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Plarium Global Ltd: app revenue & downloads

Plarium Global Ltd publishes 10 apps on App Store, 10 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
10App Store
Modeled portfolio sum, revenue
$1.8M – $11.5MSum of 10 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
92.5K – 470.3KSum of 10 apps' 80% bands

Top Plarium Global Ltd apps by modeled revenue

Top 10 Plarium Global Ltd apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1RAID: Shadow LegendsPlarium Global LtdApp StoreGames$1.6M – $10M78.4K – 355.4KDetails
2Mech Arena - Shooting GamePlarium Global LtdApp StoreGames$181.2K – $1.4M14.1K – 74.9KDetails
3Undersea Solitaire TripeaksPlarium Global LtdApp StoreGames$9.5K – $77.4K< 5KDetails
4Stormfall: Rise of BalurPlarium Global LtdApp StoreStrategy$4.5K – $36.6K (period ending Oct 17, 2026)< 5K (period ending Oct 17, 2026)Details
5Lost Island: Blast AdventurePlarium Global LtdApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Stormfall: Saga of SurvivalPlarium Global LtdApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Soldiers Inc: Mobile WarfarePlarium Global LtdApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Soldiers Inc. Sticker PackPlarium Global LtdApp StoreStickers< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9LegendUPPlarium Global LtdApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Raid Sticker PackPlarium Global LtdApp StoreStickers< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Plarium Global Ltd's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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