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DEVELOPER · GOOGLE PLAY

WINR Games Inc: app revenue & downloads

WINR Games Inc publishes 33 apps on Google Play, 33 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
33Google Play
Modeled portfolio sum, revenue
$0 – $165KSum of 33 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
33.1K – 278KSum of 33 apps' 80% bands

Top WINR Games Inc apps by modeled revenue

Top 10 WINR Games Inc apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Big Time Cash - Make MoneyWINR Games IncGoogle PlayCasino< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
2Solitaire - Make MoneyWINR Games IncGoogle PlayCard< $5K7.6K – 37.6KDetails
3Brain Battle - Make MoneyWINR Games IncGoogle PlayEducational< $5K5.1K – 24.9KDetails
4Daring Descent - Make MoneyWINR Games IncGoogle PlayArcade< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5Bubble Burst - Make MoneyWINR Games IncGoogle PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Double Double - Make MoneyWINR Games IncGoogle PlayBoard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Big Time Chess - Make MoneyWINR Games IncGoogle PlayBoard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Words Words Words - Make MoneyWINR Games IncGoogle PlayWord< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Bubble Burst 2 - Make MoneyWINR Games IncGoogle PlayPuzzle< $5K< 5KDetails
10Brickz 2WINR Games IncGoogle PlayArcade< $5K5.3K – 25.8KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not WINR Games Inc's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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