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Gameberry Studio Inc: app revenue & downloads

Gameberry Studio Inc publishes 15 apps on App Store, 15 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
15App Store
Modeled portfolio sum, revenue
$11K – $159.8KSum of 15 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
5.7K – 100.3KSum of 15 apps' 80% bands

Top Gameberry Studio Inc apps by modeled revenue

Top 10 Gameberry Studio Inc apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Hunter Raid: Idle RPG GamesGameberry Studio IncApp StoreGames$11K – $89.8K (Oct 1 – Oct 31, 2026)5.7K – 30.3K (Oct 1 – Oct 31, 2026)Details
2Dragon Hero 3DGameberry Studio IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3Dark Clan: Squad Idle RPGGameberry Studio IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Zanmang Loopy : Idle TycoonGameberry Studio IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5ZOMBIE Kingdom: Idle RPGGameberry Studio IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Idle Goblin SlayerGameberry Studio IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Grandzenka : Brave HeroGameberry Studio IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8アニマル·クエスト : 放置型RPGGameberry Studio IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9気づいたら魔王Gameberry Studio IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Ash N Veil : Fast Idle ActionGameberry Studio IncApp StoreGames< $5K (Oct 1 – Oct 31, 2026)< 5K (Oct 1 – Oct 31, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Gameberry Studio Inc's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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