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Sparkling Design and Infotech Private Limited: app revenue & downloads

Sparkling Design and Infotech Private Limited publishes 24 apps on App Store, 24 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: period ending Oct 11, 2026Updated Store data as of

Apps published
24App Store
Modeled portfolio sum, revenue
$0 – $120KSum of 24 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
0 – 120KSum of 24 apps' 80% bands

Top Sparkling Design and Infotech Private Limited apps by modeled revenue

Top 10 Sparkling Design and Infotech Private Limited apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Translator with SpeechSparkling Design and Infotech Private LimitedApp StoreTravel< $5K< 5KDetails
2Translator with Speech ProSparkling Design and Infotech Private LimitedApp StoreTravel< $5K< 5KDetails
3Image TranslatorSparkling Design and Infotech Private LimitedApp StoreProductivity< $5K< 5KDetails
4UpscaleAISparkling Design and Infotech Private LimitedApp StorePhoto & Video< $5K< 5KDetails
5PiccyBotSparkling Design and Infotech Private LimitedApp StoreProductivity< $5K< 5KDetails
6Tube Cast TVSparkling Design and Infotech Private LimitedApp StoreEntertainment< $5K< 5KDetails
7Translator KeyboardSparkling Design and Infotech Private LimitedApp StoreUtilities< $5K< 5KDetails
8ImageCast - TV for InstagramSparkling Design and Infotech Private LimitedApp StorePhoto & Video< $5K< 5KDetails
9Panzer BattleSparkling Design and Infotech Private LimitedApp StoreGames< $5K< 5KDetails
10VoiceArtSparkling Design and Infotech Private LimitedApp StoreEntertainment< $5K< 5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Sparkling Design and Infotech Private Limited's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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