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Neos Corporation: app revenue & downloads

Neos Corporation publishes 38 apps on App Store, 38 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
38App Store
Modeled portfolio sum, revenue
$5.8K – $232.3KSum of 38 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
134.9K – 839.8KSum of 38 apps' 80% bands

Top Neos Corporation apps by modeled revenue

Top 10 Neos Corporation apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1キノリー 子供の知育&学習ゲーム-3歳からの子供の知育ぬりえNeos CorporationApp Storeゲーム$5.8K – $47.3K5K – 26.7KDetails
2クレヨンしんちゃん お手伝い大作戦Neos CorporationApp StoreEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3蜡笔小新之小帮手大作战!- 烹饪,跑酷,益智,32+游戏Neos CorporationApp StoreEntertainment< $5K15.1K – 79.8KDetails
4とびだすぬりえ クレヨンしんちゃんやサンリオの塗り絵・色塗りNeos CorporationApp StoreEntertainment< $5K (Sep 24 – Oct 24, 2026)12.8K – 67.6K (Sep 24 – Oct 24, 2026)Details
5Crayon Shinchan LittleHelper!Neos CorporationApp StoreEntertainment< $5K (period ending Oct 17, 2026)< 5K (period ending Oct 17, 2026)Details
6HiプレポアプリNeos CorporationApp StoreLifestyle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7きかんしゃトーマスせんろをつくろう!Neos CorporationApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8インパクトカード専用アプリNeos CorporationApp StoreFood & Drink< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9ひらせいプレミアムカードアプリNeos CorporationApp StoreLifestyle< $5K (Sep 24 – Oct 24, 2026)10.6K – 56.1K (Sep 24 – Oct 24, 2026)Details
10BUN EN DO ONLINENeos CorporationApp StoreLifestyle< $5K12.9K – 68.6KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Neos Corporation's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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