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HK DENGSHEN TECHNOLOGY CO., LIMITED: app revenue & downloads

HK DENGSHEN TECHNOLOGY CO., LIMITED publishes 8 apps on App Store, 8 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
8App Store
Modeled portfolio sum, revenue
$264.7K – $2MSum of 8 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
44.6K – 237KSum of 8 apps' 80% bands

Top HK DENGSHEN TECHNOLOGY CO., LIMITED apps by modeled revenue

Top 10 HK DENGSHEN TECHNOLOGY CO., LIMITED apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Holdem or Foldem: Texas PokerHK DENGSHEN TECHNOLOGY CO., LIMITEDApp StoreGames$235.9K – $1.8M44.6K – 202KDetails
2Piggy GO - Clash of CoinHK DENGSHEN TECHNOLOGY CO., LIMITEDApp StoreGames$6.6K – $54.2K< 5KDetails
3Spin MagicsHK DENGSHEN TECHNOLOGY CO., LIMITEDApp StoreGames$6.4K – $52.1K< 5KDetails
4Piggy BoomHK DENGSHEN TECHNOLOGY CO., LIMITEDApp StoreGames$6.3K – $51.1K< 5KDetails
5Island KingHK DENGSHEN TECHNOLOGY CO., LIMITEDApp StoreGames$6K – $23.9K< 5KDetails
6猪来了-社交游戏HK DENGSHEN TECHNOLOGY CO., LIMITEDApp StoreGames$3.5K – $28.8K< 5KDetails
7勇闖王國-自由冒險RPGHK DENGSHEN TECHNOLOGY CO., LIMITEDApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Spin A SpellHK DENGSHEN TECHNOLOGY CO., LIMITEDApp StoreGames< $5K< 5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not HK DENGSHEN TECHNOLOGY CO., LIMITED's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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