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DEVELOPER · GOOGLE PLAY

code404.: app revenue & downloads

code404. publishes 11 apps on Google Play, 11 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
11Google Play
Modeled portfolio sum, revenue
$27.7K – $172.5KSum of 11 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
28K – 162.3KSum of 11 apps' 80% bands

Top code404. apps by modeled revenue

Top 10 code404. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1임영웅 - 마이트롯 - 투표, 기부, 응원, 트로트code404.Google PlayEntertainment$10.5K – $50.2K< 5KDetails
2마이트롯 - 트로트, 투표, 기부, 덕질code404.Google PlayEntertainment$8.8K – $42K11.3K – 55.5KDetails
3이찬원 - 마이트롯 - 투표, 기부, 응원, 트로트code404.Google PlayEntertainment$8.4K – $40.3K< 5KDetails
4영탁 마이트롯 - 투표, 기부, 응원, 트로트code404.Google PlayMusic & Audio< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5장민호 마이트롯 - 투표, 기부, 응원, 트로트code404.Google PlayMusic & Audio< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6정동원 마이트롯 - 투표, 기부, 응원, 트로트code404.Google PlayEntertainment< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7전유진 마이트롯 - 투표, 기부, 응원, 트로트code404.Google PlayEntertainment< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8치매사냥 with 마이트롯code404.Google PlayEntertainment< $5K5.5K – 16.4KDetails
9머니바다 - 세상 제일 빠르고 쉬운 돈버는 앱code404.Google PlayLifestyle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10가치모아스타 - 기부, 지하철광고code404.Google PlayEntertainment< $5K (period ending Oct 11, 2026)5.7K – 28.1K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not code404.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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