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Adobe Inc.: app revenue & downloads

Adobe Inc. publishes 35 apps on App Store, 35 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
35App Store
Modeled portfolio sum, revenue
$6.6M – $41.1MSum of 35 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
2.1M – 9.2MSum of 35 apps' 80% bands

Top Adobe Inc. apps by modeled revenue

Top 10 Adobe Inc. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Acrobat Reader: PDF EditorAdobe Inc.App StoreBusiness$3.1M – $19.1M799.5K – 3.3MDetails
2Lightroom Photo Editor & VideoAdobe Inc.App StorePhoto & Video$1.3M – $8.2M303.1K – 1.4MDetails
3Adobe Scan: PDF & OCR ScannerAdobe Inc.App StoreBusiness$1.1M – $6.9M322.1K – 1.5MDetails
4Photoshop Express Photo EditorAdobe Inc.App StorePhoto & Video$731.8K – $4.5M102.5K – 464.5KDetails
5Adobe Express: Create AnythingAdobe Inc.App StoreGraphics & Design$147.5K – $1.1M116.3K – 527.1KDetails
6Adobe Photoshop: Photo EditorAdobe Inc.App StorePhoto & Video$72.2K – $551.4K91.5K – 415KDetails
7Adobe Firefly AI Video & PhotoAdobe Inc.App StoreGraphics & Design$64.2K – $490.3K36.4K – 193KDetails
8Adobe Premiere AI Video EditorAdobe Inc.App StorePhoto & Video$6.5K – $52.8K280.3K – 1.3MDetails
9Adobe Fresco: Draw & Paint AppAdobe Inc.App StoreGraphics & Design$4.6K – $37.7K (Sep 24 – Oct 24, 2026)10.5K – 55.7K (Sep 24 – Oct 24, 2026)Details
10Adobe Lightroom for iPadAdobe Inc.App StorePhoto & Video< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Adobe Inc.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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