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HUNT GAMES COMPANY LIMITED: app revenue & downloads

HUNT GAMES COMPANY LIMITED publishes 9 apps on App Store, 9 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
9App Store
Modeled portfolio sum, revenue
$91.6K – $762.7KSum of 9 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
0 – 45KSum of 9 apps' 80% bands

Top HUNT GAMES COMPANY LIMITED apps by modeled revenue

Top 10 HUNT GAMES COMPANY LIMITED apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1英雄伝説ガガーブトリロジーHUNT GAMES COMPANY LIMITEDApp StoreGames$20.3K – $165.4K< 5KDetails
2DoE:流亡地牢HUNT GAMES COMPANY LIMITEDApp StoreGames$17.5K – $143.1K< 5KDetails
3英雄傳說:卡卡布三部曲HUNT GAMES COMPANY LIMITEDApp StoreGames$16.8K – $137.4K< 5KDetails
4勇士不要停HUNT GAMES COMPANY LIMITEDApp StoreGames$15.7K – $127.7K< 5KDetails
5完美世界WHUNT GAMES COMPANY LIMITEDApp StoreGames$13.7K – $111.6K< 5KDetails
6天龙八部2:新世界HUNT GAMES COMPANY LIMITEDApp StoreRoleplaying$7.7K – $62.5K< 5KDetails
7天龍八部2:新世界HUNT GAMES COMPANY LIMITEDApp StoreGames< $5K< 5KDetails
8신세계: 트웰브HUNT GAMES COMPANY LIMITEDApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9王國W:血盟之誓HUNT GAMES COMPANY LIMITEDApp StoreGames< $5K< 5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not HUNT GAMES COMPANY LIMITED's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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