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DEVELOPER · GOOGLE PLAY

WestPoint Store: app revenue & downloads

WestPoint Store publishes 28 apps on Google Play, 28 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
28Google Play
Modeled portfolio sum, revenue
$0 – $140KSum of 28 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
164.6K – 901KSum of 28 apps' 80% bands

Top WestPoint Store apps by modeled revenue

Top 10 WestPoint Store apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Find My Phone By Clap, WhistleWestPoint StoreGoogle PlayPersonalization< $5K30K – 147.4KDetails
2Learn Guitar: Chords & TabsWestPoint StoreGoogle PlayEntertainment< $5K59.1K – 276.8KDetails
3Battery Charging AnimationWestPoint StoreGoogle PlayPersonalization< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Immersive Interactive WorkoutWestPoint StoreGoogle PlayEntertainment< $5K40.5K – 199KDetails
5ThemeMate DIY Themes & WidgetsWestPoint StoreGoogle PlayPersonalization< $5K6.1K – 29.8KDetails
6Time Bomb Prank, Gun SoundsWestPoint StoreGoogle PlayEntertainment< $5K10.3K – 50.8KDetails
7Drum Pad: Beat Maker & LessonsWestPoint StoreGoogle PlayMusic & Audio< $5K14.2K – 69.6KDetails
8Ranking Filter ChallengeWestPoint StoreGoogle PlayEntertainment< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Football Cup 2026 Live ScoresWestPoint StoreGoogle PlaySports< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Say The Word On Beat ChallengeWestPoint StoreGoogle PlayEntertainment< $5K4.6K – 22.5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not WestPoint Store's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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