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707 INTERACTIVE: app revenue & downloads

707 INTERACTIVE publishes 41 apps on App Store, 41 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
41App Store
Modeled portfolio sum, revenue
$4.7K – $238.4KSum of 41 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
34.1K – 365.6KSum of 41 apps' 80% bands

Top 707 INTERACTIVE apps by modeled revenue

Top 10 707 INTERACTIVE apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1决战羽毛球 - 联机对战707 INTERACTIVEApp StoreGames$4.7K – $38.4K (Sep 24 – Oct 24, 2026)5.2K – 27.5K (Sep 24 – Oct 24, 2026)Details
2无尽噩梦5怨灵咒707 INTERACTIVEApp StoreGames< $5K (Sep 24 – Oct 24, 2026)12K – 63.8K (Sep 24 – Oct 24, 2026)Details
3无尽噩梦:诡医院707 INTERACTIVEApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Sniper Honor: 3D Shooting Game707 INTERACTIVEApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5无尽噩梦 - 密室逃脱恐怖解密游戏707 INTERACTIVEApp StoreGames< $5K (Sep 24 – Oct 24, 2026)10.2K – 54.1K (Sep 24 – Oct 24, 2026)Details
6Ninja's Creed: Origins707 INTERACTIVEApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Candy Charming-Match 3 Game707 INTERACTIVEApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Archery Elite™ - Shooting King707 INTERACTIVEApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9決戰羽毛球-PVP競技707 INTERACTIVEApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Endless Nightmare: Escape707 INTERACTIVEApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not 707 INTERACTIVE's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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