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TBG LIMITED: app revenue & downloads

TBG LIMITED publishes 9 apps on App Store, 8 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
9App Store
Modeled portfolio sum, revenue
$228.5K – $1.8MSum of 8 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
12.9K – 103.1KSum of 8 apps' 80% bands

Top TBG LIMITED apps by modeled revenue

Top 10 TBG LIMITED apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1三國觀滄海TBG LIMITEDApp StoreGames$223.6K – $1.7M (Oct 1 – Oct 31, 2026)12.9K – 68.1K (Oct 1 – Oct 31, 2026)Details
2Star Force: Space ShootingTBG LIMITEDApp StoreGames$4.9K – $19.5K (Oct 1 – Oct 31, 2026)< 5K (Oct 1 – Oct 31, 2026)Details
3生存几何 - 周年庆TBG LIMITEDApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4银河掠夺者 - S3龙腾纪元TBG LIMITEDApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5糖果泡泡乐园 - 假日酒店版TBG LIMITEDApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6蠟筆小新TBG LIMITEDApp StoreGames< $5K< 5KDetails
7Galaxy Reavers 2: RemasteredTBG LIMITEDApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8刺客兄弟:聯合出擊TBG LIMITEDApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not TBG LIMITED's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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