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Kodansha Ltd.: app revenue & downloads

Kodansha Ltd. publishes 13 apps on App Store, 13 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
13App Store
Modeled portfolio sum, revenue
$1.4M – $8.9MSum of 13 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
43.4K – 280.1KSum of 13 apps' 80% bands

Top Kodansha Ltd. apps by modeled revenue

Top 10 Kodansha Ltd. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1マガポケ - 人気マンガが毎日楽しめるコミックアプリKodansha Ltd.App StoreBook$1.3M – $7.8M19K – 100.9KDetails
2コミックDAYSKodansha Ltd.App StoreBook$77.7K – $593.4K14.8K – 78.3KDetails
3パルシィKodansha Ltd.App StoreBook$43.3K – $330.6K (Sep 24 – Oct 24, 2026)9.6K – 50.9K (Sep 24 – Oct 24, 2026)Details
4K MANGAKodansha Ltd.App StoreBook$20.5K – $167K (Oct 1 – Oct 31, 2026)< 5K (Oct 1 – Oct 31, 2026)Details
5WIND BREAKER 不良たちの英雄譚Kodansha Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6少年マガジン コミックス 〜少年マガジン公式アプリ〜Kodansha Ltd.App StoreBook< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7ダレカレKodansha Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8違う冬のぼくらKodansha Ltd.App StoreGames< $5K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
9エリアの騎士 公式アプリKodansha Ltd.App Storeブック< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10ゲキサカKodansha Ltd.App StoreSports< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Kodansha Ltd.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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