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Tencent Technology (Beijing) Company Limited: app revenue & downloads

Tencent Technology (Beijing) Company Limited publishes 7 apps on App Store, 7 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
7App Store
Modeled portfolio sum, revenue
$677.4K – $4.2MSum of 7 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
75.7K – 421.5KSum of 7 apps' 80% bands

Top Tencent Technology (Beijing) Company Limited apps by modeled revenue

Top 10 Tencent Technology (Beijing) Company Limited apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1腾讯体育Tencent Technology (Beijing) Company LimitedApp StoreSports$661.5K – $4M30.5K – 161.7KDetails
2腾讯微视Tencent Technology (Beijing) Company LimitedApp StorePhoto & Video$12.2K – $99.3K (period ending Oct 17, 2026)24K – 127K (period ending Oct 17, 2026)Details
3腾讯自选股-在线炒股票证券交易Tencent Technology (Beijing) Company LimitedApp StoreFinance$3.8K – $30.7K21.3K – 112.7KDetails
4小企鹅乐园-腾讯视频儿童版Tencent Technology (Beijing) Company LimitedApp StoreEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5腾讯新闻 Tencent NewsTencent Technology (Beijing) Company LimitedApp StoreNews< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6腾讯视频HD-《尚公主》国民CP三搭Tencent Technology (Beijing) Company LimitedApp StoreEntertainment< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7腾讯新闻关怀版Tencent Technology (Beijing) Company LimitedApp StoreNews< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Tencent Technology (Beijing) Company Limited's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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