STORE TOP CHART · APP STORE · BELGIUM
Top Paid iPhone Apps in Belgium
Minecraft: Dream it, Build it! leads the App Store Top Paid iPhone Apps chart in Belgium (captured Nov 1, 2026). 100 of the 100 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 2 – Nov 1, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Mojang | $1.9M – $11.5M (Sep 24 – Oct 24, 2026) | 43.8K – 198.4K (Sep 24 – Oct 24, 2026) | |
| 2 | Chromatic Applications LLC | < $5K | < 5K | |
| 3 | Ndemic Creations | $101.7K – $777K (Sep 24 – Oct 24, 2026) | 12.1K – 64.2K (Sep 24 – Oct 24, 2026) | |
| 4 | RobTop Games AB | $159K – $1.2M (Sep 24 – Oct 24, 2026) | 17.6K – 93.4K (Sep 24 – Oct 24, 2026) | |
| 5 | TappyTaps s.r.o. | $5.1K – $41.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 6 | Eifrig Media | $80.7K – $616.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 7 | Radoslaw Marciniak | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 8 | Marmalade Game Studio | $72.7K – $555.3K (Sep 24 – Oct 24, 2026) | 14.5K – 76.8K (Sep 24 – Oct 24, 2026) | |
| 9 | CLICKTEAM LLC USA | $6.3K – $51.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 10 | CCS Ltd | $8K – $65.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 11 | ConcernedApe | $36.3K – $277.6K (Sep 24 – Oct 24, 2026) | 9.7K – 51.3K (Sep 24 – Oct 24, 2026) | |
| 12 | Threema GmbH | $54.3K – $414.5K (Sep 24 – Oct 24, 2026) | 10.2K – 53.8K (Sep 24 – Oct 24, 2026) | |
| 13 | IPACS | $20.7K – $168.8K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 14 | True Axis | $12.4K – $101.1K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 15 | Anki Software, LLC | $243.8K – $1.9M (Sep 24 – Oct 24, 2026) | 18.4K – 97.8K (Sep 24 – Oct 24, 2026) | |
| 16 | Shadow Launch Technology Limited | $110.9K – $847.2K (period ending Oct 17, 2026) | 16.6K – 88.2K (period ending Oct 17, 2026) | |
| 17 | Rockstar Games | $59.9K – $457.7K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 18 | 骞 张 | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 19 | Playstack Ltd | $510.3K – $3.1M (Oct 1 – Oct 31, 2026) | 13.2K – 70K (Oct 1 – Oct 31, 2026) | |
| 20 | Fountain Interactive Ltd | < $5K | < 5K | |
| 21 | GIANTS Software GmbH | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 22 | Bandai Namco Entertainment Inc. | $131.5K – $1M | < 5K | |
| 23 | Tomasz Szykulski | < $5K | < 5K | |
| 24 | Disney | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 25 | Trautmann & Dorre GbR Shaped Agency | < $5K | < 5K | |
| 26 | Ninja Kiwi | < $5K | < 5K | |
| 27 | HappyCow | $14.7K – $120.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 28 | K8 APPTON G.P. | $5.1K – $41.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 29 | Techet | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 30 | TonalEnergy, Inc | $23.9K – $194.8K (Sep 24 – Oct 24, 2026) | 4.7K – 16.2K (Sep 24 – Oct 24, 2026) | |
| 31 | Aleksei Savin | $6K – $48.6K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 32 | PhotoPills S.L. | $6.6K – $26K (Sep 24 – Oct 24, 2026) | 6K – 20.7K (Sep 24 – Oct 24, 2026) | |
| 33 | Playdigious | $6.5K – $25.6K (Sep 24 – Oct 24, 2026) | 3.6K – 12.2K (Sep 24 – Oct 24, 2026) | |
| 34 | Ninja Kiwi | $93.6K – $714.8K (Sep 24 – Oct 24, 2026) | 14K – 74.3K (Sep 24 – Oct 24, 2026) | |
| 35 | FEYZULLAH KAR | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 36 | Warner Bros. | $117.7K – $898.8K (Sep 24 – Oct 24, 2026) | 12.1K – 64.1K (Sep 24 – Oct 24, 2026) | |
| 37 | Furqan Group for Education& IT | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 38 | NatureGuides Ltd. | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 39 | Savage Interactive Pty Ltd | $31.5K – $257.1K (period ending Oct 17, 2026) | 6.8K – 36.3K (period ending Oct 17, 2026) | |
| 40 | Twin Sails Interactive | $6.2K – $24.6K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 41 | Raffaele D'Amato | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 42 | Games Operators S.A. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 43 | Victrix Armaments | < $5K | < 5K | |
| 44 | Tour Tempo | $9.5K – $77.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 45 | Getzemani Cruz Garcia | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 46 | Devolver | $5.4K – $21.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 47 | Marmalade Game Studio | < $5K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 48 | Swisscows AG | $4.7K – $38K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 49 | Ndemic Creations | $17.6K – $143.5K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 50 | SmashMelon LLC | $5.9K – $23.5K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 51 | Balor Games | $10.1K – $82.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 52 | Fireproof Studios Limited | $3.6K – $29.2K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 53 | Kepler Interactive | < $5K | < 5K | |
