STORE TOP CHART · APP STORE · MALAYSIA
Top Paid iPhone Apps in Malaysia
Minecraft: Dream it, Build it! leads the App Store Top Paid iPhone Apps chart in Malaysia (captured Nov 1, 2026). 98 of the 98 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Mojang | $1.9M – $11.5M (Sep 24 – Oct 24, 2026) | 43.8K – 198.4K (Sep 24 – Oct 24, 2026) | |
| 2 | Chromatic Applications LLC | < $5K | < 5K | |
| 3 | Marco Pesce | $9.5K – $77.8K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 4 | Shadow Launch Technology Limited | $110.9K – $847.2K (period ending Oct 17, 2026) | 16.6K – 88.2K (period ending Oct 17, 2026) | |
| 5 | ConcernedApe | $36.3K – $277.6K (Sep 24 – Oct 24, 2026) | 9.7K – 51.3K (Sep 24 – Oct 24, 2026) | |
| 6 | Tomasz Szykulski | < $5K | < 5K | |
| 7 | Moment Inc. | $7.1K – $57.7K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 8 | Zakeh Limited | $39.1K – $298.5K (Sep 24 – Oct 24, 2026) | 9.7K – 51.2K (Sep 24 – Oct 24, 2026) | |
| 9 | Bandai Namco Entertainment Inc. | $131.5K – $1M | < 5K | |
| 10 | RobTop Games AB | $159K – $1.2M (Sep 24 – Oct 24, 2026) | 17.6K – 93.4K (Sep 24 – Oct 24, 2026) | |
| 11 | Adiman | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 12 | Rockstar Games | $59.9K – $457.7K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 13 | PT Dalfindo Pustaka Digital | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 14 | Seungyun Kim | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 15 | Seungyun Kim | $4.3K – $34.8K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 16 | Playstack Ltd | $510.3K – $3.1M (Oct 1 – Oct 31, 2026) | 13.2K – 70K (Oct 1 – Oct 31, 2026) | |
| 17 | Ndemic Creations | $101.7K – $777K (Sep 24 – Oct 24, 2026) | 12.1K – 64.2K (Sep 24 – Oct 24, 2026) | |
| 18 | Kepler Interactive | < $5K | < 5K | |
| 19 | Vincenzo Cosentino | $12.3K – $100.7K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 20 | Realbyte Inc. | $4.6K – $37.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 21 | Feral Interactive Ltd | < $5K | < 5K | |
| 22 | RORTOS SRL | $183.1K – $1.4M (Sep 24 – Oct 24, 2026) | 6.4K – 33.9K (Sep 24 – Oct 24, 2026) | |
| 23 | Tien Nguyen | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 24 | Anki Software, LLC | $243.8K – $1.9M (Sep 24 – Oct 24, 2026) | 18.4K – 97.8K (Sep 24 – Oct 24, 2026) | |
| 25 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 26 | CURVE DIGITAL PUBLISHING LIMITED | $19.5K – $159.3K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 27 | Fountain Interactive Ltd | < $5K | < 5K | |
| 28 | So Far So Good | $49.2K – $375.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 29 | Bandai Namco Entertainment Inc. | $5.7K – $22.6K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 30 | Warner Bros. | $117.7K – $898.8K (Sep 24 – Oct 24, 2026) | 12.1K – 64.1K (Sep 24 – Oct 24, 2026) | |
| 31 | Savage Interactive Pty Ltd | $31.5K – $257.1K (period ending Oct 17, 2026) | 6.8K – 36.3K (period ending Oct 17, 2026) | |
| 32 | Oleksandr Hamlii | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 33 | EKA Games | < $5K | < 5K | |
| 34 | Nekki Limited | $26.1K – $213.3K (Sep 24 – Oct 24, 2026) | 4.5K – 15.3K (Sep 24 – Oct 24, 2026) | |
| 35 | Mob Entertainment, Inc | $4.3K – $35.1K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 36 | PhotoPills S.L. | $6.6K – $26K (Sep 24 – Oct 24, 2026) | 6K – 20.7K (Sep 24 – Oct 24, 2026) | |
| 37 | 云皓 杨 | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 38 | IPACS | $20.7K – $168.8K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 39 | Ironhide S.A. | $131.9K – $1M | < 5K | |
| 40 | schoettler Software GmbH | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 41 | Squircle Apps LLP | < $5K | < 5K | |
| 42 | Doowid Software Solutions | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 43 | Tantsissa | $21.1K – $172K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 44 | Ironhide S.A. | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 45 | Disney | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 46 | Ironhide S.A. | $6K – $49.1K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 47 | Universalis Publishing | $13.4K – $109.