Nuverse Games | $89.7K – $684.9K | 89.4K – 405.5K | |
| 53 | Miniclip.com | $1.2M – $7.4M | 887.6K – 3.6M | |
| 54 | Kefir | $596K – $3.6M | 146.3K – 663.1K | |
| 55 | GAME SPARK PTE. LTD. | $1.6M – $9.7M | 836.6K – 3.4M | |
| 56 | Supercell | $3.8M – $23M | 695.6K – 2.8M | |
| 57 | Omnilojo Pte Ltd | $2.2M – $13.5M | 336.9K – 1.5M | |
| 58 | Level Infinite | $1M – $6.4M | 51.6K – 233.7K | |
| 59 | Wild Candle Spin LLC | $1.1M – $6.5M | 61.7K – 279.7K | |
| 60 | Melsoft | $1.1M – $6.6M | 60.2K – 273.1K | |
| 61 | Garena Mobile Private | $266.5K – $2M | 41.6K – 220.4K | |
| 62 | NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD | $64.6K – $493.3K | 21.7K – 115.2K | |
| 63 | HABBY | $468.6K – $2.9M | 21.7K – 115K | |
| 64 | Happibits | $1.8M – $11.2M | 139.4K – 631.9K | |
| 65 | Mojang | $1.6M – $10.1M | 45.4K – 206K | |
| 66 | LEXIANGCO.,LIMITED | $247.9K – $1.9M | 170.6K – 773.5K | |
| 67 | GOODROID,Inc. | $2M – $12M | 1.1M – 4.5M | |
| 68 | Peak Games | $4.7M – $29M | 95.9K – 434.6K | |
| 69 | SuperPlay | $3.5M – $21.3M | 124.4K – 564K | |
| 70 | Nexters Global LTD | $1M – $6.2M | 299.2K – 1.4M | |
| 71 | King | $2M – $12.5M | 20.8K – 110.4K | |
| 72 | WhaleJoy Game Limited | $279.4K – $2.1M | 14.5K – 77K | |
| 73 | Magic Tavern, Inc. | $1.4M – $8.9M | 26.5K – 140.6K | |
| 74 | Larks Holding Hong Kong Limited | $25.6K – $209K (Oct 1 – Oct 31, 2026) | 10.2K – 54.1K (Oct 1 – Oct 31, 2026) | |
| 75 | Electronic Arts | $1.3M – $8M | 75.4K – 341.7K | |
| 76 | ABI GLOBAL LTD. | $3.2M – $19.3M | 319.9K – 1.4M | |
| 77 | BILIBILI HK LIMITED | $346K – $2.6M | 37.6K – 199.3K | |
| 78 | VoyagerOne | $1.4M – $8.4M | 312.3K – 1.4M | |
| 79 | FUNFINITY PTE. LTD | $1.2M – $7.3M | 1.1M – 4.3M | |
| 80 | Beach Bum Ltd | $257.7K – $2M | 14.4K – 76.2K | |
| 81 | First Touch Games Ltd. | $2M – $12.2M | 367.6K – 1.7M | |
| 82 | Watt Games | $30.9K – $252.1K (Sep 24 – Oct 24, 2026) | 6.2K – 21.3K (Sep 24 – Oct 24, 2026) | |
| 83 | COGNOSPHERE PTE. LTD. | $3.2M – $19.4M | 143.5K – 650.4K | |
| 84 | Scopely, Inc. | $16.1M – $98.7M | 792.9K – 3.2M | |
| 85 | Wind's Choice Tech Limited | $213.3K – $1.6M | 266.5K – 1.2M | |
| 86 | YOOZOO (SINGAPORE) PTE. LTD. | $229.8K – $1.8M | 5.5K – 29.4K | |
| 87 | Leniu Games | $44.4K – $339K | 12.1K – 64.3K | |
| 88 | Crazy Labs | $452.9K – $2.8M | 289.7K – 1.3M | |
| 89 | Grand Games A.Ş. | $3.1M – $19.2M | 558.8K – 2.3M | |
| 90 | Cedar Games Studio | $832.8K – $5.1M | 195.3K – 885.4K | |
| 91 | PAWPRINT INTERACTIVE ENTERTAINMENT PTE. LTD | $550.2K – $3.4M | < 5K | |
| 92 | Century Games Innovation Pte. Ltd. | $1.2M – $7.1M | 228.6K – 1M | |
| 93 | LINE Corporation | $38.2K – $291.9K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 94 | Mattel Game Studios HK Limited | $706.8K – $4.3M | 292.9K – 1.3M | |
| 95 | Miniclip.com | $42.2K – $322.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 96 | Peak Games | $1.1M – $6.4M | < 5K | |
| 97 | NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD | $137.5K – $1.1M | 74.5K – 337.9K | |
| 98 | Nordcurrent UAB | $49.2K – $375.8K | 26.3K – 139.3K | |
| 99 | GAMETION GLOBAL TECHNOLOGIES PTE LIMITED | $135.6K – $1M | 103.4K – 468.8K | |
| 100 | Level Infinite | $42.7K – $326.4K (Oct 1 – Oct 31, 2026) | 23.9K – 126.7K (Oct 1 – Oct 31, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Grossing iPhone Games chart in Indonesia, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Grossing iPhone Games chart in Indonesia?
eFootball™ ranked #1 on the App Store Top Grossing iPhone Games chart in Indonesia in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Grossing iPhone Games chart for Indonesia, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Indonesia; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.