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DEVELOPER · GOOGLE PLAY

Yanxi Studios: app revenue & downloads

Yanxi Studios publishes 9 apps on Google Play, 9 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
9Google Play
Modeled portfolio sum, revenue
$10.4K – $84.6KSum of 9 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
36.2K – 208.1KSum of 9 apps' 80% bands

Top Yanxi Studios apps by modeled revenue

Top 10 Yanxi Studios apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Hole Nom Master: Black HoleYanxi StudiosGoogle PlayCasual$5.8K – $27.9K (Oct 1 – Oct 31, 2026)6.4K – 31.5K (Oct 1 – Oct 31, 2026)Details
2Cake Match Master-Color SortYanxi StudiosGoogle PlayCasual$4.5K – $21.7K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
3Triple Master 3D:Tidy GoodsYanxi StudiosGoogle PlayCasual< $5K (Oct 1 – Oct 31, 2026)24.5K – 120.4K (Oct 1 – Oct 31, 2026)Details
4Hexa Up! - Hexa Sort PuzzleYanxi StudiosGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5Triple Match 3D: perfect goodsYanxi StudiosGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Hexa Fun: Merge PuzzleYanxi StudiosGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Triple Mahjong- TilescapesYanxi StudiosGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Bot Flow! Pixel Cube BlastYanxi StudiosGoogle PlayCasual< $5K (Oct 1 – Oct 31, 2026)5.3K – 26.2K (Oct 1 – Oct 31, 2026)Details
9Cubuild 3D: Color Cube SnapYanxi StudiosGoogle PlayCasual< $5K< 5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Yanxi Studios's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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