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Voodoo: app revenue & downloads

Voodoo publishes 253 apps on App Store, 200 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
253App Store
Modeled portfolio sum, revenue
$4.4M – $29.5MSum of 200 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
6M – 27.2MSum of 200 apps' 80% bands

Top Voodoo apps by modeled revenue

Top 10 Voodoo apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Castle BustersVoodooApp StoreGames$1.2M – $7.1M935.1K – 3.8MDetails
2Marble Sort: Ball Color PuzzleVoodooApp StoreGames$869.8K – $5.3M316.9K – 1.4MDetails
3Mob ControlVoodooApp StoreGames$745.4K – $4.6M589.6K – 2.4MDetails
4Epic Plane EvolutionVoodooApp StoreGames$427.2K – $2.6M507.4K – 2.1MDetails
5Sand Loop: Colour Sorting FunVoodooApp StoreGames$275.9K – $2.1M29.5K – 156.5KDetails
6Loop SortVoodooApp StoreGames$123.7K – $945K81.4K – 369.1KDetails
7Archery Clash!VoodooApp StoreGames$73.5K – $561.3K138.9K – 629.8KDetails
8Cup HeroesVoodooApp StoreGames$64.3K – $491.4K199.2K – 903.1KDetails
9Beads OutVoodooApp StoreGames$49.9K – $381.2K18.4K – 97.7KDetails
10Gear Fight!VoodooApp StoreGames$49.5K – $378.4K (Oct 1 – Oct 31, 2026)23.2K – 122.9K (Oct 1 – Oct 31, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Voodoo's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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