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Soon To The Moon: app revenue & downloads

Soon To The Moon publishes 23 apps on App Store, 23 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
23App Store
Modeled portfolio sum, revenue
$0 – $115KSum of 23 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
80.5K – 521.8KSum of 23 apps' 80% bands

Top Soon To The Moon apps by modeled revenue

Top 10 Soon To The Moon apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
18 Ball - Billiards OnlineSoon To The MoonApp StoreMusic< $5K (Oct 1 – Oct 31, 2026)24.8K – 131.6K (Oct 1 – Oct 31, 2026)Details
2Bunny ClickerSoon To The MoonApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3Hexa Sort 3D - Puzzle MasterSoon To The MoonApp StoreMusic< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Only Climb - City Jump UpSoon To The MoonApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5Mystery Escape: Match Master 3Soon To The MoonApp StoreMusic< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
68 Ball Pool - 1vs1Soon To The MoonApp StoreUtilities< $5K (Oct 1 – Oct 31, 2026)12.6K – 66.9K (Oct 1 – Oct 31, 2026)Details
7Draw One Line - Puzzle GamesSoon To The MoonApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8T-Rex HuntingSoon To The MoonApp StoreMusic< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Word Puzzle – Crossword GamesSoon To The MoonApp StoreUtilities< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Blocks Blast - Colors Match 3DSoon To The MoonApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Soon To The Moon's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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