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Topsmart Mobile Ltd.: app revenue & downloads

Topsmart Mobile Ltd. publishes 15 apps on App Store, 15 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
15App Store
Modeled portfolio sum, revenue
$12K – $162.6KSum of 15 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
83.7K – 488.7KSum of 15 apps' 80% bands

Top Topsmart Mobile Ltd. apps by modeled revenue

Top 10 Topsmart Mobile Ltd. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Take Off Bolts: Screw PuzzleTopsmart Mobile Ltd.App StoreGames$7.7K – $63.2K32.9K – 174.6KDetails
2Bubble Pop!Bubble Shooter GameTopsmart Mobile Ltd.App StoreGames$4.2K – $34.4K< 5KDetails
3Fun Differences: Find & SpotTopsmart Mobile Ltd.App StoreGames< $5K12.5K – 66.3KDetails
4Nostal Solitaire Card GameTopsmart Mobile Ltd.App StoreGames< $5K13.2K – 70.2KDetails
5Color Blast:Block PuzzleTopsmart Mobile Ltd.App StoreGames< $5K6.3K – 33.2KDetails
6Ball Sort Puzzle: Color BubbleTopsmart Mobile Ltd.App StorePuzzle< $5K6.7K – 35.3KDetails
7Onet Match Puzzle: Wooden TileTopsmart Mobile Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Match Family: Triple Match 3DTopsmart Mobile Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Water Sort Puzzle: Match ColorTopsmart Mobile Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Nuts Sort Master™: Bolts SortTopsmart Mobile Ltd.App StoreGames< $5K12.1K – 64KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Topsmart Mobile Ltd.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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