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Games2win: app revenue & downloads

Games2win publishes 15 apps on App Store, 15 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
15App Store
Modeled portfolio sum, revenue
$32.8K – $327.6KSum of 15 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
32.3K – 231.1KSum of 15 apps' 80% bands

Top Games2win apps by modeled revenue

Top 10 Games2win apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Dress Up Stylist- Fashion GameGames2winApp StoreGames$12.4K – $100.9K15.4K – 81.7KDetails
2Car Parking Driving Academy 2Games2winApp StoreGames$11.2K – $91K9.1K – 48.1KDetails
3Choose Your Story - DecisionsGames2winApp StoreGames$9.3K – $75.7K< 5KDetails
4Driving Academy: Car GamesGames2winApp StoreGames< $5K7.8K – 41.3KDetails
5School Bus Simulator Drive 3DGames2winApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6High School Driving Test 3DGames2winApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Super Wedding Fashion StylistGames2winApp StoreGames< $5K< 5KDetails
8City Taxi Driving: Driver SimGames2winApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Bus Simulator: Coach DriverGames2winApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Driving Academy UK: Car GamesGames2winApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Games2win's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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