| 54 | CLICKTEAM LLC USA | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 55 | Zakeh Limited | $39.1K – $298.5K (Sep 24 – Oct 24, 2026) | 9.7K – 51.2K (Sep 24 – Oct 24, 2026) | |
| 56 | iVerify | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 57 | MANTITA GAMES, SOCIEDAD LIMITADA | < $5K | < 5K | |
| 58 | Not Doppler | $10K – $81.6K (period ending Oct 17, 2026) | 6.6K – 34.8K (period ending Oct 17, 2026) | |
| 59 | Tantsissa | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 60 | Ableton AG | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 61 | Michael Weber | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 62 | Mazbox Limited | $7.7K – $62.7K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 63 | Anton Kramskoi | $4.2K – $34.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 64 | Braintoss B.V. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 65 | EIGHTIVE DESIGN, Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 66 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 67 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 68 | Rarevision | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 69 | Kevalo BE | < $5K | < 5K | |
| 70 | Flipline Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 71 | Visible Body Apps | $67K – $511.5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 72 | Cocologics | $14.1K – $115.4K (period ending Oct 17, 2026) | 7.5K – 39.8K (period ending Oct 17, 2026) | |
| 73 | Nekki Limited | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 74 | HEREDIS | < $5K | < 5K | |
| 75 | Nintendo Co., Ltd. | $32.8K – $268K (Oct 1 – Oct 31, 2026) | 5.6K – 19.1K (Oct 1 – Oct 31, 2026) | |
| 76 | Rovio Entertainment Oyj | $8.8K – $71.9K (Sep 24 – Oct 24, 2026) | 5K – 26.5K (Sep 24 – Oct 24, 2026) | |
| 77 | Marmalade Game Studio | $5.5K – $45.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 78 | USM | $6.5K – $25.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 79 | droidvision | $4.9K – $19.3K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 80 | Feral Interactive Ltd | $4.9K – $40.2K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 81 | Masarat App | $5.1K – $20.4K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 82 | Greenheart Games Pty. Ltd. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 83 | Vectura Games | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 84 | Stray Fawn Studio | $14.5K – $118.6K (Oct 1 – Oct 31, 2026) | < 5K (Oct 1 – Oct 31, 2026) | |
| 85 | Fox and Sheep GmbH | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 86 | Fellow Traveller | < $5K | < 5K | |
| 87 | So Far So Good | $49.2K – $375.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 88 | Crunchy Bagel | $6.4K – $52.3K (period ending Oct 17, 2026) | 4.6K – 15.7K (period ending Oct 17, 2026) | |
| 89 | ustwo games | $5.8K – $23K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 90 | Phase Five Systems | $43.1K – $328.9K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 91 | Semyon Popov | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 92 | Ironhide S.A. | $131.9K – $1M | < 5K | |
| 93 | Technimo LLC | $33K – $269.4K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 94 | 3909 | $4.6K – $37.1K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 95 | 505 Games (US), Inc. | $77.9K – $595.1K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 96 | Lotus Apps, LLC | < $5K | < 5K | |
| 97 | Bitcount ltd. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 98 | Visible Body Apps | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 99 | Yaniv van der Stigchel | < $5K | < 5K | |
| 100 | App Produktion GbR | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Paid iPhone Apps chart in Belgium, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Paid iPhone Apps chart in Belgium?
Minecraft: Dream it, Build it! ranked #1 on the App Store Top Paid iPhone Apps chart in Belgium in the capture of Nov 1, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Paid iPhone Apps chart for Belgium, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Belgium; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.