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HUBX: app revenue & downloads

HUBX publishes 16 apps on App Store, 16 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
16App Store
Modeled portfolio sum, revenue
$1.1M – $8.8MSum of 16 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
463K – 2.2MSum of 16 apps' 80% bands

Top HUBX apps by modeled revenue

Top 10 HUBX apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Home AI - AI Interior DesignHUBXApp StoreGraphics & Design$348.2K – $2.7M179.1K – 812KDetails
2MyTunes : AI Music GeneratorHUBXApp StoreMusic$283.5K – $2.2M36.8K – 195.2KDetails
3BetterSpeak: AI Language TutorHUBXApp StoreEducation$121.8K – $930.3K160.4K – 727.2KDetails
4ReShoot: AI Face Photo EditorHUBXApp StoreGraphics & Design$98.8K – $754.7K12.5K – 66.3KDetails
5Tattoo AI - Tattoo DesignHUBXApp StoreGraphics & Design$97.1K – $741.5K27.5K – 145.7KDetails
6DaVinci - Image Generator AIHUBXApp StorePhoto & Video$68.2K – $520.9K (Sep 24 – Oct 24, 2026)18.8K – 99.6K (Sep 24 – Oct 24, 2026)Details
7Wiser: Bite-Sized LearningHUBXApp StoreEducation$51.7K – $395K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
8AI Video - AI Video GeneratorHUBXApp StorePhoto & Video$38.3K – $292.5K27.8K – 147.4KDetails
9Note AI: Smart Note TakerHUBXApp StoreProductivity$27.2K – $222.2K< 5KDetails
10Calorie Counter by Lean AIHUBXApp StoreHealth & Fitness$4.8K – $39.5K< 5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not HUBX's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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