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Bolandia Creative Inc.: app revenue & downloads

Bolandia Creative Inc. publishes 8 apps on App Store, 8 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
8App Store
Modeled portfolio sum, revenue
$0 – $40KSum of 8 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
0 – 40KSum of 8 apps' 80% bands

Top Bolandia Creative Inc. apps by modeled revenue

Top 10 Bolandia Creative Inc. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Life Lapse Stop MotionBolandia Creative Inc.App StorePhoto & Video< $5K< 5KDetails
2Elf Alert: Elf & Santa CameraBolandia Creative Inc.App StorePhoto & Video< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3Zoomy Zoom Effect Pics & VideoBolandia Creative Inc.App StorePhoto & Video< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Kloak Blur Video & PhotoBolandia Creative Inc.App StorePhoto & Video< $5K (period ending Oct 17, 2026)< 5K (period ending Oct 17, 2026)Details
5Famtography Photo FiltersBolandia Creative Inc.App StorePhoto & Video< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Easter Bunny Alert VideoBolandia Creative Inc.App StoreEntertainment< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Camera BFF Auto Photoshoot AppBolandia Creative Inc.App StorePhoto & Video< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Boil Ice - Know Your RightsBolandia Creative Inc.App StoreUtilities< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not Bolandia Creative Inc.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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