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 48 | Daniel Albano | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 49 | Codebrew Games Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 50 | Apicel PLT | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 51 | Kairosoft Co.,Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 52 | Side Labs LLC | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 53 | Hypotyposis Limited | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 54 | Kairosoft Co.,Ltd | $8.5K – $69.1K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 55 | Team17 Digital Limited | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 56 | CLICKTEAM LLC USA | $6.3K – $51.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 57 | Swisscows AG | $4.7K – $38K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 58 | BBC Studios Distribution Ltd. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 59 | Feral Interactive Ltd | $6.6K – $26.3K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 60 | Marmalade Game Studio | $72.7K – $555.3K (Sep 24 – Oct 24, 2026) | 14.5K – 76.8K (Sep 24 – Oct 24, 2026) | |
| 61 | LiveBird Technologies Private Limited | $11.9K – $97K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 62 | Remedy Entertainment PLC | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 63 | Feral Interactive Ltd | $7.3K – $59.7K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 64 | Feral Interactive Ltd | $9.1K – $73.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 65 | Rockstar Games | $8.2K – $66.8K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 66 | Electronic Arts | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 67 | Linguan Data | $13.5K – $110.3K (Sep 24 – Oct 24, 2026) | 5K – 26.2K (Sep 24 – Oct 24, 2026) | |
| 68 | YONG HING WONG | < $5K | < 5K | |
| 69 | Threema GmbH | $54.3K – $414.5K (Sep 24 – Oct 24, 2026) | 10.2K – 53.8K (Sep 24 – Oct 24, 2026) | |
| 70 | astragon Entertainment GmbH | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 71 | Joey Drew Studios Inc. | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 72 | Trautmann & Dorre GbR Shaped Agency | < $5K | < 5K | |
| 73 | Alphabit Software Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 74 | Image Line Software | $15.1K – $123.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 75 | Sixjoy Hong Kong Limited | < $5K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 76 | TKG Technology Co., Limited | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 77 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 78 | X.D. Network Inc. | $6K – $23.7K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 79 | mustafa pistofoglu | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 80 | WENXIN Games | $6.5K – $25.7K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 81 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 82 | Aurion Technologies L.L.C. | $6.1K – $24.1K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 83 | CAPCOM | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 84 | Oxford EduVision (M) | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 85 | Boulder Media. Inc | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 86 | Saddiq Rahim | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 87 | FEEYO.COM E-COMMERCE CORP. | < $5K (Sep 24 – Oct 24, 2026) | 5.3K – 18.2K (Sep 24 – Oct 24, 2026) | |
| 88 | Bezier Games, Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 89 | Devon Lewis | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 90 | GIANTS Software GmbH | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 91 | Mun Wai Lee | < $5K | < 5K | |
| 92 | Rockstar Games | $8.3K – $68K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 93 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 94 | Faiz Mokhtar | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 95 | Ninja Kiwi | $93.6K – $714.8K (Sep 24 – Oct 24, 2026) | 14K – 74.3K (Sep 24 – Oct 24, 2026) | |
| 96 | Not Doppler | $10K – $81.6K (period ending Oct 17, 2026) | 6.6K – 34.8K (period ending Oct 17, 2026) | |
| 97 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 98 | Poti Poti Studio | < $5K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Paid iPhone Apps chart in Malaysia, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Paid iPhone Apps chart in Malaysia?
Minecraft: Dream it, Build it! ranked #1 on the App Store Top Paid iPhone Apps chart in Malaysia in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Paid iPhone Apps chart for Malaysia, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Malaysia; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.