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Boyd Gaming Corporation: app revenue & downloads

Boyd Gaming Corporation publishes 9 apps on App Store, 9 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
9App Store
Modeled portfolio sum, revenue
$11.6K – $134.4KSum of 9 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
55.9K – 321.2KSum of 9 apps' 80% bands

Top Boyd Gaming Corporation apps by modeled revenue

Top 10 Boyd Gaming Corporation apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Stardust Social CasinoBoyd Gaming CorporationApp StoreGames$11.6K – $94.4K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
2Stardust Casino Real MoneyBoyd Gaming CorporationApp StoreGames< $5K8.6K – 45.3KDetails
3Resorts Casino Online GamesBoyd Gaming CorporationApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Boyd Sports℠Boyd Gaming CorporationApp StoreSports< $5K (Sep 24 – Oct 24, 2026)8.5K – 45K (Sep 24 – Oct 24, 2026)Details
5Mohegan Sun NJ Online CasinoBoyd Gaming CorporationApp StoreGames< $5K (Sep 24 – Oct 24, 2026)6.7K – 35.7K (Sep 24 – Oct 24, 2026)Details
6Stardust Ontario Casino GamesBoyd Gaming CorporationApp StoreGames< $5K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
7Boyd RewardsBoyd Gaming CorporationApp StoreTravel< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Stardust Casino: AlbertaBoyd Gaming CorporationApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Lattner RewardsBoyd Gaming CorporationApp StoreEntertainment< $5K32.1K – 170.2KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Boyd Gaming Corporation's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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