Skip to content

DEVELOPER · APP STORE

易美(深圳)网络科技发展有限公司: app revenue & downloads

易美(深圳)网络科技发展有限公司 publishes 27 apps on App Store, 27 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
27App Store
Modeled portfolio sum, revenue
$0 – $135KSum of 27 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
0 – 135KSum of 27 apps' 80% bands

Top 易美(深圳)网络科技发展有限公司 apps by modeled revenue

Top 10 易美(深圳)网络科技发展有限公司 apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1水相易美(深圳)网络科技发展有限公司App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
2转生成为地下城勇者-地牢像素风肉鸽手游易美(深圳)网络科技发展有限公司App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3疾风骑士-勇闯无限深渊易美(深圳)网络科技发展有限公司App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4地狱之吻易美(深圳)网络科技发展有限公司App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5指画星河-锻炼大脑-单机智力小游戏易美(深圳)网络科技发展有限公司App Store益智问答< $5K< 5KDetails
6喵喵妙妙塔:数涂-与猫咪相遇易美(深圳)网络科技发展有限公司App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7伯吉的温馨厨房易美(深圳)网络科技发展有限公司App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8我的钓鱼生活易美(深圳)网络科技发展有限公司App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9逃跑实验室-沉浸式解压跑酷小游戏易美(深圳)网络科技发展有限公司App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10帝国塔防-无限割草易美(深圳)网络科技发展有限公司App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not 易美(深圳)网络科技发展有限公司's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

AppGazers has a free plan (no card) with revenue and download estimates on every page and a free MCP server (10 calls per tool a day, 100 a week); Basic ($9.99/mo) and Pro ($29.99/mo) unlock every app name in the workspace and MCP, keyword demand and competitor analysis, with a 14-day free trial. Compare plans or connect an AI assistant.