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BoomLabs: app revenue & downloads

BoomLabs publishes 54 apps on App Store, 54 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
54App Store
Modeled portfolio sum, revenue
$17.6K – $403.3KSum of 54 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
61.1K – 554KSum of 54 apps' 80% bands

Top BoomLabs apps by modeled revenue

Top 10 BoomLabs apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1纸片大混战 - 围城圈地纸片人颜色大作战BoomLabsApp Store游戏$9.8K – $79.9K (Oct 1 – Oct 31, 2026)10.2K – 53.9K (Oct 1 – Oct 31, 2026)Details
2疯狂大寻宝 - 找东西考眼力 寻物解压找茬游戏BoomLabsApp Store游戏$7.8K – $63.4K (Oct 1 – Oct 31, 2026)5.6K – 29.9K (Oct 1 – Oct 31, 2026)Details
3整理来解压 - 收纳达人清洁合集BoomLabsApp Store游戏< $5K (Oct 1 – Oct 31, 2026)12K – 63.5K (Oct 1 – Oct 31, 2026)Details
4弓箭手对决 - 弓箭大作战射箭传说BoomLabsApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5飞机模拟高手 - 飞行模拟器BoomLabsApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6别抢我的座 - 我是大侦探谜题大冒险BoomLabsApp Store游戏< $5K (Oct 1 – Oct 31, 2026)4.9K – 26K (Oct 1 – Oct 31, 2026)Details
7齿轮奇兵 - 英雄乱斗冲冲冲BoomLabsApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8摸鱼模拟器 - 鱼塘抓鱼,模拟经营小店BoomLabsApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9旅社大改造 - 乞丐人生经营模拟器BoomLabsApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10合成竞速之王:赛车收集BoomLabsApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not BoomLabs's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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