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Higher Learning Technologies: app revenue & downloads

Higher Learning Technologies publishes 73 apps on App Store, 73 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
73App Store
Modeled portfolio sum, revenue
$4.4K – $377.3KSum of 73 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
0 – 365KSum of 73 apps' 80% bands

Top Higher Learning Technologies apps by modeled revenue

Top 10 Higher Learning Technologies apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1NCLEX RN Mastery Exam - 2026Higher Learning TechnologiesApp StoreMedical$4.4K – $17.3K< 5KDetails
2ASVAB Practice For DummiesHigher Learning TechnologiesApp StoreEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3FNP Exam Mastery | Prep 2026Higher Learning TechnologiesApp StoreEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Dearborn Real Estate Exam PrepHigher Learning TechnologiesApp StoreEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5ATI TEAS Mastery | Test 2026Higher Learning TechnologiesApp StoreEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6NCLEX PN Mastery Prep - 2026Higher Learning TechnologiesApp StoreMedical< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7ASVAB Mastery | Practice TestHigher Learning TechnologiesApp StoreEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Real Estate Exam For DummiesHigher Learning TechnologiesApp StoreEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9PTCB PTCE Mastery Exam 2026Higher Learning TechnologiesApp StoreMedical< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10NBDE I Dental Boards MasteryHigher Learning TechnologiesApp StoreMedical< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Higher Learning Technologies's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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