STORE TOP CHART · APP STORE · JAPAN
Top Paid iPhone Entertainment Apps in Japan
Tiny Computers leads the App Store Top Paid iPhone Entertainment Apps chart in Japan (captured Oct 31, 2026). 98 of the 98 ranked apps carry a modeled revenue estimate.
Chart captured Revenue and downloads: worldwide estimates, recorded period: Oct 1 – Oct 31, 2026
| Rank | App | Developer | Est. revenue (80% band) | Est. downloads (80% band) |
|---|---|---|---|---|
| 1 | Fountain Interactive Ltd | < $5K (period ending Oct 16, 2026) | < 5K (period ending Oct 16, 2026) | |
| 2 | Qdan Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 3 | 株式会社Pop Mint | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 4 | Qdan Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 5 | 杨 李 | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 6 | Newin Inc. | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 7 | Qdan Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 8 | FLOWER INC. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 9 | FLOWER INC. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 10 | KAERUPANDA INC. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 11 | Jarrod Norwell | $6.6K – $53.6K | < 5K | |
| 12 | Masataka Hakozaki | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 13 | NextNinja Co.,Ltd. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 14 | s-joys Co., Ltd. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 15 | Dylan Mathurin | $5K – $41K | < 5K | |
| 16 | TENDA GAMES, K.K. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 17 | KAERUPANDA INC. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 18 | Suzhou Totoro Network Technology Co., Ltd. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 19 | EPLAYWORKS | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 20 | NextNinja Co.,Ltd. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 21 | TENDA GAMES, K.K. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 22 | urecy | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 23 | Daichi Okano | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 24 | TENDA GAMES, K.K. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 25 | YUKI YASUDA | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 26 | David Ashton | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 27 | D'Uva Workshop s.r.l. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 28 | Yuuki Odan | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 29 | 明俊 李 | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 30 | Elokence | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 31 | LEE DONG WON | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 32 | 凯祥 孟 | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 33 | Whatever Co. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 34 | Nathan Jackson | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 35 | Lukas Lubbe | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 36 | Vitaliy Koop | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 37 | Masataka Hakozaki | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 38 | NAMI OHYAMA | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 39 | Jarrod Norwell | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 40 | Hiroaki Mori | < $5K (Sep 26 – Oct 26, 2026) | < 5K (Sep 26 – Oct 26, 2026) | |
| 41 | charapla | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 42 | Moving Squad Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 43 | Sinime | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 44 | PSOFT | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 45 | TENDA GAMES, K.K. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 46 | KAERUPANDA INC. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 47 | Toca Boca AB | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 48 | Luis Ángel San Martín | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 49 | Digital Dream Labs LLC | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 50 | Patrick Kunvatanagarn | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 51 | Kaji Takatsugu | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 52 | TENDA GAMES, K.K. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 53 | TENDA GAMES, K.K. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 54 | SHOWGATE Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 55 | Funsora LIMITED | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 56 | TENDA GAMES, K.K. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 57 | Fox and Sheep GmbH | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 58 | TENDA GAMES, K.K. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 59 | KAERUPANDA INC. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 60 | ZODTTD LLC | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 61 | TENDA GAMES, K.K. | $5.8K – $47.6K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 62 | TENDA GAMES, K.K. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 63 | PlayHome Software Ltd | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 64 | Masami Yamate | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 65 | SungLab Inc | < $5K (period ending Oct 17, 2026) | < 5K (period ending Oct 17, 2026) | |
| 66 | KAERUPANDA INC. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 67 | Saddiq Rahim | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 68 | Qdan Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 69 | KAERUPANDA INC. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 70 | doublespeak games | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 71 | 凯祥 孟 | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 72 | Philippe Zay | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 73 | UNBALANCE Corporation | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 74 | SHOWGATE Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 75 | PSOFT | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 76 | DBL Studio | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 77 | KengoLab | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 78 | Teruaki Onoda | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 79 | HYBRIDWORKS, Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 80 | koikoi.biz | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 81 | UNBALANCE Corporation | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 82 | Amaitorte | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 83 | Prolific Publishing, Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 84 | Electric French Fries | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 85 | Apptly LLC | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 86 | UNBALANCE Corporation | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 87 | PSOFT | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 88 | Infinite Dreams Inc. | < $5K (Sep 24 – Oct 24, 2026) | < 5K (Sep 24 – Oct 24, 2026) | |
| 89 | Masayuki Akamatsu | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 90 | Nekomimimi | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 91 | Newin Inc. | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 92 | Qneo | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 93 | Interval Studios | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 94 | ObjectGraph LLC | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 95 | Apptly LLC | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 96 | Bolt Creative | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 97 | SKJM, LLC | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) | |
| 98 | Mobgen Apps Inc | < $5K (period ending Oct 11, 2026) | < 5K (period ending Oct 11, 2026) |
Store chart vs. modeled revenue ranking
The ranks above are App Store’s own Top Paid iPhone Entertainment Apps chart in Japan, read from the store and dated by the capture (3 days or newer counts as current). The store decides that order with its own method for this one country.
The revenue and download bands are AppGazers model estimates for each app worldwide, each for its own recorded estimate period, so a chart rank and a revenue band can disagree. To rank apps by modeled revenue across both stores, see the top grossing apps report.
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
What is the #1 app on the Top Paid iPhone Entertainment Apps chart in Japan?
Tiny Computers ranked #1 on the App Store Top Paid iPhone Entertainment Apps chart in Japan in the capture of Oct 31, 2026. Store charts move daily; this page shows the latest capture AppGazers recorded.
How is this store chart different from the AppGazers top grossing report?
This page is App Store's own Top Paid iPhone Entertainment Apps chart for Japan, ranked by the store's own method for that one country. The AppGazers top grossing report ranks apps from both stores by modeled worldwide in-app revenue instead, so the two orders differ.
Are the revenue and download figures for this country?
No. The chart position is for Japan; the revenue and download bands beside each app are AppGazers' worldwide model estimates for each listing's recorded estimate period, not country figures.
Are these real revenue numbers?
No. They are AppGazers model estimates of gross in-app spend, shown as an 80% band. Developers do not publish store revenue, so every third-party figure is modeled.
Does revenue include ads or web subscriptions?
No. It covers in-app purchases and subscriptions through the store only. Advertising revenue, web sales and profit are not included.
How often is this report updated?
Collection cadence varies. New apps are scored daily and existing apps are revisited weekly. Unchanged estimates retain their recorded period; modeling and store observation dates are shown separately.