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DEVELOPER · GOOGLE PLAY

The BoxOffice Company France: app revenue & downloads

The BoxOffice Company France publishes 93 apps on Google Play, 93 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
93Google Play
Modeled portfolio sum, revenue
$0 – $465KSum of 93 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
340.2K – 1.3MSum of 93 apps' 80% bands

Top The BoxOffice Company France apps by modeled revenue

Top 10 The BoxOffice Company France apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1CGR CinémasThe BoxOffice Company FranceGoogle PlayEntertainment< $5K6.3K – 18.8KDetails
2Grand EcranThe BoxOffice Company FranceGoogle PlayEntertainment< $5K8.8K – 43KDetails
3NOE CinémasThe BoxOffice Company FranceGoogle PlayEntertainment< $5K5.6K – 27.3KDetails
4Cinéma ConfluencesThe BoxOffice Company FranceGoogle PlayEntertainment< $5K4.8K – 23.8KDetails
5Véo CinémasThe BoxOffice Company FranceGoogle PlayEntertainment< $5K4.9K – 24KDetails
6OcinéThe BoxOffice Company FranceGoogle PlayEntertainment< $5K4.7K – 23KDetails
7Ciné Léman et Ciné Le FranceThe BoxOffice Company FranceGoogle PlayEntertainment< $5K5.1K – 25KDetails
8Les cinémas d'AjaccioThe BoxOffice Company FranceGoogle PlayEntertainment< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Ciné Pole Sud - Basse GoulaineThe BoxOffice Company FranceGoogle PlayEntertainment< $5K6.7K – 20.1KDetails
10CINEMOVIKING - Saint-LôThe BoxOffice Company FranceGoogle PlayEntertainment< $5K6.6K – 19.9KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not The BoxOffice Company France's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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