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SungHyuk Yoon: app revenue & downloads

SungHyuk Yoon publishes 23 apps on App Store, 23 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
23App Store
Modeled portfolio sum, revenue
$5.4K – $153.9KSum of 23 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
11.3K – 156.1KSum of 23 apps' 80% bands

Top SungHyuk Yoon apps by modeled revenue

Top 10 SungHyuk Yoon apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Cats are Cute: Cat Town IdleSungHyuk YoonApp StoreGames$5.4K – $43.9K6.6K – 34.7KDetails
2Cats are Cute: Pop Time!SungHyuk YoonApp StoreGames< $5K4.8K – 16.4KDetails
3James SummerSungHyuk YoonApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4James SpringSungHyuk YoonApp StoreGames< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5NYC Subway LogSungHyuk YoonApp StoreTravel< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Than Yesterday: Cold? Warm?SungHyuk YoonApp StoreWeather< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Pinclip: Save Reels & ShortsSungHyuk YoonApp StoreProductivity< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Sidefeed: Trending VideosSungHyuk YoonApp StoreEntertainment< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Talk Memo: Watch Voice NotesSungHyuk YoonApp StoreProductivity< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Honest Camera: My First CameraSungHyuk YoonApp StorePhoto & Video< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on App Store, not SungHyuk Yoon's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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