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BIAGRO,S.A.: app revenue & downloads

BIAGRO,S.A. publishes 8 apps on App Store, 8 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
8App Store
Modeled portfolio sum, revenue
$0 – $40KSum of 8 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
148.3K – 766.1KSum of 8 apps' 80% bands

Top BIAGRO,S.A. apps by modeled revenue

Top 10 BIAGRO,S.A. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Mahjong CashBIAGRO,S.A.App StoreGames< $5K32.9K – 174.4KDetails
2Bingo RockBIAGRO,S.A.App StoreGames< $5K45.8K – 207.7KDetails
3Solitaire Revelry:Win CashBIAGRO,S.A.App StoreCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Bubble Farmer: Win Real CashBIAGRO,S.A.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5Bubble Wand:Win Real CashBIAGRO,S.A.App StoreSpiele< $5K27.5K – 145.8KDetails
6Bingo ToysBIAGRO,S.A.App StoreGames< $5K< 5KDetails
7Solitaire Wild:Win Real CashBIAGRO,S.A.App StoreGames< $5K26.3K – 139.7KDetails
8Block Bonanza:Win Real CashBIAGRO,S.A.App StoreSpiele< $5K15.8K – 83.6KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not BIAGRO,S.A.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

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