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SUPERBOX. Inc: app revenue & downloads

SUPERBOX. Inc publishes 114 apps on App Store, 114 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
114App Store
Modeled portfolio sum, revenue
$25.9K – $744.9KSum of 114 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
60.4K – 832KSum of 114 apps' 80% bands

Top SUPERBOX. Inc apps by modeled revenue

Top 10 SUPERBOX. Inc apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Drop The Number : Merge PuzzleSUPERBOX. IncApp StoreJuegos$13.4K – $109.2K (Sep 24 – Oct 24, 2026)5.2K – 27.5K (Sep 24 – Oct 24, 2026)Details
2Drop Merge® : Number PuzzleSUPERBOX. IncApp StoreGames$7.4K – $60.5K (Oct 1 – Oct 31, 2026)7.8K – 41.5K (Oct 1 – Oct 31, 2026)Details
3Jewel Hunter Lost TempleSUPERBOX. IncApp StoreGames$5.1K – $20.3K (Sep 24 – Oct 24, 2026)4.4K – 15.1K (Sep 24 – Oct 24, 2026)Details
4Jewel Blast : TempleSUPERBOX. IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5Bunny Blast - PuzzleSUPERBOX. IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Melon Maker : Merge FruitsSUPERBOX. IncApp StoreGames< $5K (Sep 24 – Oct 24, 2026)9.6K – 50.7K (Sep 24 – Oct 24, 2026)Details
7Jewels Jungle : Match 3 PuzzleSUPERBOX. IncApp StoreGames< $5K (Sep 24 – Oct 24, 2026)5.2K – 17.8K (Sep 24 – Oct 24, 2026)Details
8Jewels Magic LampSUPERBOX. IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Bolt Breaker : Unbolt it!SUPERBOX. IncApp StoreGames< $5K (Oct 1 – Oct 31, 2026)9.8K – 51.8K (Oct 1 – Oct 31, 2026)Details
10Jewels PharaohSUPERBOX. IncApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not SUPERBOX. Inc's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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