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Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd.: app revenue & downloads

Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd. publishes 7 apps on App Store, 7 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
7App Store
Modeled portfolio sum, revenue
$954K – $5.9MSum of 7 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
85.2K – 405.4KSum of 7 apps' 80% bands

Top Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd. apps by modeled revenue

Top 10 Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1鹅鸭杀Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd.App StoreGames$932.2K – $5.7M79.9K – 362.1KDetails
2不朽箴言Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd.App StoreGames$14.4K – $117.5K< 5KDetails
3猫咪和汤Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd.App StoreGames$7.4K – $60.3K5.4K – 18.3KDetails
4全民泡泡超人Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5魔域手游2-官方正版Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6封神再临-金山正版情缘新作Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7猫咪和汤:魔法与美食Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd.App StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Chengdu Kingsoft Shiyou Zhuoli Technology Co., Ltd.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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