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Beijing Ruyi JIngxiu Network Technology Co., Ltd.: app revenue & downloads

Beijing Ruyi JIngxiu Network Technology Co., Ltd. publishes 8 apps on App Store, 8 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
8App Store
Modeled portfolio sum, revenue
$126.2K – $1MSum of 8 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
17.3K – 121.6KSum of 8 apps' 80% bands

Top Beijing Ruyi JIngxiu Network Technology Co., Ltd. apps by modeled revenue

Top 10 Beijing Ruyi JIngxiu Network Technology Co., Ltd. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1排球少年:新的征程Beijing Ruyi JIngxiu Network Technology Co., Ltd.App StoreGames$47.1K – $359.6K5.2K – 27.6KDetails
2仙界大掌门Beijing Ruyi JIngxiu Network Technology Co., Ltd.App Store策略$30K – $244.7K12.1K – 64.1KDetails
3世界启元 - 文明正版IP合作Beijing Ruyi JIngxiu Network Technology Co., Ltd.App StoreGames$21.8K – $178K< 5KDetails
4仙境传说:爱如初见Beijing Ruyi JIngxiu Network Technology Co., Ltd.App StoreGames$15K – $122K< 5KDetails
5偃武-即时三国 全面开战!Beijing Ruyi JIngxiu Network Technology Co., Ltd.App StoreGames$12.4K – $101.3K< 5KDetails
6顶级弓箭手Beijing Ruyi JIngxiu Network Technology Co., Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7群星纪元Beijing Ruyi JIngxiu Network Technology Co., Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8饼干人联盟Beijing Ruyi JIngxiu Network Technology Co., Ltd.App StoreGames< $5K (Sep 29 – Oct 29, 2026)< 5K (Sep 29 – Oct 29, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Beijing Ruyi JIngxiu Network Technology Co., Ltd.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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